Did blizzard forget about Gazlowe?

I’d say we haven’t…


Well, this thread certainly aged poorly


Try to remember about Genji please <3



:slight_smile: oh look- he got a rework


Did you use Tassadar’s Oracle? :open_mouth:


After 4 years in the desert, mocked by friend and adversary alike, I finally reap the rewards!


Epic gamer moment

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Who’s a joke pick now, huh? (Ok, ok, trying to not get too excited.)


Hopefully not much dev time spent on it

Absolutely gargantuan nerfs to Turret build - Baseline damage is halved. Duration, halved. Talent wise, turrets can no longer slow. You now have to choose between cleave on turrets or turret duration extension. Turret CD is now 16 seconds baseline - Scrap takes 4 seconds off the CD. Lvl 1 talent to reduce the CD to 8 seconds IF you are constantly meleeing - Lvl 7 talent that reduces the CD of Turret by 6 seconds per hero hit by Lazer (If you don’t take the lvl 1 though, it’s max effectiveness is 3 targets hit). Finally, lvl 20 scrap talent now, instead, reduces the CD of Turret by 4 seconds, and causes Scrap to instead reduce the CD of Turret by 8 seconds rather then 4.

Going on, Lazor - 8 second CD rather then 12. Range and Width increase is NO longer based on channeling duration - Max range is reduced to 10 range, from 18 - Width is reduced to 2.5, from 5 - Need to take a good look at damage. Gained leech.
Talent wise, probably stronger W talents - New lvl 4 lazer talent that adds a minor 2% health damage, with leech. Lvl 7 is now a Lazer-based talent row, except that one Lazer talent is actually for Turret builds, one re-adds CDR to Lazer, except it’s -2.5 second CDR max, and the last adds the slow, though only 35% for 2.5 seconds instead of 50% for 3/Stun on PvE. Also, Lazer turrets moved to 16… Except that they have half the duration as before, so you can only have half the lazorz.

Explodium Charge - CD reduced. Damage reduced. Area reduced. Range reduced. Stun duration reduced. Time till explosion reduced by half. New talents don’t buff this anywhere near as much as they did.

Overall, Gazlowe seems to have been massively nerfed. His entire playstyle dynamic has changed - His PvE effectiveness has been neutered. Annihilated. Essentially, gone. His “new” zoning capabilities are far, FAR inferior to the present, AND it requires him to constant attack in melee. W build? You get out half as many lazorz, hit half as many targets, AND they deal half the damage. E build? Again, half the damage done, half the area affected, and nearly half the stun duration. Q build? Half turret damage, half turret duration, yet potentially double the turret CD as before.

The only buff Gazlowe received with this rework was a fairly sizeable HP buff - 400, or nearly 25% more HP. Of course, with the armor AND sprint removed from lvl 10 Robo Goblin, and that you have to actually melee to get the lvl 20 armor (Plus it’s not as much as before), it’s an overall nerf if you actually liked playing melee Gazlowe - And now, instead of melee Gazlowe being a potential build, instead nearly half of Gazlowe’s talents revolve around melee!

R.I.P Gazlowe 2020


The Devs slip up- I’ve known about it for over a month, just wanted to be respectful about it so it can still be a surprise, and to avoid punishment of the one(s) who slipped <3


Honestly I got the same vibe frm D.va’s as well. These 2 seems to be nerfed way too much. But idk, haven’t tried both.

this thread has suspicious timing. Are you in the dev team? ;D

I am already missing landing animation of his Xplodium (E). Can it be improved (just a little)?

Only quickly read his rework on paper but I’m disappointed already. Gazlowe had an identity which specialised around a specific theme which suited him. Now that’s gone and he’s become a bruiser which has more focus on being beefy, doing melee dmg, and has healing baked into his abilities. We don’t need anymore bruisers blizzard. If you want to add bruisers to the game add Grom.

Rip specialist gazlowe

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And this why ladies and gentlemen, you don’t judge things before testing it by yourself.

You are so wrong about Gazlow, because he will be even more scarier as specialist/pusher and bruiser than before. Players picks bruiser for solo anyway so it is the ultimate role for him, he’s a good comparison to Rexxar now.

Maybe Gazlow is capable in doing solo boss now like Varian and Rexxar.


I adjusted that something will fine about former Specialists them all for that. so tomorrow I want to play Quick Match mode involving StarCraft & Overwatch heroes. EDIT : due to something that on PTR which focus these skins I will play via A.I. Co-op mode only until Live patch is improvements.

The force is strong with this one

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I did acknowledge that I’ve only read his rework on paper.

Bro what are you saying