5V5 is a mistake

So what would evidence like that look like?

How about extensive experience on getting suggestions into other similar games. Or designing server code for a tournament tier class based shooter.
Tanks and what do we do? - #16 by GreyFalcon-11737

Really though, I’ve easily spent at least 600 hours on the subject of role queue and tank desirability.

Including modeling tanks on class based shooter “Heavies”, which seems to be the direction they are going.
I miss any "Tanks from FPS games"?