okay so let me explain using a 1v1 example from my experience in fighting games
thereās this guy Iām fighting, he wants to play keep away and throw fireballs. Heās a top 10 player, and so am I
ny goal is to get in close and punch him
we both know each otherās goals and how each could possibly achieve those goals
He zones me out most of the match, but even though he is winning by nickels and dimes, I have built my super
now he canāt really throw a fireball at far range because I can just super through it, so he moves closer so that I canāt react to his fireballs, I am forced to guess and block
a few seconds later I have used the threat of my super to land a few punches. he is within kill range, but so am I
now, we both know that I need to keep my super. we both know Iām not going to throw it out raw because if it misses, I lose.
so I throw it out after conditioning him to think Iām just going to bulldog him and try to hit him with combos
because he KNOWS Iām not going to do what I just did, it worked
the stupidest, noobiest, most pointless thing I could possibly do
and it worked because I knew that he knew
at high levels of play in any game, mechanics are a given. mindgames are what win the fight at that level
at least thatās my thoughts on it. Iāve never been a good fps player, but as a formerly good fgc person I know what it means to compete in a space where the difference between #1 and #2 is a vast gulf