Lets see… the meta was double sniper right? Not only mercy had a higher healing output, she also had to res the widow in case she lost the duel vs the enemy widow. ThatsI the meta you’re describing
Sigh, Moth Meta September 2017-January 2018 where she had the same Rez that she does now.
As i said, she had a higher healing output that was also consistent (through barriers) she was better than ana and moira. I don’t thinkshe was picked because of her res, cause nade and sleep are arguably better butbut ana still wasnt picked as much
The amount of times people told me to hide and rez with mercy is astounding. It was a thing for me maybe not for you but for it was to real for me.
I hated mercy 1.0, much prefer here the way she is.
Hmm… Does that include “Hide and Team Wipe” as well?
Also… I would argue that tempo rezzes were in fact a lot more effective than hiding and rezzing, you held a bit more mid fight potential, and less time not being engaged in the fight. And let’s be honest as well here on that topic. Mercy still needs to hide to rez, and a lot of other heroes still need to hide in order to ult.
The “hide and res” argument should have never been a point of reference when giving her the the rework in the first place, but that’s just me.
~Sincerely Yours xoxo,
a Lover of True, Fair, and Fun Balance.
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Die early on Anubis/Hanamura on defence, Respawn, team dies, fly in for mass rez.
That happened a lot.
Fair enough. I freakin hate 20 characters
It really isn’t.
Numerical value is not everything. Besides, hiding sets your team up for failure.
Here’s the opposite of a TL;DR:
Thing is tho, rezzing 1 teammate was sometimes the right call, proper usage of Ult Rez was situational and required actual thinking. Hide and Rez against any team with half a brain usually just resulted in another team wipe. For the vast majority of the time, it was the worst thing to do and the effectiveness of tempo rez’s was greatly highlighted and exaggerated with the initial release of Mercy 2.X.
Additionally, people aren’t really saying that “hide and mass rez wasn’t a thing.” This kind of play-style was usually forced on the Mercy player by their teammates under the illusion that it actually worked when in the vast majority of cases, it didn’t.
You know what would fix mercy?
A rework…
Say goodbye to rez as it doesn’t fit as a ult as it’s too unfun to play against and it’s not fitting as a ability as it’s still unfun to play against but it’s also unfun to play with.
Valkyrie was a mistake even though I love it but a ultimate that kinda just improves existing gameplay is obscelete and boring. It’s meant to be a playmaker not a mmmmm this is cool I remove all my weaknesses but I can’t really out heal or outdamage anyone sooo.
Even mercy couldn’t rez the entire team 100% of the time, if you wanted to pull of team rez then it requires your entire team to die at the same time or else they respawn after the timer goes off.
Usually mercy could rez 3 people max but in the most part it was tempo rez
you’re forgetting 1 thing, mercy could fly out of grav back when she had mass rez.
That’s not hiding to res, that’s throwing
Sure “Hide and Rez” was a thing…
But guess who never seen it in any games they played because they didn’t play comp?
F’N ME!
Trust me I was more shocked when I heard it was a things because…was it really that hard to counter? You’re in a 5v6 without a main healer…did you really waste your 3-4 offensive ults just to take out a team without big heals?
Then again that’s me and that’s how I always thought of it. I mean the few times I went against an enemy team in Arcade/Custom and they used Mass Rez, never seemed to bother us since we always tried to save at least one offensive ult per fight.
Then again…there was nothing to gain in arcade/custom/bots for “Big Rez” was there?
I DID play comp and I never saw it happen. Ever. I wonder if the people doing it were on different servers.
There are several types of people:
A. Mass ressurect will never come back it was unfun
B. Resurrect is a mechanic that doesn’t belong in Overwatch it should be removed entirely
C. Mercy mains are -insert insult and or generalization about entire player base-
D. All of the above
It doesn’t make sensesense at all. HIDE AND REZ was a thing because IT’S THE BEST THING TO DO.
If by “the best thing” you mean “purposely throwing games to force 5-man Rez multiple times per match to artificially inflate my SR to boost me to GM+”, then yes, it was the “best” thing. ._.
You have no idea how to play Mercy, dude.
Good zarya never grav when zen is alive so she send flankers kill him first so she can ult, Mercy DON’T know when the enemy use his ult so she hide in the start of the big battle, zarya flankers will not find mercy anywhere which forced zarya to use her ult at the end which mercy revived them after.
I like how uninformed you are…
A Mercy who’d hide before the teamfight even started would basically force a 5v6 fight, which is lost most of the time. Yes, hide and rez was a viable tactic to bait out enemy ultimates, but only in lower ranks where ult economy doesn’t exist.
I really find it so messed up that a hanzo/genji/Dva can team wipe solo, why can’t mercy bring her team back then? It’s the same thing in reverse.
Because then Mercy becomes a must pick and instantly rules the support roster again. No other support can bring someone back, it will instantly make her so much better than every other support.
I prefer “Hide 'n die” myself: