Just a few ideas to make Chen more enjoyable while keeping the balance.
Level 1:
Stormstout secret recipe: from 3.5 to 4 percent.
- just a small boost to improve the effect combined with energizing brew at 20 to encourage new builds.
Level 2:
Accumulating flame: Maintain the current effect, while also adding an increased 10 percent damage to minions.
- I want to keep it low so it doesn’t compete with other draft picks. It’s a quality of life buff. It wouldn’t make much difference, it just feels better. Even if it was only 5 percent, anything is better. It takes forever to wave clear early.
Level 7:
Elusive brawler: 2 seconds to 2.5 seconds
- it’s a tough life out there for a Chen vs the types of tychus and other ranged basic attackers. Especially when they typically have stuns and the likes on their team. I feel this is a fair buff.
Level 13:
Touch of honey: On its own it’s a good talent. But please make it more interesting. Bring back the the ranged version of it with a quest? Or allow it to reduce cool downs or something. Even increase the damage by 10 or 20.
- this talent has trouble competing with the other talents on the tier. Give it some more general value. Make it fun.
Level 16
Celerity: in addition to the talent, also increase the heroes basic attack range by 0.5.
- I think this would open up some new styles of Chen and be a fun experience over all. It promotes the use of gift of the ox at 7, An underused talent. It would be cool to go
1/3/1/1or2/2/2 and instead of grabbing combo strikes for the basic attack build, you do a hybrid basic attack build/ gift of the ox build with Celerity and increased ranged.