Blizzard did Reaper dirty

Bumping this thread so more people see it. I haven’t played in a while, but if this is true then we need an explanation. :point_up: :face_with_raised_eyebrow:

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Thank you. I hope it gets some attention because nobody seems to have really noticed.

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Maybe posting to the bug report forums would also be a good idea

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Why would they only remove it from Reaper? Hopefully it’s just a bug and will be fixed soon.

Must be a bug then I think. It’s suprising to see how the developers don’t play their heroes lol. Just like the Mei wall bug example which lasted for weeks.

If that’s actually true blizzard should be ashamed of themselves. The only reason I could think of is that they thought the sombra/reaper comp will become too strong.

Soooooooo,… anything?

Man it is so tedious to upload from Xbox…:

Don’t ask why the quality always goes to crap after a few seconds. Blame the technology because I have to export it like three times before I can upload because google removed the ability to upload to youtube directly from Xbox.

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It’s because each bullet still has a slight randomness. They explain it in the patch. It’s to keep the feeling of a shotgun

You serious? They’re not full random like before lol, one gun is just slightly left of the other

The spread changes not going through for Reaper is indeed a bug.
We’ll get it fixed, thanks for the report!

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All the Reaper mains be like…

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For a moment I thought I was on Reddit.

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Omg yes they’re gonna fix Mr. Reaples

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Embedded audio does not work on my iPhone for some strange reason.

Hasn’t worked since iOS 13 launched, come to think of it…

Spread randomly rotates before the latest live patch.

NGL, this sounds great on my new PC sound system.

P.S. Nice to know it’s a bug and is getting fixed.

Well, there’s our answer!

Quite the successful thread, Silver.

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Excellent! Well played!:heart:

What a miracle :flushed:

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Can you also make Reaper a tank buster like he should be but not a DPS/Support nuker?