Because DW simply controls too much acreage. Everyone has to dance around all his attacks which allows all of DW’s team to simply pick off enemies. His ability to control lanes, corridors, and objective points is seriously too much.
His is still posting a most of MVP’s in QM. You cannot nerf an immune to cc hero enough to be balanced. You virtually have to zero out his abilities to justify the immunity. And at that point nobody will play him.
Whomever came up with and implemented the idea of DW should be ashamed.
No, did not stand in the flame. Half the time he is on my team and I don’t like winning with him either. He simply has trashed a game mode for me.
Yes, I agree with that completely. His Q is basically an easily-dodged self-stun unless you’re sitting in the backline (and ergo not being at all useful). Based on the OP’s language and specific complaints though, it sounds like he’s whining about the ability for some reason.
Is it really a self stun though since you can stop it immediately at any time? And you can then cast it again near immediately with no penalty?
Unlike Diablo’s flame breath if you cancel it, it goes on a long CD so there’s a huge penalty. But you can just keep Spamming Q if you have the energy, and actually with that Q talent you get rewarded for Q cancelling since it gives you energy back (A lot of it) for just using the Q for even half a second.
(Wicked Inferno)
Molten Flame’s Energy cost per second is reduced by 10. After using Molten Flame, Deathwing gains 15 Energy over 3 seconds
With that, you can basically stutterstep his Q like a mega far ranged, ranged assassin. So no, I don’t consider it a self root at all.
the problem with deathwing is people get hung up on a little armor and try to beat him with armor bypassing skills and characters… but his real weakness is in poke. because he cant be healed by an ally, if you just poke him a bit he is going to go down in time, and he cant really fight back… if people got that hed be easy to beat.
also if you have li ming, and they dare to use any move like q, god rest their soul.
that wicked inferno talent i pick every game, it brings his PVE online, when i can clear a merc camp with 4 enemies if i can jsut get an ally to stand in the middle while i q all of them… and almost kill all 4. and it makes q viable without costing everything. its very good.
The thing about his armor though is it really eats a lot of the early harass poke.
Plus Deathwing maybe can’t be healed by his allies but he still has one of the higher sustain talents in the game.
Plus, nothing is in a bubble. Just because poke works against him 1v1… well you won’t be 1v1-ing. Allies can’t support deathwing with abilities but they can defend him from enemy attacks.
The best way to play Deathwing comps is to play him like it’s a hammer Comp. Defend the Deathwing and he’ll zone out all the enemies and win you every objective. I’d say he’s even more devastating than Hammer since he’s far more mobile with great sustain.
It has an unpreventable 1.5 second cast time. You can’t cancel the ability until you actually start breathing fire. 1.5 seconds is the duration of Blessed Shield on the primary target.
It’s a self stun. It’s actually worse than useless if you immediately cancel.
It’s still an incredibly safe ability considering its range. The fact you can cancel it so fast, reposition and start it up with no drawback, and with the talent actually get a benefit from doing so… it just makes it hard to deal with.
That move does way more damage than Diablo’s ult, you can cancel it for free and reposition for free, has no CD at all. Just energy based. And I’m pretty sure it has even more range than Diablo’s ult.
And Deathwing has unstoppable so it’s basically like he has Diablo’s unstoppable from the fire breath with it.
So it really is an ultimate ability that’s just blatantly even stronger than the ultimate ability it’s based off of.
Talents can support it to make it even stronger… a full Q build makes it incredibly devastating. It’s also on both of his forms so you will always have access too it even when in your melee form. (Which is the reason his melee form is so strong because if things are too rough for you to go all in you can still Q from that insane range.)
With Conflagration his breath becomes an aoe nuke that puts a living bomb like dot on everyone so if they remain clumped even if the Q is off of them they will be exploding constantly for pretty massive damage.
People who say Tychus counters deathwing makes me laugh with how uninformed they are. You have your team to deal with him. And Tychus has such short range that he easily gets caught up in all of Deathwings abilities.
He is not as good against a good deathwing as you think he is. But anyways, you don’t play Deathwing into a team who can kill him. You pick him last where he can’t so easily be countered.
In theory. Good luck actually using it that way. You fight a lot of Sgt. Hammers that don’t know they can press Z? Then Molten Flame is the build for you!
Except the fact that Deathwing can’t turn. Which means the ability doesn’t hit anything ever.
Oh also Diablo’s has a really nasty slow, so you can both hit people even easier and set up for your team.
HOW CAN YOU POSSIBLY COUNTER THAT?!
More proof that the only people who think Deathwing is OP are the “Kael’thas is OP” crowd.
I mean sure Leoric is a main counter, but again you are using him to counter one hero on the enemy team while the enemy team has free range to do as they please. Thing is, Deathwing has few counters, and a Deathwing player won’t pick deathwing into them anyways. And in Qm you it’s random so you won’t likely find any of his counters there anyways.
Very stupid to say “Just pick his counter” When that doesn’t solve any of the problems.
Leoric, Greymane, Malthael, Tychus, Nova, Gul’Dan, Lunara, Chromie, Li-Ming – basically the entire list of characters has something they can contribute to taking down Deathwing. He isn’t OP, he is misunderstood. You can’t just run into his face and hope that you kill him, because chances are unless you’re a Malthael, you’re going to die.
He is a bruiser, he has a lot of HP. Poke him like you would another tank. Don’t just go faceroll your keyboard and cry because he is self healing off of you because you’re standing under his wing.
Deathwing’s winrate is insanely high though, kael’thas is balanced. No one here is complaining about Kael. His breath is different from living bomb since the explosion happens literally instantly. So if you managed to get clumped by cc, you will be taking an insane amount of damage no matter what.
And won’t hit anything ever? Man you’re sounding like a bad deathwing player then… haha. No wonder you think he’s fine. You probably play him and get outplayed at every turn and think he’s horrible. Which is funny because Deathwing is insanely easy… again, pointing back to his still overpreforming winrate paired with his very high pick rate. Which is a double whammy for a hero being strong, when it’s both picked heavily and being far above the average in winrate. It shows any player can get value with him, even the bad ones.
You have no leg to stand on. You can come with any old excuse but here’s the thing. Deathwing has been out for a long time now. People have learned to deal with him, but they still have trouble.
Deathwing has been nerfed pretty majorly several times, and yet even with those big nerfs he’s still at an overpreforming winrate… which should tell you something…
You can bark all you like, statistics show he’s still overtuned and that has more merit than any “Duuuh, counteeeeers, duuuuuh, get guuud.” And what ever other dribble comes from your miserable mouth.
You know Leoric can provide utility to your team. His Q can slow, he can wave clear, oh and entomb. Leoric has tons of HP, and a on demand unstoppable.
With the level 20 silence upgarde on entomb his a late game stomper.
So it unfair to say you only take him as a DW counter when he can provide for the team. AND sorry you only know march