Nah that’s not the nerf Dva into the ground crowd, that’s the defend every single nerf the devs put out crowd. They completely disappear between patches.
The OG variant as invented by team GOATS was incredibly aggressive. That’s why they used Moira instead of Zen.
Huh? It took a while for Mei to be a thing.
This comes from the fact that tanks and supports right now gain far more value by playing for sustain instead of offense and utility.
Not really. Dive tanks can push into your space and don’t die from a double tap to the head.
A lot of Dva’s damage then came from booster impact+cannons+missiles, as her slowdown doesn’t impact her flight. It’s honestly quite mechanically demanding but it was enough that impact damage had to be nerfed.
A lot of Winston’s damage is actually from landing, from both a melee cancel and the actual impact damage itself.
That’s straight up user error. There are times when this is true, but most of the time it’s to make a singular enemy target very vulnerable to followup.
And said Tracer or Genji could die to you in the same period of time.
But the dive tanks are excellent at doing damage. They’re doing borderline nothing to protect the DPS as they go in; they draw attention and enable followup through the damage they deal.
…? Nano wasn’t particularly overpowered at the time. It was no grav or shatter, and mostly came along as a side effect of needing Ana for bionade.
Dva could win nearly any 1v1 against a squishy by simply flying at them and facetanking the damage. She was absolutely busted.
DPS have most of the mobility the game has to offer, and nanovisor isn’t even that useful compared to nano Rein or nano 100% zarya, especially in a triple tank mirror, which is why we saw those two get the majority of the nanos. Visor itself wasn’t even that great during triple tank mirrors; it doesn’t boost damage beyond a faster reload, and robs you of headshots so all it really does is make aim against fast targets easier, and it’s not like you’re missing tanks.
…? Nano was used primarily to open up the fight on Rein and to help Zarya get grav faster. Nano wasn’t used for intended teamwipes in the same way that grav was. If it was we’d have seen more nanoblades in that era and we didn’t.
Dva was played because she was the second best DPS in the game at the time, after Roadhog.
Zarya was played for grav and her Rein synergy.
Nano synergy was almost an afterthought during this time, considering that most of them would be going to Reinhardt anyway.