Sorry for clumping up the forum with my own ideas, but hopefully it’s not too much.
For this concept, I wanted to design Widowmaker as more of a nimble sniper without clashing with Nova, which tbh I think I’ve done pretty well. Where Nova focuses on burst damage and slipping away into stealth, Widowmaker focuses on damage over time and sustain damage with her auto attacks. Of course, she follows the Overwatch trend of being overly nimble, but given how squishy she is she definitely needs it to get out of tight situations. (Also, Grapple is a bit finnicky but only because the main mechanic of how it would have worked is already taken by Qhira)
Widowmaker
Title: Talon Assassin
Role: Assassin
Difficulty: Hard
Franchise: Overwatch
Attack type: Ranged
Health: 1330
Health regen: 3.2
Resource: Mana
Unit radius: 0.55
Attack speed: 4
Attack range: 4.4
Attack damage: 18
Q - Grapple - 12 seconds - 55 mana - Grapple to an ally or enemy character or structure up to 7 units. Can be cancelled during the grapple.
W - Venom Mine - 9 seconds - 40 mana - Fire a venom mine up to 6 units away, taking 1 second. Upon landing it activates after 1 second; when an enemy comes within a 1 unit range it detonates, dealing 110 damage over 4 seconds and revealing them for 4 seconds. 1 unit vision range.
E - Agile Manoeuvre - 10 seconds - 35 mana - Target an enemy within 1.25 units. Flip over them, and lunge 2 units in the opposite direction. Agile Manoeuvre slows the target by 50% for 0.35 seconds when you jump over them. Immediately cancels Scoped In.
Trait - Scoped In - 1 second - Aim down sights, altering your basic attacks. Decrease attack speed to 0.75 per second, increase its damage to 175, increase its range to 7.7, but decrease your move speed by 20%.
Widow’s Kiss - Repeatable Quest: Kill enemy heroes while Scoped In. Each kill increases your Scoped In basic attack damage by 10%, up to 50%. While at maximum stacks, basic attacks heal for 15% of the damage dealt All stacks lost on death.
R1 - Infra-Sight - 50 seconds - 50 mana - Activate to reveal all enemies for 12 seconds.
R2 -Widow’s Sting - 30 seconds - Activate to cause basic attacks while Scoped In to deal additional 50% of its damage over 6 seconds for 6 seconds.
Lvl 1
Nimble - Gain increased 5% move speed while not Scoped In. Gain additional 5% move speed for 1.25 seconds after exiting Scoped In.
Enhanced Spring System - Increase Venom Mine cast range by 33%.
Lone Spider - Repeatable Quest: Last hit kill enemies with basic attacks. Minions count as 1, heroes count as 5. Every 10 stacks permanently increases your health regen by 2.
Lvl 4
Out of Sight - Enter Stealth for 3 seconds after performing Agile Manoeuvre. You are unrevealable for 0.5 seconds. Passive: Decrease the cooldown of Agile Manoeuvre by 2 seconds.
Strategic Repositioning - Increase the jump range of Agile Manoeuvre by 50%. After using Agile Manoeuvre, your next Scoped In basic attack deals 25% more damage.
Flawless Agility - Agile Manoeuvre’s activation range is increased by 50%, and can target friendly heroes.
Lvl 7
In my Sights - Increase the trigger and vision range, and reveal duration of Venom Mine by 50%.
Taste my Sting - Quest: Damage enemy heroes with Venom Mine. Reward: Each time it damages an enemy hero, increase its damage by 5, up to 150. After damaging enemy heroes 30 times, Venom Mine reduces physical armour by 20 for the duration.
Oppressive Venom - Venom Mine slows enemies by 50% for 0.75 seconds, decaying over 1.25 seconds to 10% for the rest of its duration. Passive: Increase Venom Mine’s damage over time duration by 1 second.
Lvl 13
Envenomed Claw - Grapple deals 110 damage over 5 seconds to enemies, doubled versus heroes. Passive: Reduce its cooldown by 2 seconds.
Contagion - Enemies inflicted by Venom Mine’s damage over time spread the remaining damage to enemy heroes who come into a 1 unit range.
Let them Eat Cake - Restore health equal to 75% of the damage done by damage over time effects. Passive: Agile Manoeuvre deals 90 damage over 3 seconds.
Lvl 16
Toxic Minefield - Gain a second charge of Venom Mine. They cannot be placed within 3 units of each other. Passive: Reduce the cooldown of Venom Mine by 1 second. Triggering a Venom Mine reduces its cooldown by 2 seconds.
Widow’s Silk - Gain a second charge of Grapple. After grappling, gain 40 armour for 3 seconds.
Acrobat’s Dodge - Agile Manoeuvre gains a second charge and stuns the target for 0.75 seconds. After using Agile Manoeuvre, gain 20% move speed for 3 seconds.
Lvl 20
Ultra-Sight (R1) - Increase Infra-Sight’s duration by 25%. Enemies revealed by Infra-Sight have their physical armour reduced by 25.
My Bite is Fatal (R2) - Basic attacks permanently inflict 50% additional damage over 6 seconds, activating Widow’s Sting increases it to 100%.
Black Widow - Increase Scoped In attack range by 2.2, and you are no longer slowed.
Never More Alive - After killing an enemy, gain 5% increased attack speed while Scoped In, stacking up to 6 times. Killing a hero grants max stacks. Lasts up to 8 seconds, refreshed by basic attacks.