I think that one is around level 400, but I mostly just mess around in AI or ARAM, as the ping it too high to subject random people to my laggy tanking.
A metric ton of lesser minor devs who left and gave the account to a friend during 6+ years, a press / promo account for a website, there are many ways it could have ended up in the hands of someone who just casually plays it now on the live servers.
I donāt have too much insight to on this discussion except that this person is in my friends list.
I can confirm that a fair chunk of their play is in Versus AI, seeing as how I only play Versus AI myself and they will usually invite me if weāre both on.
This person seems particularly skilled at orchestrating hour-long 5-man āAI Farms,ā as they call it. I actually had a lot of fun doing one, one time.
Whether or not it was originally a dev account, I can say, with first hand experience, this person does have a lot of dedication.
I should have checked here before posting on discord, but I saw a level 6000 almost exactly a year ago, same avatar, same last letter of the name. Maybe same person, maybe not.
I ended up in a party with them through a mutual friend, I regret not paying attention to how they played, and not asking them how the heck they got that level.
I am also deliberately not using their name because of the whole forum taboo thingy.
I figure they probably get enough comments from other people about their account level. If it were me, Iād get sick of having that conversation all the time.
Did they ever change how leveling works or experience gains such that it wouldāve been faster in the past? Iām pretty sure that forts and keeps used to give flat XP instead of increasing your passively gained XP but I donāt know how much that changed the time needed to level.
Even if they did, not massively.
Matches tend to be a little longer nowadays, so XP tends to add up.
Levels have been rescaled. Mastery used to be level 10 and then it was really slow, well into the double digits of millions.
ā¦ that, and I could look up some HotS wiki
You used to be able to leech xp in training mode without the afk timer kicking in and removing you, so all you needed to do it start the match and return in about 20-30 minutes, or automate it all together. Nowadays solo vs AI will detect you and doing the same thing in co-op will result with reports by other players in the match.
I still do plenty of vs AI, sometimes for overlapping quests, sometimes to get that last bit of xp for a chest reward before I end the session, but mostly I just attack move and tab out while busy with something else on the computer. I donāt really enjoy it but over time it adds up.
In D3 paragon levels give you bonuses. A flat bonus, so itās practically diminishing.
Imagine that every account level would give you 0.1% power boost (one way or another). One could argue itās fair, you have to work your way up. Except the same player would perform differently based on account level. But! It would discourage smurfing.
Also with random drops around, itās essentially a mission table. You go to sleep, and in the morning you have some ancients or even primals saved.
Plus, due to reforging being potentially expensive, you may want to generate gold. I guess thatās why gold isnāt the only currency, although you can just as well farm shards.
ā¦ That, and there is a leaderboard, but I hardly doubt anyone takes that seriously. Unless itās a competition of bots.
Leaderboards in D3 has never been serious when you see the same botters in top 10 each season who already have G120 after 12 hours and full ancient.
Also those players when you check them they have a playtime of 80-120 hours within the first week. And that is not possible for a human to play that long without botting or account share.
But lucky for Blizzard TurboHud now never get upgraded and updated since the one who owns it has left it for good.