Aaron Keller is back to continue the 6v6 discussion and to give a starting look to the plans for testing new formats in Overwatch 2.
Wait, WTF does it mean by new formats? We want 2-2-2, not some 1-3-2 or 1-4-1 crap.
Great to see this update on 6v6!
Will we get overwatch on Xbox Cloud Gaming anytime soon?
Fun this should be spicy.
That said, I donât really see any 6v6 Open Queue with Role Limits format working unless itâs one of these:
- 2-6-2 - i.e. If the team comp isnât great, then everybody has equal responsibility and obligation to swap. Which may reduce social toxicity (And would almost be needed in Quickplay to prevent drops.)
- 2-4-2 - With this, at least you got 2 players that are on âNot DPSâ, which will usually be 1-4-1, which was a very common composition in OW1.
But regardless, it has to be some version of 2-SOMETHING-2.
Or else it will be GOATs.
And that kinda defeats the purpose of having Role Limits.
Like for real
That said, I am kinda curious how 5v5 Open with Role Limits, with 1-5-2 would perform.
Since, back in 2019, I kinda thought thatâs what would have happened instead of Role Queue.
Yes
Yes
Yes
Not sure why you want to try 2-2-2 after using the objectively right answer(âopenâ role lock), but other than that
Yes
Yes
Yes
6v6 should be based upon those before S9 at least, better upon OW1 and all the OW1 tanks should be like in OW1.(Simple -150HP doesnât work as we saw in QPC.) Iâm excited how the new tanks would be balanced in this case.
You´re complaining about more variety in how to form your team? With this method it would be possible to build teams with different combinations of roles.
I thought itâd be like 1-3-2 role queue, I didnât know thereâd be looser restrictions in match.
Thatâs just confusing we want role queue not this confusing mess
Iâm excited to play test.
we dont gaf where is 12 v 12
A huge dunk on 6v6 haters
TAKE THAT DEGENERATE COUNTERSWAPPERS!!
Sooner than I was expecting given the last blog on the topic, but Iâm anticipating disastrous performance on older platforms. There are clear issues with how the game and netcode are running that have gotten tangibly worse this season and tend to be far more apparent in extra modes like Junkensteinâs Lab.
There better be some engine or server improvements coming soon.
We want to go back to 6vs6 ow1
OW2 Playing is boring with 5vs5
Full counter pick
I donât want my monitor to cry anymore than it already does.
And that would be like, buckets.
bro why are you complaining, this will fix queue times, and min 1 max 3 is such a good idea, more creativity, more fun, better gameplay for tanks
with the min 1 max 3 format make a prefer q function, every time you go in a game there will be atleast 1 player who prefered to play each role
All of this combined with Junkenstein Laboratory sounds like the natural evolution of Overwatch we should have got back in 2022, Iâm super excited to see how âKingmakerâ performs in the game, the 2 tanks in 5v5, and the coexistence of 5v5 and 6v6 are also a great direction for the game imo
These look very promising
I am especially excited for âKingmakerâ
I like the sound of the Kingmaker mode but my concern is that itâd feel bad to be doing well w/ buffs, then a teammate swaps to your role so you lose them.
Hopefully losing the buffed status should have a ramp down or 10-20 second warning timer, since if your teammate just swapped, theyâre in spawn, so them being your role isnât actually contributing anything anyways until they get to the fight.