A hero goes from troll pick, accused of throwing games, to top Damage pick. How does this happen?
Hanzo was over tuned.
And what bothers me most about this, is that other heroes that have been over buffed in the past (Sombra, Bastion, RIP) were both nerfed hard without remorse.
No other damage is worth picking, teams are stacked with supports keeping Zarya and Reinhardt alive while Hanzo does the work. Hanzo pairs well with Zarya. Always has. Grav + Dragons is almost always a team wipe.
And who pairs well with Zarya? Reinhardt. Reinhardt hasn’t been in a strong position as of late but because Brigette single handedly dismantled Dive, snipers have free reign. It’s near impossible for Genji, Winston, Tracer, it D.Va to do their jobs of flushing snipers while avoiding Zarya and Brigette. Winston should be a viable second tank pick in this meta with all the supports and snipers and Reinhardt shields to zap, but power creep isn’t helping that either.
Hanzo started this whole meta because he’s the best damage pick bar none, and is currently better at everything than any other damage hero.
One shot headshots? Check
Barrier breaking? Check
Mobility? Check
Wall hacks? Check
Long range? Check
Short to mid range? Check
Fast charging ultimate? Check
Hard hitting shots to punch through armor? Check
He needs a nerf badly. Whether it’s the DPS output of Storm Arrows, or a ultimate charge nerf something needs to give.
I’m adding this idea to the OP. My original reply is 103
I’ve had this idea brewing for a while now to balance Storm Arrows without removing headshots.
What they should have done is gave Storm Arrows a minimum range threshold for damage. Meaning within a certain distance, say 4m, Storm Arrow only does 20 damage, and the damage ramps up the further your target is away.
Minimum damage ramp up is used in other games to keep long range weapons in check against short range weapons.