Currently we have 3 of the WC dragons in the game (4 including Sindragosa, who should be added as her own hero, but that’s a discussion for another thread). I personally believe that Malygos would make a fine addition to the game, and I have been speculating on how he could be added. Here’s my idea, and I would love to hear your thoughts.
Malygos: Melee Bruiser
Stats:
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Health: 2400
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Attack Damage: 135 (biting/clawing)
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Attack Speed: 0,85
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Attack Range: 2
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Mana: 500
(Trait) Might Of The Spell-Weaver:
Every 4 seconds, Malygos’ next Basic Attacks range is increased by 5,5 and deals Spell Damage instead of Physical Damage, and restores 5% of his maximum mana if it hits an enemy hero. Additionally, whenever he spends mana he gains shields equal to 200% of the mana spent. These shields decay at a rate equal to 0,5% of his maximum health per second, when he hasn’s spent any mana for 3 seconds.
(Edit: Cooldown is increased to 6 seconds.)
(Q) Arcane Breath: 20 mana per second, 4 seconds CD
After 0,5 second, Malygos breathes a stream of arcane energy in a straight line. The line follows the cursor within a cone in front of Malygos. The breath deals 35 Damage to all enemies in the area every 0,25 second, and reduces heroes’ Spell Power and Spell Armor by 3% for 5 seconds, stacking up to 10 times. After its duration, heroes affected explode dealing 15 damage for each stack.
- EDIT: Mana cost is changed to 4% of his maximum mana per seconds, Damage reduced to for every mana spent, it doesn’t reduce Spell Power, and Damage of the explotion at the end of the duration reduced to 10 per stack.
(W) Arcane Rain: 25% Malygos’ current mana, 10 seconds CD
Malygos releases a barrage of slow-moving arcane missiles split equally among all enemies, but prioritises the closest. Malygos creates 1 missile for every 15 mana spent (increasing according to level), and they each deal 45 Damage to their targets.
- EDIT: Missiles only travel a curtain distance away from Malygos, at which point they disapear. Their Damage is reduced up to 50% depending on the distance they travel before hitting their targets.
(E) Magic Flow: 20 mana per second, 3 seconds CD
Malygos’ Spell Damage and Spell Armor are increased by 1% for every 10 mana he has (increasing according to level). Activate to grant half of this benefit to all nearby allied heroes.
(R ) Vortex Blitz: 100 mana, 90 seconds CD
Fire a bead of arcane energy to a target location. It explodes once it arrives at its destination, pulling all nearby enemy heroes to it and dealing damage to them equal to 15% of their maximum health.
(R ) Arcane Detonation: 60 mana, 120 seconds CD
After Malygos channels for 1 second, the target enemy hero’s mana is depleted at a rate of 20% of their maximum mana per second. Once they run out of mana they explode, taking 2 points of damage for each point of mana consumed, and dealing half as much to nearby enemies.
- EDIT: Rework: Malygos channels for 1,5 seconds, applying Arcane Detonation to an enemy hero. For 5 seconds, whenever the target uses an ability, it explodes taking 125 Damage and dealing 75% of the amount to all nearby enemies, and consume 10% of the targets mana. Whenever the target explodes the duration is increased by 0,5 second. If the target dies while under the effect, it explodes, dealig 300 Damage to all nearby enemies. Activatable abilities count as the use of an ability every second they are active.
(Z) Flight: 12 seconds CD
After 2,5 seconds, Malygos flies of the ground, gaining 40% extra Movement Speed and the ability to pass over terrain. While active, he is unstoppable and can see over terrain, but taking damage equal to 25% of his maximum health within 4 seconds makes him crash and stuns him for 1,5 second. Reactivate to land after 1 second.
Talents:
Level 1
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(!Passive) Gather Power: Regeneration Globes permanently increases Malygos’ maximum mana by 1%.
(Edit: Mana increase per Regeneration Globe is reduced to 0,75%) -
(Trait) Powerflow: Might Of The Spell-Weaver’s mana recovery in increased by 100%.
(Clarification: It only doubles the mana gained.) -
(!Passive) Stockpile: For every 200 mana Malygos has spens, his base mana recovery is increased by 25%.
Level 4
- (Trait) Arcane Blast: When Might Of The Spell-Weaver empowers a Basic Attack, it also makes it deal 100% of the damage i the area around the target.
Level 7
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(D - Trait) Mana Shield: Malygos’ trait can now be activated to spend all his mana, and gain 50 armor for 5 seconds. Has 20 seconds cooldown.
Passive: The amount of shields gained when spending mana is increased by an additional 100% of the mana spent.
(Edit: The armor is increased to 75, and Malygos recovers 100% of the mana spent over 10 seconds. The cooldown is increased to 30 seconds.) -
(Passive) Hindering Storm: Whenever Malygos hits an enemy hero with a Basic Attack empowered by Migth of the Spell-Weaver, he gains 1 stack of Hindering Storm, stacking up to 4. For each stack he reduces the movement speed of all nearby enemies by 10%, and at 4 stacks he also steals 1% of all affected enemy heroes maximum mana per seconds. Hindering Storm lasts for 9 seconds, and is reset upon hitting an enemy hero with a Basic Attack empowered by Might of the Spell-Weaver.
(Edit: Renamed to Grasp Of Coldarra.)
Level 10
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(R ) Vortex
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(R ) Arcane Detonation
Level 13
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(E) Arcane Might: Magic flow also grants an Attack Damage bonus equal to the Spell Power and Spell Armor bonus.
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(Z) Dragonflight: Flight is replaced by Dragonflight, which has a 45 seconds cooldown, which is instantly refreshed at the Hall Of Storms. Upon activation Malygos takes to the sky and removes all negative effects after a 3 seconds delay, during which he is unstoppable. While active, he is invulnerable, untargetable and he recovers 1% of his maximum health and 2,5% of his maximum mana per second, and he can use Farsight every 20 seconds, which reveals the targeted area for 5 seconds. Malygos can land again anywhere on the map he has vision after an 8 seconds delay.
Level 16
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(W) Penetrating Strikes: When a missile from Arcane Rain hits a hero, the hero takes bonus Damage equal to 2% of their maximum health.
(Edit: Renamed to Arcane Hail ;P) -
(Trait) Empowered Arcana: When Might Of The Spell-Weaver empowers a Basic Attack, the attack also deals bonus damage equal to 0,05% of the targets maximum health, for every 5 mana Molygos possesses (increasing according to level).
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(Passive) Alexstrasza’s Gift: Increase Malygos’ maximum health by 350 (increasing according to level), and Malygos’ base health regeneration is incread by 4% for every 1% health he is missing.
(Edit: Rework: (Active) Blessing Of The Blue: Activate to grant an allied hero 20% increased Spell Power, which stacks with other benefits, until they die. This has a 60 seconds, and only 2 heroes can have this blessing at a time.)
Level 20
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(R ) Aftermath: For 5 seconds after the Vortex Blitz explodes, it can be reactivated, pulling all heroes who have left its area of effect back to its center, dealing damage to them equal to 15% of their maximum health.
(Edit: Reactivation duration reduced to 4 seconds, and damage reduced to 10% of the targets maximum health.) -
(R ) Arcane Drain: Arcane Detonation also depletes the mana of other heroes while they are near the primary target. This extra mana also contributes the the damage of the explosion.
(Edit: Spell-Weaver’s Ire: Arcane Detonation now applies Arcana Detonation to all enemy heroes hit by the explotion when the target is killed.) -
(Trait) Magic Adept: Might Of The Spell-Weaver is now active on all of Malygos’ Basic Attacks.
(Edit: Might of the Spell-Weavers cooldown is instead reduced to 3 seconds.) -
(Active) Aspect Of Magic: Activate to regain all spent mana. This has a 60 seconds cooldown.
Passive: Whenever Malygos spends mana he is healed for a amount equal to the mana spent.
(Edit: Rework: (Active): Activate to restore 50% of Malygos’ maximum mana over 4 seconds. This has a 60 seconds cooldown. -
(Z)(requires Dragonflight) Devastating Breath: While Dragonflight is active, Malygos can use Devastating Breath, which cost 100 mana per second and has a 3 seconds cooldown. 1 second after activating a stream of arcane energy is fired onto the ground somewhere Malygos has vision. The stream follows the cursor with a 1 second delay and deals 30 Damage every 0,25 second in its area. Whenever an enemy hero takes Damage from this, their Spell Armor is reduced by 3%, up to 30%, for 5 seconds. The mana cost does not generate shields and Malygos does not recover mana while this is active.
Passive: Mana and health regeneration during Dragon flight are increased by 50%.
(Edit: Using Devastating Breath sets Descend (land) on a 20 seconds cooldown, and stops his mana regeneration for 8 seconds.