Good evening everyone,
For the last month or so I’ve been sitting on a character idea for a possible healer. After seeing Hammond and the up coming Ana ult change i noticed the idea i had seems to be in the same direction the game is currently undergoing.
I am sadly not skilled enough yet to give you a beautiful drawing oh how i imagine the character to be like but i can give you a description that might allow you guys and girls to see a glimpse of it.
This character would be a male support, middle age British punk rock style with big black boots, skinny holed jeans and an opened vest with a few patches on it. Quite slim, even perhaps bony, with sun glasses and a bat on his back. As for his hair, well, semi long and all over the place.
His day to day job is doctor but he is the shady character, very smart and weird. Curious about most things in a dark way, he totally has a screw or two loose up there. On his belt he has a few vials attached that he uses as weapons to throw at people to heal or inflict damage.
His basic fire is just him throwing his vials to people as projectiles but what makes them interesting is that as well as the vials doing splash damage as they break they ignore armor. ( i wanted it to ignore shields as well but poor zen would not be able to do anything in that situation ). As for the healing part of his vials same applies, they heal direct hp as the vials break healing for 80 hp if it lands directly on the person or 50 in splash healing. As for the damage 100 on direct hit and 70 on aoe. I am not totally sure if those numbers are acceptable or not but i’m open to any suggestions
His second ability is the bat swing, He throws 2 vials of his weird mixture in the air and smashes them mid air dealing damage or healing in a cone in front of him and slowing the enemies in range slightly, if he is close enough to the enemy when he swings he stuns for .5 seconds allowing him a bit of close range burst healing or damage as well as a slight defensive ability. Healing for 160 in front of him and damaging for 140. If he only has 1 ammo left he will do half of the damage and healing.
I was going for the idea of area denial for his 3rd ability to give some strategic play possibility locking down certain areas for some time. He throws a bigger vial of acid and when it lands it splashes all around, if landed on top of rein’s shield or any shield it will still burst and create the aoe area denial zone. Here is how it works, the acids inside the vial are so strong they melt the floor, walls and armor around the area of impact creating toxic fumes that damage people over time and strip them of their armor instantly unless it lands on a shield. In that case the fumes will once again apply direct damage to enemy hp ignoring the armor.
And last but not least, His ultimate ability is an untested drug of his that locks the hp of the ally receiving it for 5 seconds making him invulnerable and buffing his damage. That being said, while under the effect of the ability that said ally can no longer receive healing until 10 seconds after it was cast on him. Making him very vulnerable if the fight is not ended by that time.
So there it is, the nameless character idea I’ve been sitting on to for a while. I believe even if the character is still unrefined that some of the ideas are well worth a look at.
I have been thinking about abilities and ideas that could lead to the creation of another main tank things between Rein and Orisa the choice can be a bit lacking as for characters able to protect the team and i’ve come up with a few ideas but i’m going to think about it a bit more and gather more ideas towards that and try to form something a little more concrete.
I hope my idea pleased you guys and girls and I’m looking forwards to any feedback. Thanks for reading and have an awesome evening !
The Frog King.