“theyre different games you cant compare them”
girl, theyre still games though. they are both team games, in the fps genre, with heroes, who have unique abilities.
i can compare apples and oranges if i want, i can talk about how sweet or sour they are, how round, about their color.
theyre different fruits but they have things in common that i can compare.
i think what OP means is that in AL it doesnt matter which hero you pick, you are a free agent in your team that has the same carry potential as anybody else.
you can pick tank, healer, assassin or scout, but you have the same carry potential. you have to play as a team, yes, but if a single teammate screws up, theres plenty of ways for a skilled player to recover from it.
in overwatch, it is very different and more frustrating in a lot of cases. you have bigger teams, but at the same time the errors of a single teammate have much bigger influence on the whole match. having a widow who has low accuracy or gets killed a lot? big disadvantage.
having a moira who cant handle her resource? a genji who gets no picks? a rein who is too aggressive?
its very hard for a single player to cover for their teammates errors. thats not a balance problem,
but it IS a game experience problem. people get bored or tilted by it, and will leave.