Introduction:
Alright. I know mercy is a very sensitive topic right now. Everyone gets very emotional and yeah I don’t want mercy to get nerfed anymore too…
I understand that mercy mains (like me) have enough of blizzard constantly nerfing their favorite character.
Gameplay:
BUT when we look at Mercy`s current state from a gameplay perspective she IS balanced now. Her healing output is still very high, her survivability with guardian angle is insane, furthermore due to the glitchy super jumps... and she still has damage boost and rez. Meanwhile, other supports have a chance to shine. Ana is not a troll pick anymore, Lucio is super strong now aso...
Mercy is still playable, but she is not OVERPOWERED...
Healing:
I can only talk about my own experience. I am a mercy main, started in season 4 in silver and worked myself up the ladder... Now I just reached master, and there is one thing I want to notice here...
https://imgur.com/LeyOJAH.png
This is my Healing Output after my 10 Placement Matches and 2 additional ones AFTER THE MERCY NERFS in Season 12.
14522 Heal/10 Min
https://imgur.com/8vRphaW.pngSo my Healing Output actually increased. That leads me to one conclusion: Mercys Healing Output is just fine. She can nearly Heal as much as Moira! (who is known as a tank healer, so she gets some ridiculous stats..) So why does everyone complain about her current healing output? I did not notice any difference except that you need to change your heal target more often, to keep up with the heals... AND THAT'S FINE! That actually raises the skill ceiling because you need better decision making. Mercy is more fun to play because she is more of a challenge!
This was my healing output last season. (11)
13351 Heal/10 Min
Winrate:
Since the last Mercy Nerf, her overall Winrate dropped significantly. Most Mercy Mains are arguing that she can´t be of any help for her Team because of her lack of healing output compared to other healers. And I absolutely disagree.
https://imgur.com/PEPwQO9.pngWhat I think the real problem is: Mercy got harder to play. Decisions about who to heal are MUCH more important now, and people are not used to this level of play. What I am saying, and that may sound a little harsh, every Mercy Main with a Winrate lower than their previous season is now lacking decision making for their elo. Or in other words, every Mercy Main who is losing too many games does not deserve to be on that Rank because higher Skill is required to stay on that rank than before... Mercy got harder to play, that's why every Mercy is dropping in Rank. It has NOTHING to do with Mercy not being viable, because she definitely is. Look at my stats and Winrate...
Well i gotta say, my Winrate with her is quite high this season...
80%
Furthermore Mercys Winrate is on 48.62% (20.09.2018), while Anas Winrate is on 49.94% and Moiras Winrate is on 50.40%.
How is that a problem? Why should Mercy be “unplayable” just because her Winrate is slightly lower than Anas?
Toxicity:
Most Mercy Mains claim that they get treated unfairly by the community, they are talked down by DPS players and that people are cursing at them and hating them for no reason.
I think that's not true. In my 900 Hours Overwatch, I experienced a lot of hate. But most of that was pointed at DPS players not doing their job. Only 2 times in my whole Overwatch career I experienced a DPS trash talking me for not healing him. And that was legit.
I think Mercy Mains are misunderstanding 2 things. Just because some high ranked DPS player say that Mercy needs no skill (which is true COMPARED to the MECHANICAL Skill they have...) it does not mean that the whole Overwatch Community is hating you.
And second: When they actually trash talk you it is for a reason. It is not because you are a Mercy Player, it is because it feels like you are not doing your job OR you trash talked/misbehaved first!
On the other hand, you can't expect anyone to be nice to you when YOU are not nice to them!
To prevent toxicity YOU can get proactive!
As an example: before every match, I start a chat with... well... someone in the chat. I praise enemies when they land a sick shot and I am telling my teammate when I can heal them or not, so they don't overextend or expect healing where I can't provide it. And the response is really positive!
https://imgur.com/Jko6kCb.png
https://imgur.com/Tp98FRY.png
https://imgur.com/9yKqNuZ.png
Those are some chat messages I got, only today! How is that toxic or unfun to play?
Constant Tweaks and Nerfs:
A lot of Mercy Mains complain about her constant tweaking and nerfing.
To be fair, it was very frustrating to play an overpowered character that was a lot of fun, just to nerf him over and over again.
But as I stated above: she was overpowered. So overpowered that she was a must pick and THE strongest healer until the last patch. What Blizzard did was actually really intelligent. They knew they had to nerf Mercy so they had 2 options. Either they make a ridiculous nerf that will put Mercy on trash tier or nerf her just a bit every here and then, so people can get used to the changes.
Putting Mercy on trash tier instantly would be much worse because she is such a famous character. So i agree how Blizzard managed to nerf Mercy. You may not like it but it had to be done anyway.
Summary:
So what actually is your problem?
I think Mercy and every healer is in a very balanced and enjoyable spot right now... What's your experience with all that stuff?
I will try to reply to everything, but let's stay civilized and have a good argument :slight_smile: