oh boy 1 post every few months from 1 developer.
Cynicism does seem to be one of the safe places to go when one has said something that is absolutely, factually, and demonstrably incorrect, yes. This was a very valiant attempt to save face on your part. Bravo!
(By the way, it falls down completely when you realize that a completely different developer did another large post in February, which is a difference of less than two months, but oh, well. It’s probably too hard to look at the stickies.)
I dunno who you’re kidding. They are WAY more active on Reddit on responding.
And while I would love to be proven wrong, I suspect they spend far more time on reddit reading than here. In part because Reddit has more posts/topics/etc made (as I understand it is more active).
But I suspect even if you look at “time spent to posts/content made” Reddit outpaces this forum by a massive amount.
Its a text based game written for console computers in the early 80’s it was written in Basic and published in a magazine called creative computing that would publish 1 or 2 games in their magazine every month along with pretty deep articles about computing in general. Getting it to run on my TRS-80 was the most fun I had at that time.
So? They’re posting here. Claiming they don’t is silly.
1 post every 20-30 days in a non-interactive way with the community is hardly close to the interactive far more frequent posting in reddit.
Not going to lie I have to agree with your statements about the dev team. I’d be more inclined to disagree but every post I see on Reddit just doesn’t count in my eyes. Especially as an old WoW player. I know what it’s like when Blizzards dev team actually wants to interact with their community.
There was a reddit thread about someone ‘beating the game’ by getting all the roster to lv 15+ gold ringed. Then a member of the dev team followed up with their own screen shot with everyone also gold ringed and lv 15+. Most were over lv 30.
Some devs do appear to play quite a lot.
Getting it to run on an HP-41C was as much fun.
You really need to be in denial to believe that hots devs don’t listen to the community.
Sure, we don’t see a lot of blue posts, but a lot of changes in the last year has been highly requested changes from here or reddit.
They play the game, but probably not always the same way that most players. It part of their jobs and their are probably testing a lot of thing that we might never play on the live server. The balance if the game they play must be different than ours.
You’re arguing something other than what I was responding to (I’ve requoted it as a reminder). They do still come to the forums.
Why is this a news flash? I feel like I’m looking at a post from 3 years ago.
the merge is the final nail. The gameplay is atrocious. Organized teams using lower level mmr teammates to stomp random 5s. Its a disaster.
You’re joking right?
- Yes, they managed to make an event
- Silver player and master in one team. They chose the worst possible option, so it’s better if they did nothing.
- They worked two years on a new class system. Very long, too long.
- This should work from the very beginning since the HOTS 2.0 update came.
What’s with these low post counts, basic avatar account constantly posting bad things about this game?
Don’t like it? Don’t play it and leave ppl who enjoy it alone.
The whole point of HotS 2.0 was to add loot chests and increase minutia tiki that way.
The changes made now are directly opposite of what 2.0 was about, in terms of monetization.
You either don’t understand what 2.0 was meant to do as a monetization, or are deliberately trolling.
Nope not joking at all. The point you are missing is that there is a new team in charge as of January. And in those four months I feel Kaeo and team have accomplished just as much as Alan did in his last two years.
Yes we all agree that there are many problems with the game. But the way to fix these problems is to implement new systems, try new things, and then iterate on those solutions until we have the best possible experience.
Alan Dabiri and his team accomplished a lot of great things, but they simply did not focus on the right things. Under his leadership the focus was on content, esports marketing, and making the game financially profitable. The underlying issues with ranked, matchmaking, quickmatch, AFK’s, trolling, and the silence system either went mostly unaddressed or had stealth enhancements put in place that were never communicated and ultimately had little impact.
On the other hand Kaeo and his team, beyond what I listed…
- A successful Caldeum event.
- The merge of HL + TL.
- Redefinition of hero roles.
- Elimination of Gem-only skins and other currency improvements.
…have also implemented two significant balance patches (Jan 23 and Feb 27), and completed four hero reworks (Abathur, Ana, Lucio, Chromie).
There are still many things that need to be improved, but as long as the team keeps trying new things and continues to make progress then I will continue to support them.
Thing that dabiri didn t realize is that e sports doesn t make a good game but it is a good game which makes a good e sport
They have, on Reddit, multiple times. They literally show their roster screen and how many heroes they have “mastered”.
i must agree you make a point here