Thought to share my case as well, seeing the representative was asking in the other thread as to setting Shaders to medium is fixing the problem. It is, temporarily for now. FYI, I had crashes only on Sky Temple with Ultra Shader settings. On the other maps, everything works normally, and so is Sky Temple as long as I keep Shaders to Medium. Crashes come with kernel panic, so the computer reboots automatically shortly after. I’d call it near game-breaking.
- macOS 10.15 (19A602)
- 3.2 GHz 6-Core Intel Core i7 (Mac mini 2018)
- 32 GB 2667 MHz DDR4
- Radeon RX Vega 64 8 GB (eGPU)
I know this is a bizarre request, but I wish Blizzard would implement a quick-fix that will force Shaders to be set to Medium or lower on Sky Temple for Mac users until they find the solutions. It’s odd as is to change graphics settings as the game starts, and to rejoin a game due to kernel panic is just a pain.