Bastion does so little Damage that he Can’t reliably defend himself at close range.
Why do you think the best strat is to protect him?
Because he only almost functions when an entire team puts their resources into keeping him alive… Even just against ONE Enemy.
If your going to tell me 290 dps aint great within 20 meters which teamfights usually happen I don’t know what to tell you
It is correct he needs a team if your using sentry and using as your primary source of damage but I just use recon the rare times I use bastion but on the chart at 0 meters it says he pumps out 450 so he can theoretically
On Paper, It’s a perfect situation against a single enemy, Within those ranges…
Do you Realize How genuinely easy it is… To shoot a stationary target?
That’s why he needs to be Dangerous Up close… Not just “Maybe almost kinda potentially annoying if the stars align”
It still has that damage output that I’m referencing from your chart but what I’m saying is save it for slower moving targets and use recon for everything else
I prefer the rework prospect as Bastion shares a problem with Old Sym and Old Torb. He’s too niche and either has to be pirate ship or protect the president.
I have an idea, albeit not a very good one, that Bastion could use another resource meter. Using it would massively increase his fire rate as long as the button is held down. Over-using it and completely expending the meter would deal some recoil damage. (The recoil damage seems all bad but, since he can self-heal, it may turn into some cheeky ult charge)
She needs buffs and tweaks but otherwise she’s fine. Primary needs an upgrade to make it more useful or more incentivised to use. Turrets are fine. Teleporter should start up faster. And Photon Barrier, albeit situational, can actually be pretty powerful if used correctly, it’s just not a team-wipe or team-save kind of Ult so its value is hard to judge sometimes.
I am not actually. While I won’t say I haven’t been tempted by the mystical curves of the old photon projector, I think having to aim a bit more in exchange for increased potential is an okay trade off.
The best idea I’ve seen thrown around is the primary not only draining shields (Barriers, shield health) for ammo but also temporarily adding to Sym’s own shields, giving her some much needed survivability.
Also are you like the Voice of Reason for the forums or something? I see you everywhere and you’re always making down-to-earth comments or reeling someone who may have gone a bit far back in.