It’s way more easier to win, as easy as it is to get throwers on your or the enemy team, in OQ.
It creates a much easier time to win for one side, over another.
There are just less people that play OQ Competitive, in general.
Because of that, people that actually rank about Plat or Diamond in RQ, end up as the GM & Top 500 of OQ.
i legit think competative mystery heros would have more integrity than comp.
think about it, at least in mystery heros the rng is distributed in a truely random fashion and therefor to win more you literally need to be skilled playing every character well in all situations.
compare that to comp where people can cheese wins, abuse op heros and otp heros.
Very funny you mention that, one team could get the best heroes that synergizes well, while the other gets absolutely random and terrible synergy heroes. See?
its a grind based game. the individual matches are meaningless. its your consistent skill on average that matters.
mystery heros if actually way more efficient at determining that than comp because the rng is in a true random distribution. therfore to maintain a winning edge you literally have to be more skillful with all heros in all situations.
It’s quite popular in Korea because of the gitgud factors. OQ is much more complex, fast, harder, and challenging then snailmode 222, where everyone is ttk padded and trashbins get boosted by clicking heals on thicc tanks.
Seriously if you can’t carry a 4-5 dps open you really don’t get to talk. Everyone good plays open. No, the streamers and pros aren’t good, because they play lolezmode 222. Open is hard mode, and the best players aren’t noticed.
Faster queues, wayyyy higher skillcap, more options, more freedom. What kind of trash actually supports the fullblown clunk of 222? Also u dont really experience challenge modes until u solo q open. Stacks, heals, tanks, comms, teams - are just crutches.
Any1 can ez their way up some meaningless sr number if they moba as a group. That’s not proving anything except following the heard. and they rig u so u dont feel bad.
So he understands the definition of rigging literally word for word - rigging the match towards fixed outcome/odds. That’s rigging even though your damage control schills try to brand it as “fair”.
That is because Korea servers are people filled with the will to flex, otps and non flex players are literally bullied and harassed into leaving their region most of the times.
If by fill and flex u mean advanced metas like 141 then yes. 303 is dogtrash and already countered by damage in the right hands. the content creators and pros u worship are years out of touch but bcuz of owl demands 222 has been buffed to absurd levels. u can be garb healer or tank and get full value because 222 is just slow motion compared to 132 and thats what they tune for - disadvantaged gamers and vulnerable groups who dont micro/aim/apm enough for fast ttk games.
if you ask any kr on an owl roster they will tell u open is treated with lots of respect in kr community. bcuz it is faster (queues, tempo, micro punish) and relies less on all-in scripted macro/ults. so for individual respect u abs need to diff urself in comps like 141
and the devs realize 222 is bad washed clunk so theyre giving us tdm/arena mode aka 5v5 where trashbin mercy mains and shield holding rheins wont get ez value