700+ hours on Mercy. Less than some, more than most.
I’ve played her from the start and felt all of her changes along the way, both good and bad, and right now, for this mercy main, she’s the best she’s ever been.
I can’t speak for comp play, as it’s just not my cup of tea. But in the unscripted chaos of quickplay, Mercy needs nothing.
Here’s my philosophy on her, and why she’s not like any other character in the game, and certainly not boring…for me anyhow. If you find her dull or in need of something more, I humbly suggest that you try thinking about/playing her this way (below) and see if your feelings change.
I’m not just playing Mercy, I’m playing all the other characters on my team, like a poker hand. And like a poker hand I never know what I will be dealt, what abilities I can amplify, what defenses I can strengthen, or what ultimates I can boost to get first or more often. Their powers are my powers. Every team is different, every fight varied, and no map ever feels completely the same. Some pokers hands are terrible, and others are great, but most have potential, and the fun is trying to find it, and make it work. Like poker though, not all hands win the game, but many do if played right.
As a mercy player, I’m nothing without my team. So my goal is to use my kit to empower every team member I can, in whatever way they need to let them push further than they could without me.
She can heal
She can boost
She can rez
She can fly
(She can Superjump)
She can shoot (without reloading while in valk)
And She can Punch.
It’s up to the Mercy player to mix and match at the right moment, and to do so while avoiding bullets, beams, bombs, traps, rockets, punches, tires, blades, ice, boops, hammers, sniper-fire, and more all coming her way, with one of the lowest HP pools in the game, and not die…all while keeping everyone else alive. That’s my kind of fun.
For me, Mercy is the best. I personally want for nothing with her.