2.32% pickrate, 47.98% winrate

For real, part of me is happy that people think Roadhog is okay. Free ultimate for my team.

Zoot Suit Riot, Drunk Daddy, and Dr. Bones, more great music by them if you’re interested.

I get that they were trying to fix it tho, because with his it was super inconsistent sometimes it would tickle me sometimes I’d get one shot and full health, but they did it wrong obviously because now it only tickles.

Yes and no.

Roadhog was NEVER capable of a OHKO.
Ever.

“How do you know”
Is a Roadhog One-Trick who played with 1.0

Roadhog was capable of completing a Low TTK -COMBO- but he was never able to One-Hit someone.


Roadhog can reliably pull off this combo on enemies who are about as thicc as a Reaper, McCree, Doomfist, or Zenyatta, alongside every Tank except Zarya.

For every other character in the game:
Roadhog’s RNG Spread is the issue.

Roadhog’s Spread contains these issues:

RNG-based, no fixed shotgun pattern like Doomfist.
Not compensated for with a high clip like Torbjorn, D.Va, or Reaper.
RNG Center-Pellet creation.
Spread is TWICE as big as the biggest crosshair settings in game at a range of less than 7meters.

What

However- Roadhog’s Hook breaking (randomly) bug, has since been fixed on the PTR. Reliably fixed too.


Whole Hog does between 4000 and 8000 damage within 8 seconds.
If you use it at a significant range in a Barrier-War, you win that Barrier-War.
If you hook someone and then immediately use Whole Hog (except for someone with invuln/deflect capabilities), it’s basically a death sentence.

Also, the knockback is significant enough (although I think it could get a SLIGHT increase) to prevent the enemy from messing with the objective.

I believe that Roadhog should be able to cancel Whole Hog with his Take-A-Breather with maybe a 5% or 10% increase to it’s knockback.


A good Roadhog IS a threat.
Not only can a skilled Roadhog completely ruin the enemy’s chance of survival, that ability was just bugfixed to be EVEN MORE reliable.

Hooking a Zen away from his team during grav.
Hooking a D.Va bomb away from your team.
Hooking a Tracer into her own pulse-bomb (which won’t kill you, but it’ll sure as hell kill her).
Hooking a Bastion or Mercy out of a Pirate-Ship comp with a simple flank.
Completely destroying Brigitte’s with ease in 1v1s.
Countering Widowmaker (and Hanzo debatable) by being able to survive multiple quick-succession burst damage with Take-A-Breather, allowing him to close the gap and then prevent escape with Chain Hook.

Roadhog’s utility is extremely strong if you know how to use it.
His damage may be extremely unreliable, but with the most recent bugfix, his utility is more than fine.


I intentionally “feed” ultimate charge when my Take-A-Breather available, to run out and get shot while using it at full health so that I generate a LOT of ult charge, while the enemy is distractedly shooting me and only gaining HALF of what they’d get from shooting my teammates.

Whole Hog + a pocket support can completely nullify a push with the sheer knockback and damage.

This is a bug that has been fixed as of roughly 2 1/2 hours ago. You’d know this if you cared about the state of the game and checked for your own hero updates like I do.
It’s on the PTR. I’ve encountered no additional bugs in that time.


He does if he picks the right target.
I.E. 170 HP or less, OR a thicc hitbox.


A good Roadhog watches for his counters’ ability usage, and then times his engagements properly so that that button either isn’t available-
or it FORCES them to use it.

Hooking a Tracer with the new fixes means she’ll most likely recall if she doesn’t want to instadie. A Tracer without a recall means she’s MUCH less likely to engage.

I’ll just pretend i didn’t read that.

I see that you’re in Platinum, too. All of this complex stuff about reading counters and stuff, why not go for Zarya or D.Va, win more and more easily? I don’t get your point. Roadhog is still terrible.

So, you’re in denial that the bug was fixed? Unless I’m misunderstanding what you mean…

Here’s the direct quote which I posted earlier:

See?


I am in fact, in Platinum.
My career best was at 2.95(something) thousand, because I crashed during my final placement game. I have a firm belief that I’d have been placed at Diamond if that crash hadn’t happened, I haven’t played much Overwatch since that point.

I hope you don’t mean “You’re Platinum so your logic is invalid”.


Because I can’t win with D.Va or Zarya easily. I’ve spent roughly 50 (or more) hours on Roadhog for this account alone, disregarding my other two.

I can play Zarya decently, but I don’t know all of the little tips n’ tricks for her.
I’m a terrible D.Va, because I have a personal hatred for her and thus, never wanted to learn her.

Meanwhile, I succeed in doing my job for the majority of my games as Roadhog.
I rarely die, because I know what I’m doing.

I climb every time I play Competitive as BigPig, unless we get ROFL-stomped (we being the team, not just me).
This is a One-Trick account as-well, so swapping isn’t an option.

“Don’t 1trick 4head”
My choice. It’s a test to see how well I can perform with just one hero, hence why it’s an alternate account.

My point was that he isn’t terrible.
He’s niche.

There’s a difference.


Having said that, a “niche” pick can outperform a lot of other heroes when outside of their own niche if they know what they’re doing.

I.E. Fuey500 as an example.
Or the multiple GM+ Symmetras.


Roadhog’s weaknesses lie in his RNG-Spread, and lackluster (buggy) utility.
The buggy utility, is now just utility, as it’s major bugs have been fixed.

Therefore, Roadhog’s utility (arguably the strongest reason to pick him), is in-tact. Making him a viable option on certain maps/gamemodes.

honestly i will believe the bug is fixed when it stops happening, just because they said they fixed it doesnt mean they actually fixed it, that said hog is still horrible but if they fixed the bug thank you so much it makes hog in a better place at least

got anything better to say? something more original? no? too bad.

Thats how bliz balances. Instead of making everyone equal like many other devs strive for, bliz lets each hero have their time in the sun before nerfing the hell out of them only to bring them right back up. Soon hog will be meta again and rein will swap spots with orisa. The good will turn bad and vice versa

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Freshnuts has, He also told NoobHunter to put a lot of hog hook break highlights, I’ve talked to him personally and he agreed that something needs to be done about it, but he is a highlight channel, not news.

I was on Ptr earlier, it feels much better and I had no rando disconnects, I had 18 today on live.

Now instead of making you think you hit someone it shows what the server says happened or the opposite, so no confusion anymore (that is apparent to my testing)

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i am honestly really happy with this, thank you for the information

You guys know those unofficial stat websites only logs less than 1% of the player base, right? Not even 0.20% I bet.

It’s like asking a dozen of people on the street if they like pie. A decent amount of them ending up saying no and then it gets turned into “80% OF THE ENTIRE HUMAN RACE DISLIKES PIE! MY GOD WHAT A FIND”

The tiny sample size doesn’t equal the entirety of the player base

Only Blizzard has access to actual statistics

I mean like i think thats a p bland way to look at things like tbh the tank cast is prolly the most balanced out of all the casts esp in GM- top four picks are basically all seeing hte same pickrate, that means they’re all on pretty even ground with each other- balanced relative to each other. now, there are definitely issues bc trying to untangle why Orisa and Roadhog have struggled and why Hammond is having a moment trying to break rank is interesting.

Compare that to the DPS categories on Overbuff where 2 ex-offense heroes have double the pickrate of the bottom half the cast overall, and in GM the top four ex offense heroes have 3 to 5 times more pickrate as the bottom four.

Then the ex-defense category where Widow has a 48% pickrate out of the whole defense category in GM (ie when they play a “defense” hero, 50% of the time they’re playing Widowmaker…36% of the time its Hanzo. Overall Widow and Hanzo both see 30% of the playerbases pickrate in defense and Junkrat sees another 30 ish percentage…versus the other 3 in that category on overbuff who literally see 8% 4% and 3%.

Overall, outside of the DPS we’re actually seeing the most diversity in cast and as Hammond settles in I’m sure we’ll see that grow some more. On the other hand. Hog and Orisa need slight buffs because overall the tank group is rather balanced. Moira also needs chnges bc in GM she gets 4% of the pickrate…

it is pretty interesting to look through these stats tho

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Assuming I don’t have a lot of Hog would be wrong. I like Hog, I just have one of those opinions (Crazy, right?) and it’s that while Hog isn’t great like I said, he’s okay.
There’s worse hero’s and realistically, I don’t think Hog needs work.

He does need some work.

pretty much now the hook is better he still does need work balance wise his winrate especially has always been terrible since the rework, is there a reason why? i feel its because he feeds so much but i dont think there is one correct answer but that is a big factor imo

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a thing that got thrown around alot was making it so while using take a breather he gave 50% less ult charge could that work?

i could be wrong but i thought that was already the case, could be wrong though

you might be thinking of him taking 50% less damage