Sylvanas riding mounts properly instead of using part of her idle animation, the squatting down portion before perking her ears up and looking off into the distance.
Death Knight Arthas Skin; his lich king skin with the helmet removed and having his paladin quotes.
Valeera rework; not gonna bother with writing what I want. Just something to where we are not tunneling 1-2 builds all the time.
Vs A.I ARAM; doable, as they can just reduce bot spawn timers if necessary to give us A.I fools a brain dead meat grinder.
Living Leoric. Seriously, we got a glimpse of this skin model in his spotlight ten years ago.
Finish lip syncing all the skins in the game such as High Priestess Maiev, Anduin, Deathwing, Blaze’s Firestorm skin, and several others.
Roll back all the skins that were upgraded to legendary that were previously rare or epic quality such as Mystic Kingdom Arthas, Archangel Diablo, and several others that were upgraded to legendary quality for no explicable reason.
What would you like changed about him? I’m pretty content with malthael right now. Clear lanes, apply dots when you get the chance, last rites. Definitely plays a lot less aggressive than when he was released, but he was crazy broken when just tapping you was >10% of your HP gone.
As for ragnaros, a rework would be good definitely. A lot of his defensive talents are kind of undertuned for such a squishy bruiser with no cc. Catching fire and fire ward both extremely undertuned, relentless flame only 40 armor isn’t good enough. E build is good but W is way more exciting. We should be making quests like W that have interesting, gameplay altering rewards. Q quest could absolutely be a mythic reward thing, it’s very boring right now and not all that great.
Change most of blinks to dashes. Like Thrall’s and Kerrigan’s 20 lvl talents, Qhira QWE stealth variants, Samuro E and his Q talent, but not Diablo, he get cast time instead, like his ult have.
A viking rework would be nice, their talents haven’t been touched in forever despite being really quite bland, other talents are pickable but I believe a well designed hero should have different talents be optimal depending on the situation, but right now their level 4, 7, 16 and arguably 10 and 20 have completely static optimal picks leaving the only two real choices at level 1 and 13, it would also be nice if they were viable in some way on every map, which could probably be achieved by earlier grouped viking synergy, since it would be much more useful on 2 lane maps then 3.
Please take the Teeth you ripped outta Deathwing’s Mouth and put them back so he can actually bite properly hard again instead of gumming enemies.
Also I suck at using Malthael’s Last Rites so I will NEVER take that Ult, quit punishing me for that and let Tormented Souls have a actual use. Ever since Malthael’s AA got free Cleave he hasn’t needed help spreading his DoT so consider Reworking Tormented Souls to keep what it does to Wraith’s Strike but trade out the AoE DoT Apply to temporary DoT x1.2 Damage Buff.
Ability to siege? When your team is pushing the core, you become completely useless. Also, Malthael depends on Minions to deal structure damage for him so even a hero that he technically beats like Tassadar will shut him down in lane by just having decent wave clear. Not very durable for a bruiser, and very easy to gank for a laner.
And there are often situations when none of your ults are useful. He’s just too narrow. Even in pro games, when he’s picked all he does is double soak while his team actually does something.
E build on Rag isn’t really good, it’s just the less bad build so people pick that. For W build, if you’re going to pick that, might as well pick a mage. Rag’s W is the only ability in the game that does less damage if your target can’t move. And if your bruiser is staying behind throwing W’s, your team has a weak frontline. (Not that Rag makes a strong frontline either way)
But the weapon is magic
TLV are OP. Just be happy they’re not getting nerfs.
It is something similar to Tychus’ mount bug in that she will ‘dismount’ atop of certain mounts to then run while her pet hoot-owl will float a distance above her. Basically, Tyrande will act like she is not mounted in terms of moving while actually mounted.
Tyrande uses her unmounted animation atop of the mount in question, which is just goofy to look at.
Okay so maybe I haven’t thought about the ramifications of such bland logic, but when I can get close enough to fancily whack someone, I want them fancily whacked! No magic shields messing up the awesomeness of the cool move. Of course, normal shields can mess them up.
Fine. I concede that magic weapons should do magic damage.
Ignore 'em, they’ll just sucker you into a never ending argument/debate using strawman, informal falicies, red herring, and other tactics until you get sick of it and bail due to the constant discord.
Literally in this thread they tried it with my revert of legendary skins back to their previous rarities. They focused on Spirit Kings and tried to bait me into a response despite my comment stating reverting the rare/epic skins that were bumped up to legendary back to what they were before. They just cherry picked Spirit Kings and wrote a bait comment afterwards hoping I would bite to start yet another argument with them.
Just put 'em on block or ignore them like what I believe most of us regulars do with 'em.