Here’s my formal request to release/open HoTs back to the wilds. Let us make custom games, maps, heroes like the REAL Blizzard did with their games so many years ago.
WHO’S WITH ME?
Here’s my formal request to release/open HoTs back to the wilds. Let us make custom games, maps, heroes like the REAL Blizzard did with their games so many years ago.
WHO’S WITH ME?
I AM WITH YOU !
lets fight for map editors, custom games, and the return of the pve maps!
i still love this game
I’d love to see an editor and a more robust custom game system.
There was a time when the hots team considered a map editor but they didn’t go for it for whatever reason.
This is a swell idea. Say what you will, but despite having no real updates for around 2 years now, on NA, I can still find ranked games in Plat with around 5 minute waits. Queue times for ARAM games are usually instant and on average 2 minute wait for QM, so Hots has a loyal fan base, even in neglect.
Not the developers…
Kinda weird to wake up and see I’m now silenced.
This shoud be done before they abbadon it but still agree to give Hots to community wich will work on it when Blizzard dont.
They will never allow that, they learned their lesson after Dota.
The sad part is the map editor exists already.
They just wont let us use it.
Would be fun to make some custom maps that can only be played with friends you invite.
From the looks of it, it is extremely intuitive and simple to use, you just put objects, paths or minion routes, camps, bosses wherever you want.
Why don’t they make small minigames in this way dammit. Aaaaaaghhh.
[quote=“phaseshifter-1283, post:5, topic:20150”]
There has been many requests for a map editor, which will allow the community can help create content for HOTS. Out of curiosity, are there any plans for this? How much time and resource would it take to develop something like a map editor for HOTS?
We’ve talked about releasing an editor for Heroes quite a bit over the years, but have been vocal about our plans changing as our game priorities shifted. While we would love to release an editor and see what amazing things the community could come up with, the amount of work required to take the tools we work with and make them fit for public consumption (and further, map publishing/curation) would severely limit much of the other work we want to do on the game. I would never say never, but there are currently no plans to do the work required to release the editor. I will echo what /u/AngryMrMaxell said and add that the StarCraft II Arcade scene is still going strong, so anyone with a passion for making Heroes-like content should definitely check that game (and its editor) out. ([/u/KaeoMilker]
[/quote]
The tools/process they use don’t suit an ‘editor’ that we’d use and they’d need to make some sort of way to view and transfer custom game files. People have found spazzo showing how to use custom bits but that’s limited in it’s function (ie it’s not enough) and ultimately, some of the best examples of warcraft mapmodes from back in the day weren’t done in an ‘editor’ like people think. Stuff like DoTA-allstars were done in text-documents and third-party compilers for writing code, not dragging and dropping terrain brushes in a video recording.
That’s part of why the blue response suggested people use starcraft 2 tools instead.
if they dont want work on it they shoud not care anymore
They could just put a disclaimer that any content created using the editor is property of Blizzard. They were just stupid not to do it back then.
Oh, they do care if it becomes famous.
That the point they are scered they will get facepalmed like whit wow Vannila.
Ayeziza: I’m awesome!
NotAyeziza: YEAH, YOU ARE DUDE!
They weren’t stupid, they were normal people who didn’t pay wall mods and creativity as a way to capitalize on it for the monopoly™️.
Imagine if they did that, Bloons Tower Defense, Kingdom Rush and more would never exist due being law suited because someone made a Tower Defense mod in 2003.
That’s not really what I meant. What I meant was that had they stated that any mini games (not genres) created with the map editor would have been property of Blizzard and they would essentially be the owners of Dota (solely because it was created using their editor). Now that doesn’t mean they would own all mobas there on out, because I doubt that would fly in a lawsuit. I don’t think a single company has ever owned the rights to a whole genre of video games. That’s why you can always see these variants of RTS games, FPS games, mobas, board games, RPG’s and so on even if the games are really similar. They can own the rights to a story, characters, and such, but not a whole genre.
I said that it was stupid because they eventually tried to fight to keep the rights to Dota, and they would have been able to if they had put a disclaimer like that on their editor. I don’t think they would have controlled the moba genre if they did though. There are anti trust laws in the US that would have prevented a monopoly from forming there.
Didn’t they do that for Warcraft 3 Reforged and got a huge complaints from players?
The majority of complaints for Reforged came from the fact they gave us false promises and the game didn’t even seem like a complete remaster, yet they still charged $30 and its not even getting updated to be the game they promised.