Here are a few opinions and suggestions of mine that I feel are valid:
Free-to-play hero rotation should NOT be available in Ranked
I hate having to pick and ban heroes according to which heroes are currently free to play
Only heroes that a player permanently owns should be available in Ranked
This would pave the way to solving the problem of people simply “trying out” heroes they do not know how to play well in Ranked
Raynor’s Melee Basic Attack is bad and his Basic Attack should be changed to Ranged only
His Melee Basic Attack is a useless addition with the intention of adding immersion when he got his big rework quite a while ago
People who play him will know he stabs people with his gun at Melee Range which I first assumed was only a cosmetic change but it is not
The problem I have with this is that I often notice Raynor attempting to Melee an enemy and misses that certain attack if the enemy is no longer within Melee Range
An attack he would NOT HAVE MISSED if he was ONLY capable of Ranged Attacks
I want him to go back to having a completely Ranged Attack so that he does not needlessly miss attacks
Abathur’s Symbiote ability should not force a camera lock
It feels disruptive and restrictive
Give us the ability to choose whether or not we want our camera’s locked to our Symbiote targets when we play Abathur just like you give us the option to have the camera follow Cho when playing as Gall
So these are my opinions
Do you feel they are reasonable?
I would like to read everyone’s thoughts and opinions
Pretty much agree on all 3, also Raynor doesn’t really need the bayonet attack as a ranged assassin.
It’s not like Valla stabs people with the pointy end of her crossbow when they get close.
People playing a free rotation hero they’ve never played in their lives in Ranked is also bit of a bummer. I hope they at least reinstate the lv5 requirement.
The Abathur one almost feels like a bug, camera lock should never be forced, even if you’re symbioting a high speed target like Tracer, it still should be the players choice whether they want to manually pan the camera or have it locked on Tracer.
That’s a bit extreme considering even the current ridiculously low requirements lead to unplayable queue times outside peak hours (such as 30+ minutes).
But I would support 16 fully owned heroes at lv5-10 and a player level of 100 to play Storm League. Yes, that would also increase que times but not as much.
Note that those requirements you suggested would be perfectly normal if this game had a big player base, as SL should be a mode for people who really want to give their best.
The current, and only, requirement of account level 50 is not only a very low barrier but also very clearly encourages smurfs.
If they remove Unranked Draft(A mode that I personally feel is unnecessary) it would encourage people to play Ranked more as Drafting would be exclusive to Ranked mode only
It also encourages easily doable grinding
Player level three hundred on the other hand shows commitment
What if I just buy a Hero? That would mean I can now play it but I can still be completely new at it.
What if I don’t own the Hero but I can play them?
Conclusion: Hero level is a way better indication (that also helps against smurfs, but keep this restriction SL-only).
I need to test Raynor. His melee attack should be just cosmetic. If it’s not, that’s a bug.
What I get from your post that if you start a melee attack but your enemy gets out of range during the animation the AA is canceled and you basically skip an AA to switch back to range. This doesn’t sound intentional.
Pretty sure it’s fixable. I wouldn’t want to lose that cool “easteregg”.
Player level rises when you level your heroes so it should not be relevant, so restricting Storm League players to playing owned heroes they have levelled up to fifteen and not being restricted by player level seems like the way to go
Free-to-play rotation should still be unavailable in Storm League
This way only those who are committed would be allowed in Ranked modes
You understood me perfectly
Or it would actually encourage people to come try out a fair and balanced Ranked matchmaking
These suggestions would not affect Quick Match(The mode that as far as I know most people still play)
If we improved the situation in Ranked maybe more players would come join us
Queue times have been pretty fast for me in Ranked(Much more than Quick Match ironically)
This would kill influx of “new players” to HoTS so it’s never gonna happen. And no, the level 3 Valla who walks to allied level 3 Chromies time trap to avoid enemy pyro is not actually new player if you thought to be the case. Seriously go make a new account and see what the new player que is like. Half the players there are obvious smurfs albeit of varying ranks. Then you got 3-4 level 100+ accounts who got some basics down. Lastly you got 1-2 players who are clearly actual new players that are getting curb stomped.
Because there comes ap oint where even inexperienced players should be allowed to play ranked, let’s be hoenst if you have decent mechanical skills even if you don’t know the facets of the game there’s like half the roster you can pick up and competantly play mongst bronze players regardless of playing em before
And getting 14 heroes purchased especiallif you only want Epic and elgnedary heroes as yoru favourites it’ll take a lot of time, like 150 to 200 minimum.
well it happens on many other heroes, it happens on kerrigan, i noticed it after using Q she moves her wing but the attack never hits, its like a fake attack.