When you’re too close to a wall you dash towards, dash doesn’t move you, but before this update (1.51) it still dealt damage, this is no longer the case, meaning that dashing at an enemy who’s backed into a wall/corner no longer damages them if you’re right in-front of them.
Edit: Also affects dash at the floor (initially seemed like it didn’t), this prevents rmb → dash → rmb combos in-front of the target, as if the nerfed fire rate wasn’t enough.
Video:
Video 2:
Edit 2: If someone from Blizzard does see this, fix the rubberbanding too, it’s been brought back a few updates ago and it hasn’t been fixed despite a number of reports regarding the issue. Genji Swift Strike rubberbanding still ongoing
Edit 3: Another video of the issue in a match