Hammer needs serious love

Personally I think hammer is perfect atm. The previous rework fixed her issue where she’s just a sitting duck to be countered by mage spells and huge displacement like Artanis swap or Stitch hook. The only thing I don’t like abt her is her mines seem weak and an after thought. Probably because her kit is quite strong already.

Playing protect the hammer is fun. It adds on another mini game within the game itself. Like “starve the butcher”, “kill alarak”, “focus morales”

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The last thing they should do is buff a hero that auto wins/loses the game on draft all while taking 0 skill. What she needs is a rework if anything.

It’s funny you say that because of her ridiculous base range and once again when talented, I just played her as a mobile AA hero, and mages were never a problem. Really missed that build. I would love when people say Chromie countered me while I just bullied her in the lane lol.

Funny, I bully hammers out of lane on qm just fine as chromie. :roll_eyes:

The only part where I can see her as obnoxious is if a team is drafted around her to protect and push down lanes as three or four as vikings.

Imo that is a draft issue.

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I was talking about prerework with AA build. It’s definitely favored for Chromie now.

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Mb, pardon. Yeah pre rework was a hoot as hammer. Good old auto fort kills past 20, mucho interaction back then.

It’s not fun for you or Maximus I can agree, but you have to accept that Xeerz or me have a different point of view. Fun is an individual thing.

This. Hammer is just different to a lot of heroes, but let’s be honest people prefer hots compared to other mobas, because A) you have your blizzard heroes and B) the diversity in maps and hero playstyles.

We seen such complaints already to reworked examples on the forums, there are few who crys over Tyrande or Tassadar, because they miss the old ones.

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IDK, everytime Hammer is brought up, in salt threads or something like this there’s just an overwhelming agreement in the side of being severely unfun to play with or against.

I know individual funs and all and it’s all subjective but you could also try reading the room.

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If hammer OTP all deleted this game im sure we could get enough players to rejoin to actually add to the playerbase.

Really the salt threads? People on this forum complains over literally everything, how is that prove anything? :joy:

As already mentioned:

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That might be true in most threads, in this room, the hammer is fine is equivalent to the nays. I think the hate for those who do hate her is very real and passionate, but I think it’s also not as widespread as one might think.

Yeah, except Hammer has been complained on since 2018.

Again, like I said,

You may not like it, I can relate with the Tracer threads, but that’s just means people are seeing a problem.

For starters, there's the theme.

She’s a Siege Tank.

Siege Tanks aren’t supposed to be durable, have a ton of self-peel, or be very mobile.
Hammer can facetank Chromie’s burst with Neosteel Plating, peel divers off herself with Concussive Blast, and then zoom away with Thrusters if all of that wasn’t enough.

Siege Tanks are supposed to have punishing AoE damage output in Siege Mode.
Hammer’s AoE damage output in Siege Mode is piddly, her splash damage is just 25% of her basic attack damage in Siege Mode.

Siege Tanks in Siege Mode are supposed to hit slow but hard.
Hammer hits just as fast in Siege Mode as in Tank Mode and only a little bit harder.


Then there's how people play around her.

Enemies who can ambush, outrange, or dive Siege Tanks are supposed to counter them, but none of those really counter Hammer in this game due to her durability, self-peel, and mobility. She doesn’t really have any dedicated counters because she can counter the heroes who should be her hard counters.

However, because Hammer lacks the range and punishing damage of a real Siege Tank, she’s not that hard to soft-counter. Even though the number of heroes who can consistently lock her down long enough to kill her is in the single digits, a significant portion of the roster can force her out of position if she isn’t guarded by her teammates.

That’s where the whole “protect-the-Hammer minigame” thing comes in, you need to protect her or she’ll basically be nothing more than a 5th health bar. And not a lot of people like feeling like they’re stuck on a leash to make sure their Hammer gets to be useful. I know I certainly don’t like playing “eat the Ming Orbs for Hammer,” even if I’m the Tank.


Finally, there's how she feels to play.

As someone who loved pre-rework Hammer, she is incredibly boring right now.

Pre-rework, her range and damage output was frankly terrifying. You couldn’t just expect to walk up to her like you can now (twice, since she’ll just knock you back with CB).

However, she was much more vulnerable to divers, ambushes, or ranged burst than she is now. She had dedicated counters like ETC, Diablo, and Illidan. Late game she could bully a Chromie in a 1v1, but that’s more because Chromie has never been a good 1v1 hero – in teamfights, Chromie was far more effective against pre-rework Hammer than she was against post-rework Hammer.

All that together made it feel like Hammer was both impactful and required some modicum of skill to play. You didn’t have 3 “get out of jail free” buttons since 1 of them didn’t even exist and the other 2 weren’t as powerful. Your positioning mattered a ton, as did your target-priority, but if you played properly you felt unstoppable.

Long story short, I think Hammer’s rework took her in exactly the opposite direction it should have. The only way to fix that is with another rework.

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Balance wise definitely maybe undertuned, fun wise not really.

Everytime I see a salt thread, “most hated character”, here, reddit or discord Hammer seems to top the board.

I do ok against Hammer I surely do not enjoy it though, it’s pretty much a :residentsleeper: fight of attack and run away.

Also even though people do not comment it in frequency she’s also upvoted more higher than others, I know using likes as metric is weird but it speaks for itself when 10 comments later after the first comment mentions genji/tracer has like 5 upvotes while the hammer gets the double of that amount.

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And Hammer.

A lot of people preferred the old Hammer to the new one.

Hammer was another casualty of Dabiri’s tenure as Team Lead.

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A final note: I believe the complains (“she op/sucks when played”) can pretty much apply to any old siege hero atm.

Sylv got a wack, azmo got a wack, zag got a wack. I’m fine with hammer getting a wack, just not a rework.

Gazzy bois rework changed his entire role from assassin to bruiser which explains his.

Hmmm… rework hammer into a new role? Preferring sup since we still lack one since the tass change.

So work finally picked up and now I can only give you this.

I understand the frustration to a point, not enough to agree with a rework. Cheers for the details.

Back to serving the people for me.

I have to say, the removal of neosteel plating is a bit of a downer but the compensation is generous. I also like the level 1 talent options 1 and 2 very much.

I’m not sure if hover siege mode should come in so late though. It makes her more dynamic to play as imo.

Edit: I love the names you use for her talents. I live for them :slightly_smiling_face:

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As a Gaz main, I really suggest not being so loud. She may become a tank in all aspects.

Pardon me, I don’t quite understand what you mean.