Hanzo is a jack of all trades master of all right now. The only DPS that has a spot next to him is maybe widow.
He can 1-shot, Break barriers faster than Junkrat, Charge ultimate every 30 sec, He has mobility that makes him a hardcounter to Winston and D.va ect. There is no argument for him not being OP right now.
The most stupid thing about this is Winston is a Hero who was his job to counters Snipers like Hanzo and Widow. Now Hanzo can destroy his Counter easy wow
I think the issue with Storm Arrow vs Scatter Arrow is the situations in which itâs strong. Yes, Scatter had OHK potential, but it was situational. For Scatter to be effective the target had to be in a confined space, on the Hanzoâs same level or below Hanzo. This meant Hanzo was weak against DPS like Genji and Pharah because of their verticality. Yes, Scatter had insane damage output, but you couldnât use it in every situation. Storm Arrow has slightly less damage overall, but IS viable in every situation. This is the secondary buff that is making Hanzo a must pick. 1 to 1 on paper Storm Arrow is a less powerful and in most situations higher skill ability than Scatter was, but in practice it has almost zero weakness while Scatter had several distinct weaknesses.
hanzoâs rate of fire is 1/2 of mccreeâs. in 3 seconds. hanzo can fire 4 shots. mccree fires 6 shots in 2.5 second. potential damage potential hanzo will do 1000 if he hs all. mccree will do 840 in 2.5 seconds if he hs all. and if you incorporate roll into it in a 6 second frame. Mccree will do 1680 damage while hanzo does 1750. so mccree will be at a slight disadvantage at about 70 damage which is 1 body shot behind. But the likeliness of McCree HS vs Hanzo HS is about Mccree 2 Hanzo 1. which would actually put hanzo at a disadvantage. so in reality if McCree can put out the theoretical dps of 1680, the hanzo can only do about 1330. so where in the world did you come up with the number that hanzo does more damage than mccree? and in reality, hanzo accuracy is about 35% right now at GM which
the only reason why in GM hanzo can out damage Mccree was because grav/Dragon combo that rough make up for 1k+ damage every fight where as McCree barely lost out on damage/min with his trash High Noon that normally barely does any damage.
Mccreeâs rate of fire is .5 second per shot, in 1.5 second he can do 560 theoretical damage w/o hs within 21 meter radius. Hanzoâs arrow has travel time. mccree doesnât
That doesnât change the fact McCree is obsolete in large part because of Hanzo. Hanzo has a better, faster FTH that can headshot, is basically hitscan, and doesnât require a CCâed target to take advantage of. Keep in mind that McCree has insane damage falloff after 22-30 m while Hanzo has none.
Barriers - Unless youâre hitting a barrier that has taken a lot of damage youâre not going to take one down with a single round of SA. The only exception is probably Brigitteâs, but with how a good Brigitte player will constantly be on the move as her, itâll be super hard to get more than an arrow or two into her shield unless youâre lucky enough to catch one unaware.
Aim - He is now heavily aim-reliant and that is a big weakness in and of itself. Speaking from experience.
Hit-Box Anticipation - Hanzoâs also heavily reliant on the player being able to anticipate where a heroâs hit boxes are. Youâre not going to get a head shot on anyone without being able to do this. Hell, youâre not going to get any kind of shot on anyone without being able to be able to anticipate when, and where to shoot. Puts him on par with Widowmaker there.
There are several more, as well, but I donât want to draw this post out just to try and make a point Iâm pretty sure no one will get the gist of.
I understand your point, but those are weaknesses shared with the old Scatter Arrow. With Scatter arrow there were situations in which it did not make sense to use Scatter because it would give you no added benefit. For example if a Hanzo was focused by a Pharah then Scatter did not help him. If Hanzo was ambushed by a double-jump spam Genji then he had to get lucky with his single chance at Scatter. If he was fighting a Tracer he had to again get lucky with his Scatter placement. It had zero spam potential. Storm arrow does not share these weaknesses so even though itâs a slightly less powerful ability in terms of total damage output and instant burst damage, it is actually a much MORE powerful ability than Scatter because of how often it is viable.
I also agree with you on Storm having weaknesses in terms of timing since it doesnât have the OHK or instant burst of Scatter. There is some counterplay to it, but I feel the increased arrow speed and Storm Arrow has made Hanzo at least respectable against heroes that used to essentially hard-counter him in the past. Like many people are saying there is almost no situation in which a Hanzo should switch off. Essentially his viability floor has been raised and his potential ceiling (which was always quite high) has staid the same. Itâs now MUCH more difficult to do poorly with Hanzo.
True. iâll admit that my ability to do well as Hanzo has gone up some since they introduced Storm Arrow. Not by a whole lot, but still be a noticeable margin.
Her beam just looks like lockon in reality itâs the same type of aiming like zarya big beam. Look BTCs video about the test.
Hanzo is broken. Brigitte is now fallen out of the top 6 and Hanzo is still there as top DPS. They just removed all of his weaknesses with a close range burst attack, consistent damage at midrange and a mobilety tool.
I still donât understand how mcree and mei have drop off damage at medium/long range but not hanzo, i know the fire rate of there weapons are different but still.
Hanzo can one shot every 200 hp hero at any range with a arrow hitbox of a car.
And his new âeâ allow him to spam at any range to have some (lucky/random ?) shots.
Plus he have mobility and a pre-shot/wallhack ability.
I honestly donât understand why they didnât add a damage drop off at long range when they buffed his arrow speed and added his new âeâ because it just feels like junkrat but instead of getting 2-shot he only need one arrow or some âeâ bs spamming with the hitbox of a car to kill anything.