Director's Take - Continuing the 6v6 discussion

The ultimate test it seems

Will everyone switch to 6vs6 or is this another Snyder cut with a very loud vocal minority.

Soon we will have the definite answer. :smiley:

I am sure going to play it. My main gripe of OW2 is that a tank player matchmaking usually decides the match before it has even begun. Tanks are really frustrating to play against as well in OW2. With clever gameplay I could kill tanks in OW1 as support. This is pretty much impossible in OW2 if you have a tank with more than 5 braincells.

We won’t.

They have set up 6v6 for a fail by making it arcade only.

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I think that it needs to be 2 and only 2 for every role. Like especially if tanks are going to be weaker then you don’t want only 1.

The kingmaker idea is interesting. Like image if 2 tanks is OQ HP but 1 is full HP. But I still see obvious implementation hurdles there.

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They literally said it will be featured in the unranked screen

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Role queue and Role lock are not the same, Role queue would basically be choosing a preferred role and then the mm searches for other people whose preferred role fits in a 2/2/2 environment. But you will still have the freedom to switch role during the match if you need to. (Probably limiting role switching to between rounds only)

I feel that way about having the possibility of 3 on any role too. I’ve been there and it was awful.

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Ok

Still not answering one of the main issues

Please, PLEASE undo what you’ve done to Pharah. At least undo one of the three nerfs you did to her

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It’s a bold decision to wait until after marvel rivals comes out to do the 6v6 tests. I actually don’t know if people will even come back for it.

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Im Not suggesting we have 3 of any role

I think this whole 6v6 discussion is just a bunch of kids high on nostalgia whipped into a frenzy and spearheaded by some ‘prominent’ influencers

Nothing more

5v5 is the best format for the game if we look at it from a pure player population standpoint. The least popular role is the least required to make a team while the more popular roles make up a larger % of a team comp

The format is fine, its just the balance team cant do their jobs and make the format work because they dont know what they want tanks to actually be. They have no direction and it shows by all the flipflopping of tank changes every seasons

Can’t wait to try some 6v6 modes :+1:

My only issue is with the min1, max3 test (and other 6v6 modes)…are there going to be any balance changes for it? Like would you be removing role passives? nerfing Tanks? Nerfing Supports - primarily aoe healing too? (and I suppose that also goes for 2-2-2 but slightly less so)

And what if some of the hero reworks for 5v5 RQ don’t work particularly well in a 6v6 or 2-2-2-2 mode? Could we see hero reverts or??

You rank them the same way we did before RQ. OW was OQ for years.

That said, I think that only tank should be locked (to two max, whether it’s 5v5 or 6v6). That way, most of the time, people get to play their best role if they really can’t flex.

6v6 arcade - go.

keep 5v5 for ranken/unranked

fix a cheating problem. Nr1 problem in this game.

Great info; glad to hear stuff is finally happening.

One big issue for this season’s tests, though:

This will be 5v5, with the maximum number of each role limited to two. This includes Tanks, but they will be tuned to Open Queue balance, meaning they will have less health. You can freely switch heroes and roles as long as the new role doesn’t already have two players.

This doesn’t work because with simply reduced health pools, certain tanks are useless while some remain completely unaffected because of the 2 years worth of power creep they’ve received in other ways such as buffs from passives or reworks.

Also if I’m understanding what’s been said about the S14 tests, we’ll have pre-rework forms of heroes in that mode in the first test and in the second we’ll have the OW2 watered down stuff where complexity was removed? I hope this is the case, as it could well provide a lot of information that to many of us is obvious about how problematic a direction we’ve been going down these last 2 years.

why not season 13?? what is taking so damn long?

I can’t answer that only theorise these are some ideas:

  • place you within the tier of your average skill across the roles so a GM support, plat DPS could be matched with high diamond low masters players.

  • place according to your rank in your preferred role, force you into that role for the first round and only allow switching between the rounds.

  • Or they might even block certain roles you can swap into if your skill level in those roles are too high for the match. (Like what is done if you try to queue for comp with a group of diverse skill levels)

These are some ways I just thought of on the fly.

You mean the time where the best way to play the game was to have multiple different smurf accounts so you could actually play other roles and heroes without being punished

The time where people were so scared to not play anything but their most played heroes because it would be seen as throwing

That time? Sounds perfect :melting_face::melting_face::melting_face:

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They have to drag something as simple as reverting to 6v6 for as long as they can since the game doesn’t have any meaningful content coming anyway.

Now are going to try to make a big deal out of it for the next 2 seasons.

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You really didn’t need to smurf, no. And witch hunting people is a public profile thing and is still the case in a RQ world. People would be toxic if they could load up that support’s profile and see they had a million hours on Mercy and only Mercy.

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Props to them,I really wasn’t expecting the team to genuinely be willing to potentially go back on their decision to switch to team formats - they’re learning after all.