I’ve been asking for backfill to be added to Competitive for years now.
Blizzard would obviously much rather leave a team to be at a massive disadvantage in a competitive environment instead of returning a match to the fair and balanced state it was originally intended to be by adding backfill to Competitive.
I’m sorry to hear that, but I’m glad you get it! I don’t understand why this is so controversial? It’s perfectly reasonable and it has the potential to seriously improve the game.
Come on, how is it worse? I’ve been playing and loving it. The matches are no different than they were last week. It’s a cool system.
No, I’m not insane. You understand that yeah, sometimes you might get thrown into unwinnable situations, but it ALSO helps when you’re ahead and one of your tanks just decides to quit after the second point?
Why is everyone here so afraid of a challenge? Backfilling and flipping the win is an awesome feeling and it’s a great way to build survival skills. Fine. Make a backfill queue and I would sign up for that in a second.
You could also force leavers to queue for backfill. Might as well show them the mess it causes when they leave and force them to clean it up. If they keep leaving? They keep getting queued for backfill.
Eventually they would have to learn how to play with a team, or just stop playing OW. And I’m fine with either of those outcomes.
This is all stuff they can test in QP, so I would hope at some point they at least show us why it wouldn’t work, like they did with 3-2-1.
Honestly though, you all are terrified of changing an experience that is not going great right now. It would be nice to hear some alternative ideas or ways to implement backfill or otherwise improve the situation. C’mon, surely those big gamer brains can say more than “noooo I don’t wanna”?
No. I don’t understand. I don’t understand what you say and I will need a translator from Gamerish, but. What I do understand is that I despise the Quick Play for the existence of backfills that often goes the worst case scenario and gives me a defeat before I get to the hero selection screen. I started playing Comp having terrible skills and no understanding of all that Overwatch stuff solely for the fact it has no such thing is backfill and matches are as long as required. QP felt like a paraplegic man at this point. I still have neither skill nor language and leavers happen, sure, but I’d rather go through a dozen of leavers or seemingly unfair defeats and have proper “start to finish” matches than… well, this. And if this tells you nothing but “I don’t wanna”, than I’m sorry. But to me, your idea ultimately sucks.
Listen, I don’t know who crapped in your cereal but I’m not trying to have a fight with you. Address the points that I made. Otherwise this isn’t even a conversation.
I want to discuss possible implementations of competitive backfill. You’ve made your point that you, personally, don’t like backfill. Fine. Point made. Now kindly participate in the discussion, or leave me alone.
Noone did. I don’t eat them anyway.
And the only point I see is that you want the thing that made me think “finally, level 25” long ago to be in the main mode of this game and just throw ideas that don’t make any sense.
I don’t know how often do you get backfilled far enough into a match to flip the turn and I don’t know how satisfying it feels 'cause all I get is the exact opposite - free defeats being thrown in at the end. What survival are you possibly talking about? If that appears in Comp - and I bet Blizz guys would just throw it without changes - that way would also mean an SR loss. And most people in Comp are waaay too protective of their SRs.
Like, sure, if by some miracle they will make it so it only prevents cancelling matches in the first minute - then I might give it a try. If it will give me free defeats again - than no, thank you, good bye best mode.
Certainly you realize any backfill system would be opt in only and not forced on anyone. Different players find different things rewarding in games. To you what might sound like absolute torture sounds to me like a good time. Not every scenario is for everyone but
might be a little bit of a drastic reaction to what someone else finds fun LOL
What, do you get backfilled far enough in the match to somehow save the day too? Do you say some magic chant for it? Maybe there’s some blessing of Jeff I never heard about? 'Cause otherwise I see that as nothing but same as “git gut” messages with nothing after it.
I’m talking about when you’re playing a comp match and it’s going well and one of your teammates leaves and then you’re screwed. The team with fewer people loses. I have played comp since season 2 and I won 5v6 exactly once.
How many times have I dropped in to backfill and turned it around and won? More than once! Because 6v6 still means you have a chance to win.
That’s all I’m saying. But I agree, the downside of backfill is sometimes you get placed in unwinnable situations. So, let me ask you a different question:
How would you solve the problem of people leaving matches early?
Because I don’t really care how we solve that problem. I just personally think backfill is a good way to address it. But I’m open, I want to hear other ideas. What can you think of that would help stop people from leaving early?
Okay, we have much more difference than I thought.
In my memory of Comp, the words “it’s going well” happened so rare I’m pretty sure I won’t be able to name one. Leavers just didn’t make much impact on my end like they did in yours.
As for your question, I don’t see any solution that would stop them.
You could leave them no way of quitting via the pause menu, but they would just turn off the Internet/PC/console and the system would say the same.
(sometimes… sometimes my arsenal, dude, defeat message after “welcome to map” all the time, what situations)
Yes. Leavers are making an impact. When someone leaves your match, the game is over, and you still have to wait it out. It’s pointless.
I don’t mean physically stop them. I mean make it so that people stop leaving. You either have to do that—find a way to change the behavior—or you have to have a way to compensate for that person leaving (like with backfill).
Otherwise, matches will keep being ruined by this.
I hope you’re actually pretty high in Comp so you can talk how huge the impact of leavers is and quite lucky in Quicks to get backfilled in the right moment to change anything.
Then I have nothing to add because I am a total opposite of you.
Imagine being good and destroying enemy team hard. Someone rage quit and backfilled guy will be smurf on low ranked account. And you lose in the end. How fair is that for you?
I dont want backfill in comp, ever. It can create very problematic situations. Only right solution to leavers is lowered SR loss. Based on how long you had leaver.
That’s the current state of the game, though, and the smurfing issue is on Blizzard to fix.
It should not be used as a reason to not add backfill to Competitive.
Good thing you’re not in charge of making that decision then.
It would solve the problem of leavers in Competitive.
No, the only “right” solution is to restore the match to the fair and balanced state it’s meant to be by adding a modified version of backfill to Competitive, not leaving one team at a massive disadvantage as Blizzard currently does.
What’s really frustrating about this is I’m trying to think through a solution to a problem and you’re over here yelling that the problem doesn’t exist.
Any time someone leaves early, at any tier, it affects the game. How does that NOT affect the game?
All I want is 6v6. If someone leaves, I want someone else to replace them, and I think Blizzard could do it and have it work and be fair. If you DON’T want that, then I would appreciate your input about how to keep people from leaving games.
If you somehow think people leaving games isn’t a problem…why are you here?
Its impossible stop it completely. Even if that would not be smurf it can be acc booster or simply better player than the one who left and that will make difference. I dont want anyone else than players I started match with in my games.
Lol i have actualy plenty of good ideas I would implement. You want to implement or deal with stuff you just like or dont like ignoring how negatively it would affect game in bigger picture.
How do you know that? People hate backfill even in qp. Even if you will force people to be backfilled, system might server fir right match to backfill several minutes.
You cant do that with backfill. It will never be fair and it would only complicated matchmaking. Backfill is just bad solution and I explained to you many times in past why. You completely ignore negative impact it could create.
We all want 6v6 games. I didnt say its not affecting your game. If course it is. We already had good system few seasons in past which was dealing with this. There was lowered SR loss in games with leavers. Blizzard just have to implement it again.
Backfill is fine for qp because thats not serious game mode. It would have severe implications in comp.
Please. I’m being really reasonable here. My question is very clear. Because it just happened again. Someone left a game WE WERE WINNING and caused us to lose. They left in the first round, so we had to just sit there and play the WHOLE GAME knowing we were going to lose and there was nothing we could do about it.
That is the problem I am trying to solve.
It doesn’t matter what your SR is.
If you are not interested in the problem I just mentioned—people leaving comp games early—there’s really no reason to be in here. I don’t want to argue with you about whether this is a problem or not. It is. I’m just trying to figure out how to fix it. If you are interested, cool. If not then there’s nothing else to say.