Actually you go Rancor or Far Flight Quiver, leanining mostly to Quiver of course.
There are situations, though rare, where Storm of Vengeance is good. Itās quite nice to get 3-4 Rains in a fight. I typically weigh my pick based on my own team, rather than the enemyās. Rancor is often a desperation pick for damage, where Farflight deals with zone control. Storm is often for peeling melee or denying burst kills.
Generally never, because in a nutshell you would never find a 3rd useful at all because fights do not last long enough for value, this is why this talent generally never seen picked at all, Rancor is pretty braindead but far flight pretty much make her so safe and easily one of the strongest AA heroes past 20 from hitting way to far.
You didnt read my comment? Im sad now : (
Polar Vortex is really stupid tbh, itās the same as the passive slow but itās more effective with Acclimation.
Then of course, Acclimation is permanently up with the passive slow, but point being it comes to prolonged fights vs quick fights I suppose.
Does it show Polar Vortex? with me it shows cooling servos
no, Iām just saying that I think your build would work better with Polar Vortext, but I guess it depends over how long the fight lasts most of the time.
Ow you meant stupid as in broken.
I like cooling because it greatly reduces the CD of her basic abilities, great for the poke war before the teamfight really starts. And with some luck I can trow out 2 Wās in the same teamfight in a rapid succession
Iām kinda an Artanis one trick and have decent success with him (Diamond, master and my best was low gm)
T2311124
And still have a goodwinrate with the old standard: T2331213
My healer got a pretty good winrate too (Rehgar)
Usually shield build and I like blood and thunder especially at lower level since often the cleansed player just barely react then get caught again, and people focus and cc better at higher level. Wolf build I feel like itās not that bad vs high hp heroes (16 we got the % dmg). Totem build (with speed reduction at 7) seem pretty good when ennemy team donāt have that many cc and have a lot of AA.
Fenix for me is alway T3131113
Iām bad at tanking and the only one Iām half decent is Arthas:
T3231124 (or improved ghouls if ennemy donāt have much spell power)
Sorry, I actually didnāt read any comments in this thread before mine :c
Iāve been doing some Meixperiments since PTR, these arenāt real-time tank builds for her but the talents work alright together.
Though donāt take my word for it, Iām never too close to what becomes the most used builds for any hero:
-
Late game selfsustain [T3232314,Mei]
Kinda become like an Arthas with 13/16 all abilities triger lvl 13 talent and it makes her selfsustain lots in the middle of crowds. Love the build for holding beacons and long fights. lots of body blocking when both 14s CDs. Watch out for Anas. -
Semi-sololane/offtank [T2112113,Mei]
She clears about as fast as Arthas or faster? Not sure, but itās alright for an offtank.
Cheers!
How do you feel about PoA?
Is it strong enough in PvP to be worth picking or is AO still just too good for that PvE damage?
I think itās a bit of a gamble/win more talent most of the time. In QM, it can be great, and in SL maybe in some maps like Braxxis or Dragon if your ennemy is melee and forced to take hits or lose point. Other than that I think the ennemy solo will try to not get hit as much as possible if heās smart.
I see that the talent was popular at release but Amateur seem to be back at #1 popularity with higher winrate.
I think a solo should have at least decent waveclear and without amateur itās a bit of hard. There are so many situation where you try to clear fast and then help team for obj but it take forever with non-amateur talent. You can get camps, good for some obj, good for destroying ennemies building fast. To me itās just too useful.
I wonder if blizzard will consider about giving Amateur baseline, maybe a nerfed version or something. After all, Johanna had some W PvE bonus dmg talent at 1 long time ago and now itās baseline.
Knight Takes Pawn was overwhelmingly better than the other options in most games.
And I kind of miss it because stunning the minions was pretty cute.
Sheās at something like ~1.84 APS with Creed, and it takes 10 autos (5s/autoā50s cooldown) to get a RoV charge. Meanwhile, time is also ticking down, and you should hopefully have some kind of external attack speed modifier. Weāll be conservative and say you get 3 autos in 2 seconds due to movement and ability usage. Thatās already 17 seconds off of the charge cooldown in 2 seconds worth of autos. In 6 seconds, with no Stims, youāll realistically get a charge back if you donāt misplay.
I play heavily with stims elsewhere on my teams, so itās a talent that can potentially get a lot of value, especially when peeling for my back line. I shouldnāt generally need to do that, but the safer my healer is, the safer I am. It generally burns a lot of resources and effort to hit the back line and fail, and typically leaves people in bad positions. At least 2 charges isnāt that rare, and is a tremendous power potential.
I think my favorite thing about the talent is its lack of conditions. Unlike most talents of its caliber, it doesnāt require you to hit heroes, so you can get your charges back in circumstances where it would be risky just to try and hit one to milk it. I rarely pick it, sure, but itās incredibly effective where I find it applicable. Iād say itās underrated, since people think itās unusable, which just isnāt the case; itās just very niche.
Watch out for Anas.
Can ana block meis iceblock healing?
Well Meiās Iceblock gives unstoppable. Unless things have changed, Unstoppable has no effect on healing reductions and armor debuffs. Mei will have the shield, but no healing for Anaās grenade time.
Although I was focusing on other added selfsustains and it further makes the build/Mei vulnerable to Anaās healing reduction.
All right folks, hit me with your best D.va builds! @Sami?! @lucifer?!
Tyarel:
[T2131121]
Yup, not an usual build but itās the one that I have more success with. And itās a lot of fun as well.
Iām also fully aware that Iām giving up on Holy Ground and it hurts me doing it. Sometimes I pick it when thereās the opportunity for a boss steal or is simply needed.
Iām still fiddling with the best Builds but for the Start I can suggest the two following Builds:
[T1111233,DVa] Solo laner Build
[T1222122,DVa] Bruiser Build for Teamfights