This game shouldn’t be “what Jeff likes” otherwise no one would play it.
Blizzard has been making this mistake for years with SC2, HotS and now OW. The developers get their ego so large and make the game “for them” while actively ignoring the community. SC2 - past its prime after a period of steep decline. HotS - dead. OW - on a path of unsustainability.
At some point, development has to be a collaborative process where community concerns are addressed in an active conversation between developers and the community to find a solution that works and makes the game enjoyable for as many players as possible. As it stands, the minorities: pros, whiners (sometimes both) are dictating balance and design decisions and the overall state of the game should be one of great concern to all.
Stacking was already removed from “serious” modes because it was deemed to be impossible to balance and went against the spirit of the game. Arcade modes are meant to be mess around, “whatever” modes where the rules don’t apply or you can get a different experience from normal gameplay. Taking stacking away from MH may as well make it randomized QP, which is the opposite of what we should be trying to achieve.