would have been best if he was not added, but since hes already in the game it is what it is
creativity died as soon as they added sombra into the game
in close range, it falls off so hard beyond 35 metres, where he does 21 damage per shot
I’m pretty confident that there isn’t a single Top500 player or former OWL player with more Class Based Shooter design experience than me.
They don’t exist.
Is Microsoft's takeover a good thing? - #88 by GreyFalcon-11737
I don’t even want to rant at the Dev’s at this point, it’s understandable they are basically panicking and trying something to stay relevant as a division most of the time it just means they are in a rough spot failing internally to stay afloat.
Let them try whatever they feel will keep them open.
Nothing much else to say. I don’t think this patch will accomplish that , most likely to do the opposite, but it’s their choice.
oh THATS why you asked about my game design knowledge, you’re insecure and think you know better than everyone!!! I get it now lol. see ya later chump
They got 17 DPS heroes.
There’s no particular reason that any individual DPS hero “needs” to be on any particular tier of those hero tierlists, other than to grow the overall size of the playerbase.
Great time to be a Pharah main. I for one welcome the new Headless Hanzo meta. Cope harder while I blast you from above with my new, faster rockets and armored core movement skills.
My guy I have no comments on anything you’ve said I just have to ask - HOW OLD IS YOUR ACCOUNT? How do you have 73k posts???
yes because 76 totally wont still completely take a dump on your hero lmao
I’m secure in thinking that I know better than people who have never studied game design.
Why is that even controversial?
because as all artists know, all the GOOD ones come only from college… lmao…
Clipping bad press clips and using wrong genre old text books is also not studying game design, just saying
Dude.
You’ve never cited a single game design source ever, besides that ChatGPT looking thing from somebody who isn’t even a game designer.
Again that guy was a game developer and the one providing matchmaker data systems.
Second i don’t need to provide bad pr press clips when I can provide actual proof in games and I’m sure I have given many.
I have also cited actual games in the genre and not board games.
Every game you have cited was made by bro science not rts text book nerds.
Yes but the falloff.
No. He was a data analyst from a matchmaker algorithm company.
Did you even read it?
He was a game dev before that too.
Either way it’s irrelevant as it was some moot point we were arguing on something.
I never cite someone’s yapping for game changes but actual games and implementation cause I can actually talk about them and make sense of them cause i understand them.
Which games, and did he ever work on a PVP game?
And “working on a game” isn’t the same as “gameplay designer”.
For example, An Overwatch 2 Character Artist, isn’t a “Gameplay Designer”.
I think so obviously nothing big it doesn’t matter…and is irrelevant as irrelevant as sid meyer quotes are to this game.
Cause the actual game design he talked about is basic like baby step basic game design philosophy that any game dev will know.
By your logic you will call kojima, kevinw Levine and Leonard as not game developers but interns