what about the “killable” titans? what bout “killable” amon? are these weaker than malthael now? ofc not… so that raises the question of " who can kill him and who cant?"
That then brings up the question of whether or not something has to be killed to be defeated. Banishing, weakening, imprisoning, or otherwise neutralizing an opponent could be considered as strong as killing them, in my opinion. Even a temporary setback can be crippling.
That is definitely one way to look at it. I don’t doubt Nephalem are powerful.
I can concede that in terms of straight up power, Nephalem can be #1. While I do still stand by the power of reincarnation a seriously strong power not even a Nephalem can beat.
It is a never-ending cycle between the two after all. When they are faced with the rest of the roster, that would take a good amount of research.
First off, I hate Amon. The Artanis/Zeratul cutscene pissed me off.
I’d assume so, if they can be killed, like actually killed, then yes they are weaker.
That’s my point. Only the Nephalem with special powers could defeat and kill Malthael, but they had to access the aspect of death itself so technically he got killed by his own powers. That’s the unstoppable force and immovable object paradox though so I won’t even consider that. Diablo, Ragnaros, and others can be defeated and reborn, but that doesn’t make them stronger. I don’t think Malthael had any other defeats besides that one which I wouldn’t really count.
No one can stop death
Indeed, and it also brings into question what exactly is meant by “stronger”. In a 1v1? Many of the characters would have no interest in a 1v1 to begin with, and would just avoid the conflict, or ensure they have a numbers advantage before engaging. Usually when I think of a character’s “strength” in a story (regardless of the medium), it is in the context of them getting what they want. That could be anything from the end of all life in the universe, to just being left alone to contemplate their navel (if they have one).
By that definition, I would argue Alarak is the strongest Blizzard lore character, as I can’t think of a single instance where he didn’t get exactly what he wanted out of a situation.
the titans have access to time , life, and death powers
and amon is practically untouchable unless ur xel’naga
soooo ehhhhhhhh…
actually, i really doubt being unrelated to death is the only weakness, get for example medivh’s mother, while she is related to death, she cheated death by resurreccting medivh, so, with the guardian powers, can’t you in theory, cheat death? if you get deathwing, he can in theory cheat death too… so it really is weird… but i wont dwell on that theory, i still believe that malthael can only kill mortals. not kill " anything that dosen’t know the concept of ceasing to exist " because that’d be veery messed up against celestial superpowers.
If you’re going to use Kerrigan’s Queen of Blades strength, you should write that in the list. Similar to how you have ( pre cataclysm ) for Alexstraza.
Malthael is death, so if they have the powers of death, they have his powers. That’s what I’m saying. He can only be defeated by himself. I don’t believe that resurrection is cheating death. You died, and just got resurrected.
Amon isn’t in hots so I’d stray from using him as a talking point. I don’t believe any Titans are either…
Definitely the most successful. OP never stated what the definition of stronger was but I’d assume that this thread means who is the most powerful as far as combat is concerned. Just my assumption though. I do feel like it should be declared but its far too late for that. I like this thread though
I don’t want to make it seem like I’m on Malthael’s lap but I just think he’s the strongest.
yes, its what i mean… it is the resultant of a 1v1 sooo
to be fair, there is no evidence that resuurrection is cheating, so as it is, we don’t know who can win, since both universes are drastically different… but we can all agree, that in the weakest possible outcome, he stays there, so yea its a good result… cause there are several key info that we are speculating…so yea…i guess that sums up our malty story here
I guess so. Personally, I still think he’s #1. But I’m okay with ending our chat here.
The biggest problem with this list is honestly the fact it’s too loosely defined.
Killer, without inflecting too much criticism, it seems the rules of what counts as ‘strongest’ changes arbitrarily.
You say it’s a 1 on 1 fight, but Kerrigan and Arthas are allowed to use their armies.
You often use examples that are bad measures of a character’s potential. E.g.: Zeratul did not beat Artanis in a fight. Zeratul freed an enthralled Artanis from Amon’s control (at the cost of his life). Neither is a good measure of said characters’ strengths and skills. Zeratul was not trying to kill Artanis and we can’t gauge how much power was Artanis himself and not Amon using Artanis as a conduit.
There’s also the matter of what constitutes Varian as ‘not that powerful?’ He’s killed legion creatures bigger than ships with just Shalamayne, but Stitches, a run of the mill Undead Abomination, is somehow more powerful?
Like, a lot of these actually need comparable feats before we decide who’s strongest.
IMO
Artanis is too low. The dude is basicly Optimus Prime.
Jaina is way too low. Ignores that she was formerly leader of the kirin tor, took part in the recreation of a city that was turned to dust. Prevented the alliance and horde from descending into open war during wrath. Central to so many events in WC3 and WoW
I never said Zeratul is a weakling. He’s just nowhere near as powerful as Kerrigan. Zeratul struggled against a single Hybrid, which is nothing to be ashamed of. Kerrigan only began having problems when she’d fight multiple hybrids. She killed 2 on-screen in one of the LotV cinematics, and killed one of them by literally ripping it bodily it half, and in the Flashpoint book that takes place between WoL and HotS, she actually killed 2 of them with a single psionic attack.
Additionally, Terran Ghosts as powerful as Kerrigan usually seem to exhibit slight precognitive abilities of some sort, though the mechanism may vary between actual precog or just sensing threats around them. The best Ghosts can literally dodge bullets, so I highly doubt even a well placed Sniper round would actually land. And then there’s her telekinetic shield, which deflects incoming projectiles to the side, and her shear speed that lets her literally dodge Gauss rifle rounds.
Seriously, Kerrigan imba as in canon.
no no they are just feats of strnegth to solidify their position there, because it is a simple " quick summary " of said charachter’s power really.
varian killed a single fel reaver, which still cost him his life. and it was a direct hit from a very vulnerable position to the reaver. otherwise, if he were on the ground, he and shalamayne would need only a single crush from the monster to be smithereens. while stitches and abominations in general, are very durable and have very powerful infestations. and stitches is a very notable one… shalamayne would technically slay him, but he is a single opponent, and it is due to the clear weakness of stitches against the sword. what about jaina, the sorceress? she can’t deal with stitches ( remember this is wc3 one ) , greymane is very very ruthless but he cannot deal enough damage to the beast, however, both can defeat varian.
and…yea i think i put kerri too low… since she is hell powerful even without being a god.
also…i am not fully certain who is stronger between zera and artanis cause the chats are very VERY confusing… so until i get a clear answer of what transpired between all their fights, i cannot move either of them…
That’s true, I know Kerrigan is very powerful. She had an easy chance to kill Zeratul in Brood War. And yeah, even in human form she had extremely high psionic abilities. In the cinematic we’re talking about she had help from her minions, and Zeratul can cloak, he probably shouldn’t have lunged at her head on. Also, Mengsk could have killed her with his psionic device, whatever it was called.
Anyway, I can agree Kerrigan is very powerful, I think Zeratul is getting snubbed a little bit. Someone mentioned that his information was needed to kill the Overmind. Actually, only dark templar could kill cerebrates or else they just respawn.
That works on completely different principles. And Alarak just went “sup” and teleported on anyway.
Lets imagine how such Warp Interdiction might work. Which would rely entirely on the principles of known warp technology used by the Protoss and possibly the Terrans if they’re using different tech.
Meanwhile, how do Portals work? Completely different basis.
Patently false. And even if we pretend a Zealot stands even a chance against a Drakonnid or Ogre Mage, what’s the answer for Deathwing himself walking through the portal in his human guise and reassuming his true form on the other side? A colossus? Don’t make me laugh, a Terran Marine has experience knocking them down with his peashooter to the legs.
What part of “Elementium” is confusing to you.
Deathwing. Benedictus. Cho’gall.
And we still haven’t gotten into the powers of the void and the madness of the Old Gods that the actual shadow priests would wield. Nor the fact that lest we forget, one side has actual healing magic and the other has…shield batteries
Deathwing, was slain by the combined efforts of multiple dragon aspects Thrall, the new Earth-warder, and the Dragon/Demon Soul. And even that was a close thing. You are trying to beat God with a Tower of babel.
As for “Manipulating space-time” with cartoon Black Holes.
Please.
Nozdormu, the actual Aspect of Time who can go back and forth through it at will and is clearly more powerful than any Protoss gadget in that regard, still needed the rest of the Aspects with him to face Deathwing
Besides, if the Protoss really could call forth black holes.
How did they lose to a swarm of bugs. Repeatedly.
I think even taking into account the reincarnation thing, it might not matter for long. Prime Evil Diablo was able to slowly corrupt the Crystal Arch and he got absolutely thrashed by the Nephalem. Malthael after becoming the Aspect of Death was implied to be even MORE powerful than Prime Evil Diablo and he was further empowered by absorbing Prime Evil Diablo’s power.
It is very possible in Diablo 4 that a Nephalem becomes corrupted by Prime Evil Diablo’s essence (Tyrael STRONGLY hints at this) and reaches a level of power high enough to totally destroy Anu’s remnants which means no more angels, no more heavens. That would also probably mean they are strong enough to destroy Tathamet’s body, meaning no more Hells and no more Demons. It’s pure speculation though but I feel it has merit due to how quickly the Nephalem rose from lowly fighters to killing the strongest Angels and Demons to ever exist relatively quickly.
Deathwing was defeated by a flying boat.
I don’t understand how people could assume that a starfleet class spaceship could lose to Deathwing.
First flaw with this is that just about every living thing on Azeroth needs to breathe constantly. For Protoss, breathing is only necessary as a part of their photosynthetic energy generation, and they can store enough energy to go for weeks without needing oxygen or sunlight.
The Protoss could easily end any battle on the Spear just about instantly by depressurizing the whole ship, waiting for the invaders to suffocate, then turning atmo back on and dumping the carcasses.
But let’s pretend that’s not possible to give these cultists even the faintest chance of victory, rather than an automatic defeat via Protoss cheese.
Zealots are already able to slice and dice their way through throngs of monstrous enemies in the form of Zerglings, Hydralisks, Roaches, Ravagers, Queens, etc. The majority of them have several hundred years of combat experience. They can augment their own physical capabilities to the point where they can move faster than the eye can follow and can lift many times their own weight.
And those Zealots would be supported by High Templar capable of channeling any mage’s own magical power back onto themselves and simultaneously ionizing the air they breath and tearing at their mind.
Dealing with your ogres and drakonnid would basically be just another Tuesday for the Templar Caste. They’re used to dealing with tanky crabs that spray acid corrosive enough to burn straight through any metal in seconds, snake-velociraptor hybrids that fire necrotizing poisoned-laced razor-spines at over Mach 2, or hundreds of lion-sized Deathclaws bum-rushing them with no regard for self-preservation.
A couple dozen magic and sword wielding nut-cases? That’d make for a nice warmup for the Templar.
Actually, yes. Along with a handful of other units, a couple Colossi would probably be able to handle a ground-bound Deathwing. Colossi attacks are hot enough they can instantly melt solid rock and metal. The amount of energy output that would take would significantly exceed the temperature of the sun.
And no, Colossi are not as fragile as you make them out to be, though I have no doubt Deathwing would be able to deal a good deal of damage before being brought down.
Archons also come to mind. Their attacks directly attack the cells of biological targets by ionizing them, basically popping cells from the inside out and causing nearly instantly fatal doses of radiation poisoning in any cells that survive the initial attack. They can also collapse themselves into black holes when on the verge of death, so Deathwing wouldn’t even be able to kill one without losing a significant portion of a limb.
Stalkers would easily pull that biting gnats thing I mentioned with the Carrier’s Interceptors earlier. Good luck hitting them when they keep Blinking all over the place, and their Particle Disruptor armament would make short work of any armor they’re used against.
A couple Void Rays would absolutely shred Deathwing, armor or no. In fact, the thicker Deathwing’s hide and armor, the more lethal Void Rays would be against him due to the way their Prismatic Beam works. Oh, and again, good luck flying up to reach them in the vacuum of space, and since the Spear of Adun’s bridge is out in the open, simply deactivating the shields would allow them to fire on any boarders.
Tempests would be pretty much the same, though they probably wouldn’t be able to burn Deathwing down as fast as an equal number of Void Rays.
The part where it’s magically able to both withstand and protect against temperatures many times hotter than the surface of the sun, resist being disassembled at the molecular level, or protect against attacks that bypass said magical armor entirely and instead directly attack and destroy the cells underneath.
If you’re gonna say, “but invulnerable becuz majik!” then this is a silly debate. “My magic can do whatever I want or need it to do!” is lazy and a cop-out and is just as easily countered by, “Well, my magic can do that too, and I want it to beat your magic!” It just devolves into wand-size measuring and arguing over whose infinity is bigger than than the other’s.
If we actually want to try to compare things, then we have to assume some basic principles, such as the physical properties of a given object (such as tensile and sheer strength) cannot be infinite. No unbreakable armor or swords sharp enough to cut anything, no unstoppable forces or immovable objects.
If we’re bringing hero units into this, Artanis or Vorazun could handle Cho’Gall with little to no problem, and Talandar would make short work of Benedictus.
We also haven’t gotten to the Khala and how the Protoss can draw upon each other’s power to augment their physical and psionic capabilities even further. You try to attack the mind of one Protoss, you’ll find yourself running up against an entire army of minds propping that one up. Amon, the closest thing the SC universe has a god, had to use a backdoor in the Khala to turn it against the Protoss to dominate them. Good luck having a couple of shadow priests who don’t have access to that backdoor try to pull a similar feat.
This one also goes to the Shield Batteries.
Healing magic only works on wounded targets, not dead or healthy ones, and there’s not much wiggle room between those two states when you’re dealing with enemies who can cleave you in two with a single swing.
Protoss shields act as an additional buffer. Banelings can kill a Marine with a single hit, but Zealots’ shields can completely absorb the brunt of the impact, and if given enough time to recharge they can do it again. Shield Batteries basically remove the need to wait for the recharge, which means the Protoss would basically have little-to-no need for healing magic so long as their Shield Batteries remain powered.
No, we’re trying to beat a condor with a Phalanx Gatling Cannon.
A black hole the size the Protoss create would produce enough tidal sheer to spaghettify Deathwing, Elementium armor or no.
I don’t know enough about Nozdormu to judge his performance against Deathwing, but it should be pretty obvious that Deathwing, who has no power over time, would be helpless if trapped in a localized time bubble.
Because that “swarm of bugs” are a hyper-evolved race literally designed to be as lethal as possible and has a rather conservative population estimate numbering in the quintillions.
It also doesn’t help that the Protoss only had a couple dozen ships capable of creating those black holes, and doing so was generally prohibitively taxing on their resources and energy reserves.
And even still, over the course of their millenia of conflict with the Zerg, the Protoss still actually gave as good as they took.
So should we talk about whether the Swarm would be able to take on Azeroth as well? Because that matchup actually ends up worse for Azeroth than the Terran or Protoss ones.