The Official Unofficial Off Topic Thread

It used to be Sim City 3 which I would like to get again, but am not interested in giving EA more money (they charge a subscription) and unfortunately my old copy disappeard a long time ago. Also, I do not miss pausing the game to replace the two hundred water towers, fifty power plants, one hundred pumping stations, sixty recycling centers, and forty of the weird incinerator power plants that I cannot recall the name of every hour or so.

Jurassic Park: Operation Genesis was another one which I think I have lying around somewhere. Unlike the new Jurassic World games, it isn’t rigged to be frustrating with the roster of characters being competent and help the player instead of being pains in the backside.

Mods are pretty snazzy as well.

Unfortunately both series went belly up. Sim City 4 was frustrating while the Jurassic World game was as well. I never bothered with city building in the first one and the second one was a real test of patience with me having to look up guides to get through the nonsense.

I can go on a rant at just how much Sim City 4 and Jurassic World suck, but I definitely would get the trophy for longest post on these forums if I did. It would just be a copy and paste of any genre/game that has disappointed us in the last 10-15 years, so it would also be nothing new.

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Controller, KNM, Tablet/Phone? Just asking what capabilities this elderly lady can handle.

Types of games? Do you want one that can be played over and over?

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I was dumb to try and go back to that company some years ago. FIFA 2020 was just as boring as the game was when I left it and now 4 years later I got notified that someone have tried to hack my account. Got a E-mail some days ago with a code I have not requested to get. Cant expect much from that company.

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Monopolies suck.

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I had a similar experience with Ubisoft. I took a hiatus from their games between Farcry 3 and 4. Trying to log on I found out my account was deleted for no reason yet my copy of Farcry 3 was tied to that account with no means of using whatever type of store for bonus goodies…a pity.

Dialing it back to EA: They straight up murdered Command and Conquer with Tiberian Twilight. They then put Command and Conquer: The First Decade (I DO have that on hard disc right beside me) on steam as a buggy mess requiring extra hoops to jump through to use amazing mods such as Shockwave. Also, they forced people to pay subscription for Tiberium Wars 3 and Kane’s Wrath…years after those games had been on Steam.

Those two I have hard copies, but I am quite certain I’d be forced to pay a subscription to play games I have owned for…about a decade.

At least LoTR: Battle of Middle Earth 2, it’s sequal, and the sequel’s expansion pack are not within EA’s mittens anymore. That, uh, franchise(?) has been in purgatory for ages.

Which is a good thing I suppose as there is a fan made remake in the works.

While on rts games: The A.I in them is often busted. LoTR A.I are guided missiles while Generals and its expansion pack will follow around invisible units like lost puppies if there is no stealth detection. Those are just two examples of how the A.I is dumb/unfair. Ya’ll think vs A.I in HotS teaches bad habits, it ain’t nothing compared to RTS A.I.

https://bfmereforged.org/

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Thank you so much, ZolZol, and my apologies for the late reply, I’ve had a busy couple of weeks. I appreciate your detailed reply, I’m leaning toward mini Metro, as my mother is very sensitive to any kind of simulated violence, and it seems uncomplicated enough that I should be able to teach her the game without needing to pull out my hair in frustration.

This sounds interesting too, and for the most part, it is rare for this daughter and mother to have any major political disagreements. True or not, my mother is very proud of her progressive views and is constantly telling me Gen Z and Millennials aren’t progressive enough for her liking.

Thank you Mumrah. Where my mother is concerned, we’re talking mouse and keyboard, she can’t handle a controller and has little interest in using her phone for anything but calls and texts. She has only played Solitaire and Mahjong, so I want to start with something pretty simple, so perhaps something like a city simulator, preferably, a game that can be played over and over.

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Hmm.

I quick search in my steam library seems to be Worms Armageddon. Turn based 2D fighting. One could create special rules to battles to remove timers (I think, it’s been a while) for each turn to take your time thinking what to do each turn. There are some skills that can be learned, but not required to pass some time with family.
local and online Co-op depending on where you buy it. Should also be cheap too.
GOG.com has Worms 2 and Armageddon. Worms 2 is my favorite but old and not really optimized for things this day and age. Left in the dust really. Armageddon has had some things implemented to keep it going still.
Steam has Armageddon.

This game could be played local and online co-op
Keep Talking and Nobody Explodes is also a nice game that requires a bomb defuser and a bomb guide assistant. Sorry another game with a timer…

Sorry, I can’t recommend City-building games as I don’t play those types of games. Stardew Valley?

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Ratropolis is a card based city builder
it’s the only one that comes to mind though

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That time of the year again.

In regards to building games I cannot think of any off the top of my head that were on the simple side.

A quick google search though came up with Cities: skylines which I might grab since I am a sucker for city building. Though looking it, it might be a tad complicated.

Might be worth looking into simulator games as well. I’ve never played them, but have heard they aren’t stress testers.

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Valve COOKED

game hasn’t been released and is unlisted and im already hooked, aaaaaaa

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Lemme introduce ya’ll to a dumb game whose core purpose is to mess around and find out to get better equipment while murdering oversized buggers with weaponry strapped onto an oversized remote controlled rust bucket.

There ain’t nothing fancy about it: the bugs are dumb, the ways you die are dumb, the plot is dumb, the recoil is dumb, the collision is dumb, and the amount of time I already wasted on this game is dumb. The game is just dumb fun that has you just throw clunkers repeatedly out into the wilderness to the necessary gooders to make better junk.

If you ain’t sending a tractor cartwheeling through the forest from the recoil of two oversized double-barreled shotguns firing non-stop…what are you doing?

just wanted to share my experience coming from a HotS player who played some DotA 2 but not any other MOBA. This isn’t “HotS BAD GAME” thread (Although I have issues with some heroes…).


So Deadlock is a MOBA made by Valve that has been an invite only for a while that was completely NDA, but after an article doing a galaxy brain move of not clicking “ok” (causing them to be banned for any Valve partnership) the game is no longer NDA.

So now its allowed to be shared on YT and streamed on Twitch or even discussed anywhere, despite being a friends only testing game with no way to download unless a friend of yours have the game and can friend invite someone.

But despite that already holding an average 60k player follow up daily for a game that isn’t released, in alpha state, and volatile development changes, so everything I am writing here can go from DotA 2 design to HotS design next year, so who knows.

Hero Rooster

Already a large hero pool of 22, with 6 coming soon placed on an experimental branch called “Hero Labs”, their designs are extremely unique with some established lore some very interesting others I don’t know lol. Eitherway I know Valve’s writing is pretty strong and can keep people attracted to story telling.

They are very diverse for an Alpha, from classic Valla AA that nukes an entire unorganized team, a robot hooking you from very far away and applying a bomb and then fires a death beam whenever he likes to, a time agent who can slow projectiles and spells that passes through her time wall and swap places with anyone, a genie guard(?) that can teleport as ultimate similar to Brightwing’s Phaseshift (without heals), there’s a lot of repeated designs that are familiar in MOBA, in general nothing inherently unique from a game play perspective but it helps them stand out and that’s perfectly ok.

Controls and Aim

I think it should be clear but unlike other MOBAs this is very aim heavy, the good positive side is that everyone’s bullets are giant bricks, its hard to miss but isn’t to a point where it would create a disadvantage between someone who aim better than someone else.

Has all the classic shooter mechanics, one thing I noticed is that this game lacks sprinting entirely and instead acts as a out of combat mechanic after around 3 seconds(?) where you enter a sprinting running state automatically with increased movement, so no more holding shift like an idiot for 30 minutes.

https://youtu.be/X01j-zS6tRY?t=171

This is also a source game, all its mechanics inherits the ancient game known as Quake all of which apply, so doing some strafing is possible and you can come up with some pretty powerful movement behaviors that allows you to get across the map pretty skillfully, something that surprisingly works in a MOBA environment.

All gun attacks are projectiles so no hit scanning at all, each bullet needs time to go from A to B, its rather quick but that tiny quarter of a second does make a difference if something will hit or miss, obviously its efficient from close range and will be instant but from far away it will be hard to hit but also deals no damage at all the damage drop off actually hits very hard which incentivizes to be close (at least 40 meters).

I already love the movement capabilities in this game, I think they are very well done and allows you to cover quite a lot from doing hilarious strats such as wall jumping, or creating acceleration to cover more gap by sliding and then jumping. Gives me Quake vibes, its great I love it.

Souls (Economy and XP)

Instead of gold and XP being separated they are instead merged together, acquire souls gives you increased leveling for quite minor stats in general advantage comes in the form of knowing which items to get and how to play the hero correctly but won’t make the game impossible, unless you are throwing hard, we are talking about a 30k soul difference. This is no different from have a 3 level disadvantage in HotS, if the enemy throw this moment by dying the losing team get a big soul margin as a recovery for such kills.

“”“Last”“” Hitting

Souls are shared with every nearby ally, when one ally last hit a soul orb or kill creeps it will be given to everyone who participated in that kill, hero kills are global though. I like this because it doesn’t inherently force players to fall behind dramatically there’s going to be clear outliers like the carry but its minor.

It’s important to note that souls are granted when killing a minion and after a while because they also fly away souls that needs to be confirmed, this is the last hitting part where people can deny souls from others similar to you denying their souls.

Ammo and Mana

Guns have a limited magazine size and reload of roughly 3 seconds to incentivize you to make the most out of it.

There’s no mana, all heroes start with some exceptionally long cooldowns that get reduced by upgrading the perspective ability (if provides such upgrade) or buying items like Improved Cooldowns/Superior Cooldowns.

4 Lanes, Team of 6

Map is big, quite big actually, takes a while to go from your core to the enemy core, I like the Ridable Ziplines that can allow you to go to where the lane is currently pushed, with 3x the speed and 6x as an active. Currently where it stands the map is designed that the outer lanes are the solo lanes so only 1v1 heroes happen on top of being big and wider, while middle lanes have 2v2 happening, tend to be tighter and shorter in the middle.

Items

I was very skeptical about this tbh but I think they grew on me because the items actually tells a very basic and straightforward what exactly they do especially from the title, it took me a while to read and learn them but at some point I was able to blindly pick and even ignore pre-established builds I created for myself.

Although it removes the flavors of item names it gets the point across very quickly for newcomers, this allows for improved readability than reading “Thunderfury, Blessed Blade of the Windseeker” not unknowing what it really does.

Items are separated into 3 categories, Weapon, Vitality and Spirit. Each item gives a flat bonus increase on top of the items main modification, for example Improved Burst increases the damage of your spell if it deals more than 80 damage but also provide minor stat bonuses such as Spirit Shield and Weapon damage. Avoiding a lot of one dimensional builds where you lack in gun damage but a lot in Spirit and vice versa, sure the damage is coming the most from your Spirit but you won’t be falling behind in sustain and damage, just slightly LESS buffed. This similarly applies to other items from other category.

Shield vs Armor

I like this mechanic, there’s Weapon Shield and Spirit Shield which protects you from that damage type but doesn’t scale with armor reduction, ergo if you have 99% damage reduction to spirit you will still take the full damage to the shield, allowing for some interesting early game design choices for both micro play and macro play.

Objective(s)

Lackluster, if not arguably not something as a shining example from HotS, not a “get 3 stacks to disable all towers” type of objectives, just a simple Urn delivery giving you a burst of souls in the process and ability point (which is pretty big because you basically skip an entire level). It is very difficult because the carrier is silenced and disarmed so they really don’t do anything except melee-ing requiring the team to protect them to complete the delivery, it also has advantage mechanic where the delivery point is changed to the losing team side, similar to point B/C in Hanamura Temple.

Mid Boss has it all though, you have a big boss that when attacked shouts in announcement that someone is doing the boss and when killed you get some souls but a crystal will drop that requires you to melee charge it to acquire there’s all the bonus denying in this and I think its the closest it will have a big strong and powerful objective, it cuts respawn timers by half gives you +200 HP and minions/creeps are empowered for couple of minutes.

Overall

I love this game, I think its been one of my favorites for a while now, there’s quite the complexity when entered it with a HotS mindset thinking I will have it easy I was wrong, it brings a refreshing and new design that aren’t seen in other games and still maintain being unique. Valve really cooked well in making yet another challenging shooter where they simplified a lot of frustrating designs while still bringing something new to the table.

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Well guess the vote happend still boggles my mind how Trump* won and by how much as all news leading up to the election were speaking of a close call but it wasn’t. I suppose I shouldn’t be as suprised as I am because right wing Populists in the EU have been underestimated in recent elections. :skull: :headstone:

* um actualy Trump is not elected yet becaus the ppl of the USA only vote for the electors (in electoral College) that vote for the president

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I am as a matter of fact full of copium as we speak.

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Delving deep into an ancient, forgotten crypt, I carefully pushed the lid off the sarcophagus to gaze down at the dried out husk that is my Diablo 3 profile with fondness and nostalgia.

Then, with great care, I proceeded to beat it over the head my comically oversized lanturn until the lazy carcass woke up. After which point I cried out “Wanna play a game?”.

Last time I tried to play the devs thought it would be funny to wipe out my saved sets in the locker. I found it too much of a bother to remember what I liked. Until now.

Spin to win demon hunter build go zoom-zoom.

Valla left her toys lying around before getting nabbed by the white Nexus van.

It took a bit of effort to recall what I was going after with crafting before going back at it, after which point I remembered just how much of a pain in the backside the reforge fortune teller muppet is in always giving perfect stats in everything BUT the stat I want.

Edit: Zul’jin over here thinking he be top of the axe tossin’ pyramid. He ain’t.

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Shout out to ma boy Anduin! Didn’t know he dabbles in the Arcane! Salo got more of a speaking role this time around and I was listening and asking myself “why do I want to put down an Alliance banner?”
Someone from Arcane season two was let into the kitchen on that OTS because they cooked! Some of the scenes paired with the music filled me with dread and anxiety. I was getting a 4D experience with my bass boosted THX surround sound head set and my sinuses are clogged so I can feel that suffocating pain the characters feel in the show.

Technically not off topic, but i did not want ro make an own thread for it:

There was a small update and the games background image switched. I´m pretty sure i have never seen that one. Anyone know from which event that was?

WC 30th anniversary.

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I am tired.

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Misconception about eating healthy is that it is expensive. It depends on what you buy that matters, and healthy food might look expensive upfront, but it pays off in the long run.

A five pound bag of red potatoes costs the same amount as a frozen pizza where I live.

Watching this video, left side in particular, reminded me of those days of being completely ignorant of making high quality meals on a budget.

Another one on it from the same dudes: