The four crashes appear to be Access Violations when the game reads from or writes to memory; the values are not what the game expects and crashes. Third-party software conflicts, unstable overclocking/undervolting, or memory stability/faulty memory issues are often sources for Access Violations. I recommend following our basic and advanced troubleshooting Here.
No one will mind if you use a simple workaround to post links, look for blockquote or preformatted text options found just at the top of the post edit box.
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