Iāve realized especially recently, no one can even talk about the hero, without being met with immediate and extremely harsh responsesā¦
That, and it would seem that some are under the impression that when facing a Bastion you have some āRightā to win against it, because ofā¦ what exactly?
So iām asking you, in a civil manner, what situation do you think a Bastion should WIN in?
I mean with or even without team play, a good player playing Bastion shows up, and faces off with youā¦ should they win 50% of the time? 5% of the time?
Make up your minds peopleā¦ Bastion is a hero too, not just some NPC for you to kick in the corner until youāre happy.
bastion wins in my games when someone Reins on a payload and the bastion hops on the payload as well, then the enemy team doesnāt switch to Sombra and we get lucky
I can think of many situations Bastion āshouldā win in. The issue I face is that I have zero power to influence how Blizzard implements this win condition.
I have stated many times that the only observable effect Bastion has is āsurprise we have a Bastion nowā. This lasts for all of 1 team fight. Unless its the last one, then your team will be able to counter his presence fairly easily.
I feel, my opinion, the forums over the last 6-8 months has become devoid of all intellectual balance discussion. Not to say there hasnāt always been an air of bias directed towards specific heroes or roles. There is something wrong with Bastionās design, and it is up to Blizzard to fix it.
All in all, I play tanks for the most part and making Bastion stronger would effect my ability to do my job. But, at the end of the day, it is Bastionās job to make my job harder. Right now he isnāt doing his job and I would like to see that changed.
There are many I think Bastion should win in. In terms of maps, I love Bastion, but I donāt think using him on control would be best. Look at Torb and Sym. They got the reworks in order for them to be more useful than just defense.
GM players have legitimately complained about Bastion, but fail to realize he is absolutely one of the easy targets to kill in the game. Why? He legit becomes stationary and is super slow.
They should win 50%, same as other heroes, but in a lot of cases requires so much reliability that utilizing him is a chore. (In QPC I make friends help me cause I love Bastion lol, but theyāre never obligated to. I will make him work)
Tell that to the Devs. They actively ignore him
Side note: Chibi-san, I got his golden weapon. I love it
Right now, thereās no situation where itās really on Bastion to win. That is, itās less about bastion āshouldā win, and more about the enemy āshouldā lose. The reason is because he doesnāt have a way to force the enemy to play into his strengths. You can only position yourself somewhere and hope the enemy does everything wrong. Thereās no position on any map that he canāt easily be countered in by simple rotations and even mediocre resource management. Even if you as the team with bastion attempt to take the advantage and take positions from the enemy, it takes so much more coordination that it almost never works reliably. Iād say the only situation where you can really leverage bastionās strengths to create win conditions for your team is when youāve got a symmetra. Even then, thatās relying on a whole lot more teamwork to pull off reliably. Iāve noticed itās often a one-off strategy and then it stops working. (the exception here is lower ranks where itās more likely the enemy wonāt know how to outplay you - I canāt really speak on that much)
His kit is just bad. It needs changes. I donāt know what changes it needs. It could need a whole rework, it could not. All I know is, itās not good. After 4 years (subtract a small amount of time for noobstomping early on, and a small amount of time for the omnic crisis when they buffed his ironclad which was still clearly a mistake given his kit) heās always been this way and I donāt see anything changing that.
Maybe one of the hero releases will compliment him in a way that gives him fair and accessible win conditions.
The problem iām seeing is a mentality which states āNo matter if the player had the advantage, i should have a major window to completely shut them down, for playing the heroā
The problem I see is he was designed with the mentality of āall-in on one specific advantageous position, and hope they donāt have brains.ā
If they do have brains, he has almost no chance to make a move in response to that because his kit was balanced so heavily towards that advantage working. So when it works, when people donāt know how to deal with it, it works really well. But it falls off very hard and becomes almost unplayable as people get better.
This is a big big point that i think a lot of players simply donāt realizeā¦ just like a Widow shuts off sightlines, itās Bastionās job to make Tanking and generally being close to him, hard for the enemyā¦
Right now if you play Tanks, or just rush up close to him, youāre much much more rewarded than he is.
The simple way to fix this is to make Sentry strong again, and dangerous enough to actually make it worth while to force him out of it.
Right now you force a Bastion to move byā¦ being there.
Thatās the issue, and why it āDoesnāt workā so oftenā¦ But when it does work, and when he does get kills, itās suddenly labeled as an āIssueā That it happened.
i think the view on bastion is that itās a skill check character for the enemy team to bust.
if they can coordinate and kill the enemy bastion, then they win, if they canāt they lose.
however if you are able to play bastion without your team needing to put heavy resources into your pick i think he would be seen as a more healthy hero, because it wouldnāt be win on the back of bastion or bust.
i think allthough bastion is usually seen as this character that siphons a lot of resources, people donāt have to necessarily play him like that for him to be effective, i believe he can still get a lot of value for just being bastion on his own merits, but thatās just not how heās utilized right now.
In all honesty they complain about Bastion being used in team play, without really stating that any hero thatās pocketed with the intention of winning on their back, becomes basically a raid bossā¦ and hell, Bastion doesnāt even work for that anymore.
At all.
So the real question is, why is he not allowed to work at all even on his own?
Because players would complain too much about being killed at all by a Bastion.
The moment Bastion kills a flanking Tracer, that Tracer ends up here on these forums with a negative view of the heroā¦ and thatās becoming a problem.
Thatās pretty much the gist of it. I donāt understand how they could fix him without significantly rebalancing the power of his kit. Right now heās like nerf gun with legs, or minigun cemented into the ground. Pretty much no inbetween
I would like to know the reason Blizzard never did anything with him. There must be people at Blizzard who view him the same. I would find it impossible that they think heās okay right now. Unless they legitimately just intend for him to be a bad character forever, there must be a rational explanation, like a planned hero release that compliments him or somethingā¦
Maybe heāll be unprecedentedly good on Push maps somehow. Who knows.
I think Bastion should win pretty much the same as any other hero, as close to 50% as possible.
I see Bastion win in games whenever the Bastionās team has more people coordinating and working together then the enemy team.
I find him annoying(ironic, I know), not because heās OP, counters my character of choice, or impossible to deal with; but because as a Sombra main the split second he shows up my game plan has to go from ādoing fun Sombra thingsā to ānever let Bastion get setup, and hunt him down until he swapsā otherwise heāll just relentlessly melt my trickling teammates.
too team reliant to survive on him, even with self-repair
Recon just feels like a means to an end, that end being to relocate & set-up Sentry
being unable to self-repair while firing weapons feels really bad, especially in Sentry
Personally, Iād like to see:
him able to multi-task repairs & dealing damage simultaneously
have a ātag enemyā or proximity sensor he can deploy while in Recon (which stands for reconnaissance: the military observation of a region to locate an enemy or ascertain strategic features)ā¦ or maybe a little Rainbow 6: Siege camera or drone he can deploy while in Recon
meme or not, putting Tank on ability and making ULT: Heli Mode would be siiick