Return to OG valk Return to OG valk with 2(or 3) rezzes in ult plus chain heal, but each rez is 0.5 sec cast and take away E-rez ability
Return to OG valk(2) Return to OG valk with 2 rezzes in ult, NO chain heal or E-rez and only one beam that does 80hps for her target(allows a mercy the need to juggle players)
Return to OG valk(3) OG valk with 2 rezzes, no E-rez and a single strong beam (70hps) that splits to smaller beams(40/50hps)
Mass Rez rework(FYI not my favorited option but we’re brainstorming here) Mass rez back(with mercy’s base of 50hps) but LoS needed and a cast time of 1-1.5 sec(stops a mercy from just diving in dangerously, as the rez will make her vulnerable for a bit)
Ideas for NO REZ
(all these with base healing of 50-60hps-maybe 55hps to meet halfway)
New Valk Same flying capabilities, one strong beam in ult (80hps) that ALSO damage boosts the same target simultaneously. E-ability could be a quick heal button (like half brig’s E-ability
New Valk(2) Single strong beam(70hps) with split beams(with longer range) that do 50hps that damage boost(maybe only 20%) as well
New Valk(3) Single beam with 70/80hps but creates chains to other allies that only reduces their damage taken(That way she still has to juggle but adds more impactful cushioning, as well the only support ult that technically adds damage reduction is brigs simply because its armor so more unique).
*In all these valk changes, adding a “pseudo rez” that PREVENTS death, not reverses, it would be cool
NEW ULT IDEAS
Angel’s Prayer The Mercy places am angelical blessing upon any heroes with X radius of her that boosts healing received by 20%(or reduces damage received by 20-30%) and IF they die within her ulting time (10-15 secs) they auto-restore to 50-75% health [In this, her Base healing is 60hps, no chains.]
The last sacrifice The mercy sacrifices 70% of her health and receives 30% less healing; in turn, all heroes in X radius of her receive 30% increased healing, slight speed buff, and 20% less damage received. In this, Mercy loses her Health regen ability for 10 sec after her ult(I.E, she must be healed up by another healer)
SOME CHANGES TO HER KIT(FOR MORE CURRENT STATE MERCY)
No E-rez, instead, ability that amps up her beam to 70hps for a short time(5-7 secs), Rez only in Ult, with 1 sec cast, 6 sec CD
Building Beam Much like symmetra’s, her beam will increase strength over more time done healing, starting at 50hps to 70hps over a time of X secs(maybe 5?)
HEALTH dependent beam Mercy’s beam will ramp up X% depending upon health lost by teammate. For instance, a full health ally will only receive about 40 hps, but an ally at 10% health can receive up to 70hps.