We should give bastion an e
Like a temporary shield or health that only lasts a few seconds so he can reactively mitigate heavy incoming damage
sounds good , but it will be better if we have more accuracy and no damage resistance
So a rework then. Because it sounds like you have an issue with his kit.
He had that and Blizzard took it away due to counter play issues.
Bastion puts the game in the hands of tanks and healers.
Remove his weaknesses, win the game.
That is not realy a balance problem.
It’s more like the DPS role is overplayed.
I would like to have a racecar configuration, fast tank mode without DPS.
Bastions, roll out!
So than surviability was not your issue? What are you asking for? Because I can hazard a guess that it results because someone refuses to go recon.
if you buff his spread by 50% and give him the ability to headshot again he would be broken imo
him being able to burst down twice as fast isn’t gonna balance him
sure he will be viable but not in a good way
small spread, make headshots more rewarding while lowering his body dmg, , same dmg on shields. Shooting big tank heads would make him a tank buster, while making sure he cannot melt in a sec the squishy ones but with good tracking you can still be a threat to dps heroes.
Or they can scale the dmg with overall HP%, like you deal more dmg to heroes with bigger heath pool.
Plus they can always implement something like a passive that makes bastion deal less dmg if shields are close enough to his designated area, or maybe bastion is weakened if teammates are standing near, the higher the number the weaker he becomes, this would make pirateship a bit less annoying, while making bastion excel more outside of payload.
sounds like nerf to me because you need to rely on your teammates to not stay next to you
the passive can be changed, its the devs work to test things out, theres a ptr for a reason. All we can do is to give some ideas that would or not work out.
What if devs test internally and get poo results?
Bastion is not on their list cause they dont wanna mess with that again(making something OP just to nerf it hard), they are focusing on pro matches in owl these days. Bastion is not being used there so why would they care.
Well that was my original point. It seemed like people moved away from bastion unless you’re on payload.
And that’s the reason for that kind of threads.
So you want him to be a long range sniper?
Like in the old days also able to kill enemy’s like pharah in the air. Not a sniper but also capable of killing something that isn’t close or midrange.
hes was never meant to be a long range hero and if you position yourself well enough the pharah has to get pretty close that range shouldn’t be an issue. Hanamura being a very good example of a choke point for Bastion and to make killing pharah even easier make sure you get to the high ground I’ve killed pharah with tracer when they get out of position.
He’s surely not meant to be a close-range hero.
Neither can he function as a mid-range hero, which would require high mobility for chasing or retreating from enemies in order to maintain middle range.
All of his guns are extremely unreliable at long ranges, and all of them have unique problems at short range.
His Recon Rifle blooms too fast and un-blooms too slowly for short-range dueling or long-range hunting. Even when I out-dodge Junkrats in tiny rooms, I cannot land that last vital bullet before a spammed grenade finally hits my huge body, which is also what gets me killed when trying to trade snipes with a Widowmaker, Hanzo, McCree, Zenyatta, Pharah, Soldier, Genji…
His Sentry gun is immobile, so opponents who get right in your face and take a step force you to turn 180 degrees to re-acquire a target, and they can keep you guessing about whether or not they’re currently standing on your head. Which is also a thing they can totally do.
His Tank Cannon has a deceptively huge reticle, an unintuitively small projectile hitbox, slow firing rate, slow projectile speed, splash damage that hurts you, and absolutely no reliable method of acquiring the height necessary to make the best use of Pharah-like explosive shots: Shooting the ground at your target’s feet.
So he sucks at both extreme ranges, has no ability to maintain a medium range, is meant to counter tanks but is hard countered by all but one tank, his ultimate is meant to kill squishies but has absolutely no ability to protect against them or to chase them…
What is Bastion supposed to do, again?