Used in QM with others that have better ratings will match people that have increasingly better attitudes. HL and TL still need an MMR, but QM might benefit from a positive spin rather than ban land.
Seriously this is a terrible idea. SKILL matters more than anything else. Last thing I want to be is matched with some cow dung for brains players just because I didnāt tell anyone what I really think of them in my matches.
Hereās what these endorsements really mean to OW players:
Shot Caller - Carried the game, Made huge calls/plays
Good Teammate - Played an important role in the game but didnāt really carry. Some player give this to carries too though
Not a wanker - Completely extra in the game, something you give as a punishment to make it seem like theyāve got less Shot callers and Good teammates, troll player, an angry player you wanted to make even more mad, consolation trophy
The third āversionā was a joke - really just need the positive spin of endorsements.
Thanks for the heads up, Amei - a well done and better version of a similar suggestion to mine, very thoughtful of you to share. Having someone keep a close eye on the forums is super helpful.
Watching Endorsements being used in Overwatch its nice. I think, in QM, less in HL and TL, it would make fore really enjoyable games with less snarky comments. Not sure why it would be a laughing stock, particularly for more casual matchmaking: the forums are vicious and suggest the game is doomed. only comments seen on MVP process say its lame, endorsements are a at will opt in strategy and is a positive feature, AI is pretty capable.
So never because it takes them months to execute simple things like the role rework of which you speak.
It would literally take about an hour to change the lines of code that define, say, Medivh as a specialist to support. And then push the update to live.
The endorsement system has been working really great in Overwatch, I see no reason for it to not be added here, since this game has a habit of taking ideas from Overwatch anyways.
Oh boy do you not work in software development. Hereās the steps to change one line of code.
Gather exact requirements from product owner.
Do impact analysis and determine exactly what needs to be changed and how.
Conduct unit testing.
Peer code review.
Code sign off.
Playback session with product owner to confirm change is what they want.
Sign off from product owner.
Make code change.
Unit testing.
Walk tester through the change and define test cases.
Deploy code from development region to test region.
Tester conduct end to end testing.
Test sign off.
Sign off from product owner.
Update documentation.
Patch notes.
Code from test to liveā¦
Changing āone lineā of code takes a week if you are lucky.
Okay. Itās been several weeks. What now? Itās inexcusable that Blizzard, one of the largest gaming companies takes so long to implement simple quality of life changes.
Even with your lazy approach, again, it does NOT in any actual world take THIS long to do what everyone wants.
Well as we understand it itās a lot more than one line of code, they need to add new UI elements, reclassify every hero into new categories, add a tags system and rework the match maker to understand the new classes and tags. Wouldnāt surprise me if we are talking about hots 3.0 at that point.
So tired of you edgy snowflakes getting so triggered when they get culled from the playerpool and told theyre toxic and lack manners since well - YOU LACK MANNERS.
Stick to 1on1 darts. You dont have a team to drag down with your inability to build a synergizing team.