https://us.forums.blizzard.com/en/overwatch/t/owwc-2018-finals-stats-dva-98-pickrate/
Took a casual scroll through the longest Dva thread I know and no, I don’t see much of an irrational nerf Dva into the ground presence, nor do I see all that many names that particularly hate on Dva every chance they get. One thread isn’t much of a sample size but IME they all look like this.
Moira allows for a more suicidal playstyle; back then you actually had limited heals so you rushed or died. Zen tends to be more reserved to give time for his volleys and discord to take effect. That’s why goats teams reverted to Moira when facing DPS heavy comps.
That predated triple tank.
It never did. Rein was always the primary nano target unless Zarya was high charge.
Nanovisor sucks against tanks.
Beyblade was legitimately good, but predates the relevance of Dva. Nanovisor required tons of squishies standing out in the open and even then people were not stupid enough to do that outside very specific map points like when attacking Hanamura 2nd. Rein was always the preferred nano target over 76. Hell Rein was frequently nanoed during the speedboost era.
Nanovisor sucks so much that nano+primary fire was competitive in terms of output, but with half the ults used.
I literally said 1v1, where did 1v6 come from. As for “true teamfights” this just means anything that isn’t a tight deathball is completely unviable. S3 Dva nerfs were necessary for other comps to be able to spread out more.
As for Dva needing stupid crazy heals, that hasn’t changed at all, which is why I’m so against reverting Dva to anything resembling those days- it won’t actually fix the problem.
I’m in a lot of those threads. It’s nothing compared to most other characters.
Mobility is the worst possible answer to high damage win con ultimates as it wholely relies your team actually being in a better spot.
Being in a better spot is literally literally the whole point of mobility.
Nah, mobility sucked not because of damage ults, but because tanking options were good against mobility and you could stack that on top of the meta damage options. That’s why the tank meta came up next.
Visor has always been mediocre; people don’t notice because most DPS ults are low impact relative to supports and tanks. Spamming tanks has always been good. Even in the darkest parts of the dive meta, EU tendies was all quad tank and there’s a real chance that it would have overtaken dive if Brig was never introduced.
Back when the BenchMob site was still operational they looked into ult wincons in pro play circa the junk meta and it was supercharger by a significant margin. Nano wasn’t that high up. This makes sense, as nano is one of the most unreliable ults to begin with, at least pre health boost and post speed nerf. Now it’s only reliable when used defensively. It’s far better at denying wincons than it is at making them.
You could remove nano entirely and leave Ana ultless and the S3 tank meta would have been exactly the same.
Why bother wasting nano when Hog or Dva would get more done? They are the real reason that mobility wasn’t worth it. You dive them and you just get shot up.
It wasn’t a matter of damage. It was a matter of being to fly at people and simply facetank damage as you slowly ground them down, and win unless something interrupted the encounter.
Dva’s damage wasn’t an issue until post rework.
At the time, both were just about as useless. That’s why Genji fell out of the meta was subbed out for 76 and Widow >50% of the time post mid S5.
And how does this translate to baiting being their primary function? Dive tanks cannot win a sustain war.
And it was absolutely needed. Dva matchups back then were some of the most uninteractive and lopsided matchups in the history of the game. You more or less knew who would die the moment the boosters went off.
It’s been a running trend through most of Dva’s history honestly, just that now, instead of winning nearly all of them, she loses most of them. The former is a balance issue, the latter, a design issue.
Dva’s real issue is that she’s a massive heal sink. It was obvious in S3 during peak armor and peak Ana, which is why it’s absolutely bewildering that people want to revert things that don’t address that at all. A new ability is needed.
And they have the mobility to do so. That’s literally why the boop physics reworks happened.