Why do people in the forums hate QM, the most popular mode in the game?

I don’t think the hate word is the best to define it. More like people are just bored of people qqing about ‘‘omg two warriors vs 1 warriors team in my QM game? wth blizzard’’

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Um what? Looking for Raid ring a bell for you? Or LFD? Mythic 0? The most popular game mode is by no means how Blizzard balances their content it certainly hasn’t been the case to their cash cow WoW. In addition, nobody seriously judges the most casual of modes as their standard of measurement, no one in their right mind would judge WoW’s raids with how LFR plays out despite its enormous popularity and accessibility (AKA the game’s QM). If people judge the standard of raids it is on Heroic - Mythic difficulty AKA the draft mode of WoW. At the end of the day QM and LFR are what they are, a dumbed down game mode meant to target the casuals and beginners of the game. It is meant to be accessible and quick.

And frankly guys who only judge the game solely on one game mode that happens to be the most casual is the sort of analysis I’d expect from someone looking from the outside in (or from IGN), and frankly such point of views are just flawed for most part due to lack of understanding (which is what we often get with these fly by night rage posters making “suggestions” on the forums).

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If you’re going to claim as such, then you should so do.

Falling back behind “oh that’s faulty logic” without specificity is meaningless and empty bravado: human “logic” is flawed by virtue of us so being chemical sacks of polarized chagrin that hardly even realize their are multiple forms of “logic” and the means of faults in one interpretation can be the means of convincing rhetoric on another.

Calls for fallacies, or the like, matter in how it’s a defect to the reasoning, and not just on the impulsive response that it may so be. Esp given when said response is a reply to something you proffered, and the inherent fault of that to which I implicitly mock, and which point I would be more convinced you don’t know the point of my reply and instead are responding with a front to offset the evident irony of being the model poster of what i described in a previous post.

Ya know, when the realization for that ever kicks in.

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My main complaint is that it highlight’s the dumbfoundingly bad balance of the game in general.

Example: Because Greymane got buffed–and never nerfed mind you–he’s in a lot more games. This hero, who can be cloned by Abathur and 100-0 carries with just that. Now, the real Greymane, will 100-0 carries with less than 4 autos.

But hey, he needed a buff.

So, yeah. Losing cause of comps, it happens. But like I said, you can see all of the stupidity in balance. This last patch was overall good, but seeing stuff go without nerfs, still be broken, and then due to lack of popularity (for no tangible reason) gets buffed? Great design philosophy.

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Potatoes leaving at the begining “because of composition”. Like if something else that number of potatoes matters… :confused:

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The issue in the OP summed up nicely in this one elitist comment.

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Example of quick match tonight… played a healer six matches, got matched with two to three healers. Decided, lots of healers in queue, I’ll play something else, no healers for three matches. Said screw it and quit. I’ve already decided not to spend any money on Blizzard from this point on, but that was the nail in the coffin for playing heroes for awhile. They just don’t care about this game anymore. They don’t have enough developers to manage the game so it’s slowly turning into a pile of Sh@T and it’s not going to get better. Jump ship before it goes down, I say.

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Expecting players to play HotS how it’s supposed to be played at it’s bare minimum is not elitism.

QM players expect the mm algorythm to:
-draft two balanced team compositions for them
-come up with 10 players with similar mmr
-in QM people play heroes they are not good making their MMR unreliable
-quickly
-take into account hero/map/meta interactions(sometime pro players fail at that), aoe dmg vs aoe heal, aa dmg vs blinds etc etc, solo laner match-ups

Besides the fact no algorithm can do this, back when QM required tank+heal+ranged AA it took mm 5-10 minutes to start a game.

Why would someone want to wait 5-10 minutes rather than drafting?

If the reply is one of:
-i want to play xxx hero
-i want to play assassin
-i can not draft
-i don’t want to heal

feel free to leave the game

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Your just proving the point of how toxic the QM haters can be. Choice between playing a game they enjoy (Or even used to) or leave.

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How would you call the expectation to play a team game that is about map/team composition refusing to be flexible about it?

The balance of the game is pretty good.
QM players and low ranks are the ones that usually say otherwise.

Blizzard’s official forums are always really weird places usually because they attract average but dedicated players so their opinions on the game are sometimes really weird, usually follow herd mentality, sometimes just cater the devs and so on. Hating on QM or telling everyone to avoid it comes form the latter of those examples. Also a lot of streamers usually only play leagues with draft modes and I’d guess that most active users in the community also follow some of those people which further more enforces their opinion about draft vs not draft

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Well said Jonseredi. I think a lot of people are passionate about the game but IMO I think people think their way is the only way and not willing to have civilized discussions on the matter (They tend to turn sour pretty quick).

I have said most of my thoughts of this on another post and because this post is about "Why do people in the forums hate QM, the most popular mode in the game?"I won’t go into to much detail.
Personally I love draft mode. But in Aus there is no UR and my last queue time for SL was 5059 seconds (Just under an hour and a half). Now according to your other post I should:

You being toxic (albeit minor) IMO is proving the point of the post.

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I suspect these people are very rare. More common would be those who don’t recognize non-draft mode as legitimate. I am one such person. That’s not to say I don’t enjoy QM or think it doesn’t serve a very important purpose, only that it is borderline folly to balance the game around it.

Why do people that play QM come to the forums to whine about hero balance when it has been said repeatedly that the game is not balanced for that mode, because the mode itself is imbalanced?

I post about Quick Match so often because it’s so often the root of the problems a lot of players have with the game, they’re just not aware of it.

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Definition of HotS QM from gamepedia
" The main purpose of Quick Match is that you have a guaranteed character selection, and matches that start as soon as possible. This is something the Draft Mode cannot offer. Quick Match is a place where you can try things out that may not always be optimal for what you would normally choose in a Ranked game.

Quick Match will do its best to make a good game using a large number of factors but while archetypes may be even, certain hero combinations may end up having an advantage/disadvantage that are partially related to whatever combination you may have done with your group, at what time you are playing or even in what region. If you and your friends queue up as 4 Supports and 1 Warrior at 2am, it can make things more complicated. You may have a solid comp for a map like Cursed Hollow but if you end up on Braxis with a sub-optimal top laner you’re potentially looking at an uphill battle.

At it’s core though, Quick Match isn’t there to make the perfect game but just one that thinks is overall fair while allowing you to pick what Hero you want to play. It also allows you to build guaranteed compositions with friends if you are looking to execute a specific combo which is awkward to draft for or might not have the support of your teammates. If you are in the mood to win with a “real” composition on a map, Unranked Draft or Ranked Draft might be better.

Regardless of the above, there are some guidelines for the Matchmaking. All those guidelines can however effect queue times, so they can be bend by the system."

Unfortunately there is no reasonable frustration about quick match. It’s quick match.

The point of the post is to find a middle ground between players asking for better QM comps and players telling them the ugly truth.

The truth is QM is a practice mode, random heroes in a random map with a the shortest possible queue. How can someone expect balance out of this is beyond me.

This game is designed for the players to draft best heroes for a given map and to counter opponents draft. Then play the match.

These QM players do not want to draft but want balance.

They want “quick” match to be less quick and more balanced, it was done n late 2018, there was an uprising because QM was no longer quick.

You can not have it both ways, the algorythm can not draft for you.

Drafting means that sometimes you don’t get to play the hero you want, because a good team is not made of 5 assassins.

Here’s the problem, this is a TEAM game, in a TEAM sometimes you gotta give.

But frustration is not a good thing, a game is supposed to be fun.

If QM is a source of frustration for some players they could start thinking what THEY can do to avoid that rather than asking for Blizzard to change the game to accomodate their selfishness.

What they could do is:
-keep embarassing themselves on the forums, although i’d rather they didn’t
-queue QM as 4-5 people with decent comp
-play UD/SL
-play VSIA
-quitting

Thanks for readin

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Here is a quote from the official heroes of the storm website:

Quick Match

Ready to rumble

Select the hero you’d like to play, dive into the Quick Match queue, and get ready for a taste of the fast-paced, highly-competitive action the Nexus has to offer. The matchmaking system will pit you against opponents of similar skill. Playing in this mode will net you daily quest progress, as well as bonus gold and experience.

i agree that it’s silly to complain about balance in QM, but i heavily disagree with the idea that playing QM for selfish reasons is toxic. certainly, refusing to be flexible or coordinate with your team in a draft setting is toxic, but it seems a little ridiculous to condemn picking who you want in a game mode that’s specifically advertised as “pick who you want.”

(also do note that while we try to be as accurate as possible, gamepedia is not an official source. q: the statement about trying things out is probably referring to how players use the mode, rather than anything blizzard has said. as far as i know, blizz hasn’t described QM as a practice mode)

I’m condemning the expectation of a balanced game in QM.

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Well said. The drafting game in of itself is a huge part of what HoTS actually is. Being able to draft map specific picks, hero counters, synergy picks, and using bans to deny each of those options.

If you just play QM, you’re actually missing that part of the “real” game.

In a lot of ways I’m happy QM exists because it funnels a type of player away from draft modes that realistically doesn’t belong there. I still see it in at least a couple games a day, people refusing to pick anything except their DPS main regardless of comp or map. Players like that belong in QM, not in draft.

But ever expecting the game to be balanced for a mode that is just there for selfish instant gratification is unrealistic.

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