It actually isnt self-sustained.
People’s interest in the game drives the interest for viewing games being played by great players
If not for widespread interest in OW per se, OWL would never have been formed to begin with
It actually isnt self-sustained.
People’s interest in the game drives the interest for viewing games being played by great players
If not for widespread interest in OW per se, OWL would never have been formed to begin with
why so?
Deleting characters is essentially the same as forcing people to play in the way they envisioned that’s the same problem.
It’s just enforced in different ways
why so?
In my judgement, this change is far, far, far worse
as i said, YMMV
Deleting characters is essentially the same as forcing people to play in they way they envisioned that’s the same problem.
It’s just enforced in different ways
I dont see the two as remotely comparable
and no, this was not how the game was envisioned to be played
Their view on the game has changed.
Originally characters like sym were thought of as great ideas.
But the devs vision changed and sym and changeing roles is no longer something they allow.
It’s just a matter of perspective. The sym changes might not have directly affected you but they are the same type of corruption that forced 222 is
- 222 is how they intended it to be played. so tough.
This is not the case given how the game was initially marketed.
The game has gone 180…from Freedom to Forced
Times change my friend
Nightwing:
- 222 is how they intended it to be played. so tough.
This is not the case given how the game was initially marketed.
The game has gone 180…from Freedom to Forced
Sadly, they have said multiple times in the past that 222 is how they planned the game being played. They left it open, and people ruined it. So they put 1 hero limits in… Now people have had enough of them ruining it more, so they lock roles…
Now it is how they originally intended it to be played.
It actually isnt self-sustained.
People’s interest in the game drives the interest for viewing games being played by great players
If not for widespread interest in OW per se, OWL would never have been formed to begin with
OWL was formed to capitalise on the growing E-Sports market. There was no wide spread interest in OW or OWL when it was formed, it was an executive decision and not one made by the players’ interest in the game.
Now it is how they originally intended it to be played.
this simply isnt the case based on how the game was marketed originally - freedom to choose, freedom to swap
Megadodo:It actually isnt self-sustained.
People’s interest in the game drives the interest for viewing games being played by great players
If not for widespread interest in OW per se, OWL would never have been formed to begin with
OWL was formed to capitalise on the growing E-Sports market. There was no wide spread interest in OW or OWL when it was formed, it was an executive decision and not one made by the players’ interest in the game.
There was already widespread interest in OW when OWL was formed
Had there been no player interest in OW, OWL would never have come about
Correc[quote=“Megadodo-11847, post:92, topic:387638, full:true”]
Now it is how they originally intended it to be played.
this simply isnt the case base don how the game was marketed originally - freedom to choose, freedom to swap
[/quote]
Correct, they gave you freedom, with the intention/hope that people would have brains and go 222. As that is how they kept balancing it.
Sadly large chunks of community take freedom as a do want you want, screw the rest of them, pass. So rules in place.
The lower ranks are being forced to learn how to play actual Overwatch.
You can’t just yolo queue and expect to win playing team deathmatch anymore. You have to counter-pick, strategize, and work with your team.
Megadodo: Nightwing:Now it is how they originally intended it to be played.
this simply isnt the case base don how the game was marketed originally - freedom to choose, freedom to swap
Correct, they gave you freedom, with the intention/hope that people would have brains and go 222. As that is how they kept balancing it.
Sadly large chunks of community take freedom as a do want you want, screw the rest of them, pass. So rules in place.
so again, this wasnt how the game was originally intended to be played
Nightwing: Megadodo: Nightwing:Now it is how they originally intended it to be played.
this simply isnt the case base don how the game was marketed originally - freedom to choose, freedom to swap
Correct, they gave you freedom, with the intention/hope that people would have brains and go 222. As that is how they kept balancing it.
Sadly large chunks of community take freedom as a do want you want, screw the rest of them, pass. So rules in place.
so again, this wasnt how the game was originally intended to be played
I think you misunderstand. The devs intended 222, thats how they built the game, balanced the game, and designed the game…
They then trusted the community to do this. But with freedom to do what they like.
A freedom they misused far too often.
Megadodo: Nightwing: Megadodo: Nightwing:Now it is how they originally intended it to be played.
this simply isnt the case base don how the game was marketed originally - freedom to choose, freedom to swap
Correct, they gave you freedom, with the intention/hope that people would have brains and go 222. As that is how they kept balancing it.
Sadly large chunks of community take freedom as a do want you want, screw the rest of them, pass. So rules in place.
so again, this wasnt how the game was originally intended to be played
I think you misunderstand. The devs intended 222, thats how they built the game, balanced the game, and designed the game…
They then trusted the community to do this. But with freedom to do what they like.
A freedom they misused far too often.
I dont see the Freedom as misused at all, personally
Nightwing: Megadodo: Nightwing: Megadodo: Nightwing:Now it is how they originally intended it to be played.
this simply isnt the case base don how the game was marketed originally - freedom to choose, freedom to swap
Correct, they gave you freedom, with the intention/hope that people would have brains and go 222. As that is how they kept balancing it.
Sadly large chunks of community take freedom as a do want you want, screw the rest of them, pass. So rules in place.
so again, this wasnt how the game was originally intended to be played
I think you misunderstand. The devs intended 222, thats how they built the game, balanced the game, and designed the game…
They then trusted the community to do this. But with freedom to do what they like.
A freedom they misused far too often.
I dont see the Freedom as misused at all, personally
Possibly because you were misusing it?
If you can’t see the moron in a room, it is probably because you are the moron and all that jazz.
But it rarely felt like “freedom”. Usually what it felt like was “Who is going to switch off the role he or she wants to play to play the thing we actually need?”
Most games had someone playing something he or she would have rather not been playing.
Now, people can queue up and play what they want.
And what was or was not the original vision doesn’t matter. What matter’s is what people find the most fun right now, because hitting that mark is where the money is.
Megadodo: Nightwing: Megadodo: Nightwing: Megadodo: Nightwing:Now it is how they originally intended it to be played.
this simply isnt the case base don how the game was marketed originally - freedom to choose, freedom to swap
Correct, they gave you freedom, with the intention/hope that people would have brains and go 222. As that is how they kept balancing it.
Sadly large chunks of community take freedom as a do want you want, screw the rest of them, pass. So rules in place.
so again, this wasnt how the game was originally intended to be played
I think you misunderstand. The devs intended 222, thats how they built the game, balanced the game, and designed the game…
They then trusted the community to do this. But with freedom to do what they like.
A freedom they misused far too often.
I dont see the Freedom as misused at all, personally
Possibly because you were misusing it?
If you can’t see the moron in a room, it is probably because you are the moron and all that jazz.
I ask that the personal attacks cease
I am a support main who occasionally plays tank, dps pretty much only in MH and as such not by choice
How exactly was I misusing the Freedom the game has always promised then recently took away?
But it rarely felt like “freedom”. Usually what it felt like was “Who is going to switch off the role he or she wants to play to play the thing we actually need?”
The game can be played with any combination of any available characters
I don’t think the word “need” applies here. “Want” seems to be more the case, as in certain players want certain characters on the team
prior to this most recent change, every player had the Freedom to play any available character.
not so now that we have been Forced
Most games had someone playing something he or she would have rather not been playing.
said players were free to choose any character for any reason
this remains freedom of choice
Now, people can queue up and play what they want.
Not necessarily so
And what was or was not the original vision doesn’t matter.
The statement I replied to spoke of the way the game was intended to be played, and as such, my reply addressed that
What matter’s is what people find the most fun right now, because hitting that mark is where the money is.
If I were a dps player facing wait times 4 times as long as my tank and support counterparts, I would not be happy. I suspect I am far from alone in this.
Unhappiness drives players to take their gaming dollars elsewhere.