Brig is Clearly the only difference between why QuadTank and GOATs.
So letās remove the aspects of Brig that benefit 3-3, and in return she gets some damage back, and an easier time healing/selfhealing when sheās not hitting stuff.
(BUFF): Brig ShieldBash does 50 damage.
(BUFF): BrigInspire is also activated by using ArmorPack, in addition to attacks.
(NERF): Brig ShieldBash does not Stun.
(NERF): BrigInspire and LucioHeal do not stack, only healing at whichever number is higher.
(NERF): BrigInspire does not heal Teammates when hacked.
I figure these changes would make Brig much better for 2-2-2 healing, but significantly worse for 3-3 healing.
I think itās really funny how GOATs came to be after Symmetra got reworked into 3.0 version. Her orbs used to pierce barriers, making teams not want to group up into deathballs. Now thatās the thing. Death balls.
It would be nice if Symmetra orbs pierced barriers againā¦
That just makes it an even bigger incosistency, not exactly helping your case, and I can imagine the bugs associated with implementing something so specific like that on a heal over time
Youāre talking about āconsistencyā, for something that doesnāt really have much else to compare to. That by itself is unique. So if itās unique, then the concept of consistency doesnāt really apply.
What about: Shield bash doesnāt stuns anymore, neither deals 50 damage, but instead it āstucksā your weapon for 3 seconds. You would not be capable to deal damage with primary/secondary fire during those seconds. You can use abilities and move though.