To People Who Still Play: Help Me Understand

Man I’d say the irony on this quote was hilarious if it wasn’t just so utterly pathetic and stupid.

Pretty much. The heroes are a blast to play, but almost every other design choice has glaring issues.

I just think it’s hilarious how consistent this Faux Intelligent Blizzard Fanboy personality is on the forums here. They will die on any hill to defend this game’s myriad terrible decisions even when it’s at the point that HotS doesn’t even pull in enough funding to animate moving mouths (on heroes released 600% slower) anymore. It’s like some weird sociological experiment lol.

Well, to continue with the example of taking camps, there are some subtleties to the timing as already mentioned. In Bronze, camps are things that are just sort of map cosmetics, going by how rarely people even notice them, much less take them.

In Gold, MUST. TAKE. CAMPS! It doesn’t matter if the enemy team will just clear it immediately. It doesn’t matter if the core is open and you can simply end. It doesn’t matter when and where the objective will spawn. MUST. TAKE. CAMPS!

Once you get to the higher MMRs, people start to understand that taking camps on the opposite side of the map as an objective is about to spawn means the enemy team will either have to send someone to deal with it and contest 4v5, or risk losing a keep. They also know who can and can’t take camps on their own, how many heroes should be sent to take a camp, and how to properly invade the enemy camps. The tank will know where to anchor in case of an invade from their opponent. Both teams will know the specific timing on camps per map, such as shaman camps on BoE as the objective is announced, or Gnoll camps on Alterac Pass pretty much on CD.

These are all layers of complexity from something as simple as merc camps.

I don’t have much PvP experience in other genres, mostly because FPS games make me motion sick, but a similar layer of complexity would be on a WoW BG like Eye of the Storm. That map features 4 bases that can be captured by either team, and generate points as long as they are held. In addition, a flag spawns at the center of the map that can be grabbed by any player, and if taken to a base held by their team, will grant extra points.

While new players will just grab the flag and run to the closest base to get the points, more experienced teams will time the flag to make sure their team has control of the middle of the map where the flag will respawn after the points register. They will also pay attention to the fights over the various bases to make sure they aren’t running the flag to a base that will shortly be in contention.

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Hahahahahahahahahahaha.

You’re shooting yourself in the foot here. With an RPG.

I’m quite curious as to where you “asked” anythin in your first post.

Don’t worry about it. I think my record is 12 losses in a row. Back in the good old days when I was still fairly new to HotS, and I was trying to level up a hero I wasn’t particularly good at. But I think that my win rate for that season was still positive, or at least fairly close to 50%.
In QM, you need to keep in mind that the team compositions may be totally unfair, and not so much because of the player skill. Back in the day, I used to have some heroes I could fall back onto if I really want to get a win fast (Azmodan and Brightwing, both of which got reworked and I can no longer pick them if I want to win).

TL;DR
Keep playing and you will win eventually. You will even get a win streak at some point.

Death count matters a lot in many cases too. Unless you play as heroes that carry certain benefits after death, like Uther, Leoric, Tyrael, even Diablo, death is never a good thing.
And in late games, carelessly face checking a bush as a fragile healer with no escape tool, like Malfurion or Morales, getting jumped, killed, and put on a 60+ second timer can be enough for your whole team to lose next objective or team fight, which can lead to a loss of that game.

He did not. He just throwed a random flame post that has nothing to do about the currect thread OP made and then calling Aba/Sam comps a cheap comp you cant counter.

And on top of it he put words in your mouth and says it was you who says the game is complicated when he said it himself.

And then he back off when Xenterex comes and tells him the true.

Better just ignore people like him. They have no clue what they talk about and will try their best to make you the idiot.

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In essence, winning or losing is a coinflip.

Matches are supposedly fair - unfair elements such as smurfs, tilts & co also have a 50-50 to show up on each side. Which means there is a stochastic 50% chance to win. 6 losses should happen once in every 64 streaks of 6.

Doesn’t always seem random, but it mostly is.

Upon losing your rating drops a bit, so the next match is a tiny bit easier, unless your own skill drops as well due to mood. But only stochastically, again.

Solo and 1v1 games can either react more on your skill (temporary adjustment to your MMR) or you yourself will improve, so trying a few times you get better and better.

I tend to lose my happiness about the game, but then after a break I come back and open with a win streak. I scored 11 consecutive wins on Jaina, or I started this season in SL with 40:20. I guess we all do and we all forget about it. Then we lose some and come cry :slight_smile:

While I don’t really have a loss streak beyond 10 or 12, I did have a net loss of around 25 almost regularly (e.g. 5:30), and many forum dwellers mentioned stuff like “I fell from Diamond to Gold 4, then got back up”.

The most important thing - don’t take the winning part seriously, but have your own, winning goals - not feeding, good damage, good map plays, leadership… it’ll come around. Beyond that, just have fun.

And I mean it. I played a semi-smurf in the US. Wood league people were funny. Bronze people were nice and casual. As soon as I got to silver, the competitive toxin has started to surround me and people started standing still, leaving, complaining. Fell back down (I like to blame it on latency), it’s nice again. Like literally, “care guys, we have some newbies and unluckies”, instead of the silver version “wtf are you doing in ranked, noob, go the expletive back to AI, you not worthy, expletive”. In a funny way, it’s almost a good thing to be low.

stacks and smurfs my friend mean MM is worse than before. It happens… sucks but it happens.

that’s more relevant than it seems, playing in bad mood or such will usually blur your focus (you’ll look less at the map and be less in sync with your potatoes), reducing your overall performance and putting you in an even worst mood. I know that most of the times it isn’t your fault, but if you plan on enduring this game to a point of having fun you’ll need to deal with it.
In my case I usually seek personal achievements over the victory itself, trying to die as little as possible while getting them big numbers, my thrill is in the team fights, where I have the chance to outplay people. Even when I lose I’ll usually be satisfied when I got to do something cool. These goals help you get better at the micro and soften mood loss, which will potentially help ya win more matches.
Also, people react differently to the same things, so if you don’t think you’re having enough fun to compensate for the losses then it may be better to cool off, there are lots of games around.
As I said once: we people are awful and will not miss you, so don’t feel bad if you want to leave s2

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Cause the player base is so little they have run out of variety to match people. You get casual players against smurfs cause that is a huge problem in this game. Mix that with the little attention blizzard puts into for bring new players to the game and the lack of dealing with trolls and smurfs causing the current players to give up.

Even in ranked in upper diamond its the same experience, its a 1 sided stomp fest every time where you are either dominated or dominating.

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Whenever you find a communicator or good player, send them a message after and become friends. Play with these friends and use voice. 80% of your games will now be fun.

That would be the case.

Series of forum alts don’t have the sense to realize they’re being a stereotype of something describe about them before they even replied. But since they’re too busy being in offenced by letters, they refuse to read enough to notice that they’re doing that, and instead run off hoping that insulting others will magically make their dismal lives better.

You’d think after a few years of that not catching on, they’d try something different, but well, when they’re too busy being insulted by anything that doesn’t automatically agree with them, they day has to be pretty busy with mindless whining and arm-crossing attitude.

People would actually need to know something about evidence, proof, counter-claims, rebuttals and a myriad of other things that amount to the reality that ‘logic’ isn’t just one that, but hey, that gets to elude them because they can’t get past the concept that contradiction ≠ argumentation.

If you had something worthwhile to contribute, you could be less offended by the idea of someone ‘looking intelligent’ and actually appraise the content to see if it’s accurate, useful, entertaining or a myriad of other things than vernacular unfamiliar to you.

“waaa, he uses words I don’t know, he has to be cheating”

or some people are just educated and don’t take offense that a literal bank of information (the internet) is the means were people can perpetually strive to learn more, do better, and complain less.

Till then, yea, I probably am some dreadful boogie man that’s going to haunt your dreams over not even spelling my moniker correctly.
It’s the not the rhythm that’s gonna get you, I am.

At night when you turn off all the lights
There’s no place that you can hide
Oh no, [Xenterex] is gonna get’cha

In bed, throw the covers on your head
You pretend like you are dead
But I know it
[Xenterex] is gonna get’cha

[Xenterex] is gonna get 'cha
[Xenterex] is gonna get 'cha
[Xenterex] is gonna get you
The [Xenterex] is gonna get you tonight

O eh, o eh, o eh, oo aah

2 Likes

If you have no impact in the game then you might want to ask yourself if you really should be playing. I say quit this is not a good game and it doesn’t sound like you’re having fun.

lol backed off? more like not engage with forum flaming and opinions you think i got all day to sit here and debate on with you all day? i know the pandemic has alot of you staying home but i still have things to do it quite easy to skim over a post

i dont care about this game enough to sit here and waste hours going back and forth with children the gaming community spoke and the game is pretty much dead with the devs pretty much abandoning it

you defending the game wont change the opinion of everyone else as a whole so :woman_shrugging: go off bro forum needs a ignore button tbh then i wont have to remember names to mental block

but the game is bad with good hero design if it was a good game it would be thriving its not and the devs themselves abandon it

a small minority community of gamers liking something doesnt make it a good game

honestly i barely read your post because i figure you would just go into flaming because i said the games easy

it is. its extremely easy there nothing complex about mobas no matter how hard people try to make it out to be. league has more complex system then this game hell even dota hots is MOBA LIGHT

but youll just tell me go play league then i dont enjoy leagues heros or dota’s i enjoy hots heroes i want mixture of good points from league and dota with hots heroes pool which make a great game but people rather defend the game like its fine so its pretty much dead and never coming back :man_shrugging:

anyway i got better crap to do then sit here and argue why people think game is complex /hard/fun/easy what ever

if any of you were right the game wouldnt be on life support so no matter what you say dying game is dying game good luck tho ill use the spare time i have actually playing mei :smiley:

Good games don’t always thrive. Same goes for tv shows, music, etc etc etc. Never did and never will be.

smites player base/ dota and leagues is holding up while you are correct hots never took off even at its peak and most likely operated at a loss and is just costing blizzard money to maintain now

alot of movies/musics/shows atleast break even or get back more than cost hots didnt even manage that so i think its safe to say it failed i honestly yet to hear about a good game that didn’t atleast earn back its cost

Part of the issue of your perspective is that your “I barely read” is pretty much all of your replies to everything.

If you say the game isn’t ‘complex’, that’s an unfinished comparative statement: “complex” compared to what? Typical games are fundamentally easy because the players aren’t good at games; a game with “run right, jump and shoot” isn’t ‘complex’ but people can still get caught on up a bird guarding a death-pit and halt their progress in that game for years on end.

Even if you think Hots is ‘moba light’ it has a large playable roster that dwarves most genre of games; each character has different abilities, ranges, movements, etc etc. By comparison to a lot of other genres, for a casual player, Dota-like games are way to esoteric and they can just put their time elsewhere.

Cool, you happen to be someone that had prior experience from others games, which probably mean someone else walked you through that game. Dota-like games have generally required outside assistance for people to actually learn the game. As much as you want to say “it’s easy”, comparatively, it really isn’t.

That’s part of why the player base of all the leading ‘moba’ games have taken a hit to their core playerbase in recent years: other people don’t want to invest the time figuring out these games when they can hit up other, faster, easier games.

You personally don’t want to put in the time to complete a handful of sentences of your own construction, let alone put in the time to read what other people write in reply. Functionally, you’re in the same rut and your dissatisfaction with this genre stems from your contradiction in understanding the game being ‘easy’ or not.

Similarly, you don’t have the time to be consistent with your rationalize, and you summarize it with a tl;dr of ‘the ends justify the means’. A lot of amazing games (and movies) financially bomb. Misappropriating labels generally just indicates another gap in what you don’t want to understand, and take the reaction of being able to dismiss it as the same thing as being ‘right’.

And since you don’t have an interest in seeing otherwise, you wouldn’t deviate from the notion that you could be ‘wrong’, because you already thought you were right from the onset and thus don’t need ‘proof’ for your own claim.

A ‘small minority’ of a community is how a myriad of products persist in years, and then end up getting a resurgence that then ends up bumping said niche item into the limelight. The internet is full of examples of stuff like that, but you don’t have the time to notice any of them, let alone apply a similar analogy from one game to another medium :stuck_out_tongue:

And you’re not alone in that; ain’t nobody got time for dat.

Everyone stop feeding the trolls.

To the OP: you got a lot of good advice from good players. They are far more charitable than I (a bad player).

Here is my read of your original post:

  • You have an inflated sense of your own skills (i.e., “adept at certain heroes” yet “not Storm league level” – which is nonsensical in several ways)
  • You are not willing to dig in and do the work (i.e., leaving and coming back to the game over and over)
  • You give up easily (i.e., losing all motivation within 5 minutes of match starting, if things don’t look good)

Don’t feel too bad: this describes almost all players, more or less, including myself. HotS is deceptively complex, yet paradoxically boils down to a coin-flip. So it is a superb activity for developing patience.

Just decide what you want out of it, and keep at it. (Or don’t. Doesn’t really matter.)