500 days since Bastion's nerf

He should be a mobile turret, but the rework kinda ruined that. Ironclad just encourages staying in one spot because of the damage resist, and that goes against what his kit should be. However, with his poor damage output in Sentry mode, he’s not even good when being used as a turret.

Saying he should use primarily Recon is also wrong though. At that point, you may as well use Soldier, because Soldier is just all around better… Better spread control, better DPS, smaller hitbox, smaller critbox, faster, team healing, better burst damage…

Recon is meant for long range sustained damage, Sentry is (supposed to be) meant for high medium range damage, and Tank mode is meant for mobility and extreme burst damage. I agree that he should be encouraged to use Recon to move around more, but not that Recon should be his main mode.

It’s not really our fault that his damage is pure RNG. We’re playing Bastion correctly, he’s just very weak. We have to stay in Sentry much longer than we should to be able to get the kill. Here’s a thread detailing his damage a bit more. At a mere 25 meters, I was already missing half of my shots on a stationary training bot (which is a much larger target than most heroes in the game) while not moving my mouse at all… That’s not my fault, that’s the character being extremely weak.