ANTONIDAS, COMMANDER OF THE SCOURGE ARMY
Hero role : Ranged assassin
Behind his well known wisedom Antonidas hides a frightful and vainglorious lust for power. Knowing his weakness for power Arthas uses Frostmourne to corrupt him and gifts him new devastating magic abilities. He is now a fervent agent of the Scourge, he brings destruction to the remaining forces resisting Arthas. All mighty and feared by all, he sometimes wonders if such power was worth his wisedom … (his doubts will be shown via his talents)
Antonidas does not have an auto-attack ability but instead rely on his Arcane skills to deal damage.
Primary Abilities :
- Shadow Bolt : Press the hotkey (without clicking with the mouse) to cast a shadow bolt missile to the current mouse cursor location. Can be cast while moving and in any direction. This is the primary attack of Antonidas. It has no cooldown. While this skill seems standard and basic, it is actually reworked in a way that makes it really fun to play. Think of it like a machinegun in a FPS game : you have to correctly aim for enemy units while they have to avoid your shots. The damage dealt is low but you can spam it and even move while shooting. It replaces the auto-attack ability of “normal” Heroes.
- Time Rift : Creates a magical device altering time and slightly reducing movement speed of enemy units while increasing your arcane missiles speed. 30 sec CD Has to be used wisely with your arcane missiles shots.
- Infernal Bomb : A faster and stronger missile than the regular arcane missile. Can only be shot forward. 60 sec CD This is simply a better version of your arcane missile with some restrictions. I want the player to stay focus on his skillshots micromanagement.
Heroic Abilities :
- Death Ray : Link Antonidas to a targeted allied Hero with a beam. The beam moves according to both Heroes movement and deals damage to any enemy units crossing it. It consumes mana point whenever it deals damage. Unique skill requiring the coordination of two players to be very effective.
- Demoniac Shockwave : After a few seconds of casting time Antonidas releases a burst of energy radiating outward, damaging and slowing all nearby enemy units. Antonidas puts himself in a dangerous situation while casting this spell but once casted he can easily shoot slowed enemy units. Casting it in a time rift device will make Antonidas harder to attack and will slow even more nearby enemy units.
Hero Trait :
- Meditation : While still Antonidas enters in a deep meditation phase, increasing his arcane missiles speed. The longer he stays in meditation the faster his arcane missiles are.
You may assume that Antonidas only has standard and non-creative skills, but what makes him unique is that he has no auto-attack ability : he has to use his shadow bolt missiles skill as his primary attack !
As an amateur mapmaker, here is a bonus video of hero : - YouTube
Not gonna lie, I made this Hero a while ago but I slightly reworked him so he is now perfectly fitting for HotS ! (all of his stats are still to be set according to HotS standards ofc)
Talents :
• Faster than shadow : Increases shadow bolt missiles speed.
• Scourge Warrior : Your shadow bolt missiles creates skeleton warriors upon impact. You can have a maximum of ten skeleton warriors.
• Oblivion Storm : Your infernal blast creates an storm when exploding, dealing damage over time to nearby enemy units.
• Corruption : Your shadow bolt missiles also reduce the enemy units armor points. Each hit reduces armor by 1. Can stack up to 10 times.
• Scourge Archer : Whenever Antonidas casts a spell it also summons a skeleton archer . You can have a maximum of five skeleton archers.
• Arcane Shield : An arcane shield surrounds Antonidas and protects him from any incoming damage. The shield has a small amount of HP but regenerates fast.
• Faster than shadow : Increases even more your shadow bolt missiles speed.
• Minions Madness : Increases the damage dealt by your Scourge minions.
• Time Rift Teleportation : Antonidas can teleport himself to his time rift device.
• Death Ray : Link Antonidas to a targeted allied Hero with a beam. The beam moves according to both Heroes movement and deals massive damage to any enemy units crossing it. It consumes mana point whenever it deals damage.
• Demoniac Shockwave : After a 2 seconds casting time Antonidas releases a burst of energy radiating outward, damaging and slowing all nearby enemy units.
• Faster than shadow : Increases even more your shadow bolt missiles speed.
• Time Rift Protection : Your time rift device protects allied units and reduces damage taken.
• Lightning Shield (you need to previously choose the Arcane Shield) : Sends lightning charges to any enemy units attacking Antodinas when he is under the protection of his arcane shield.
• Healing Missile : Your arcane bolt missiles heal any allied units they pass through.
• Feel the Power : Increases damage done by your arcane missiles and bombs.
• Wisedom : Increases your mana points regeneration.
• Long Beam : Increases the maximum length of the death ray beam.
• Healing Shockwave : Demoniac shockwave also heals nearby allied units.
• Ultimate Darkness Speed : Increases even more your shadow bolt missiles speed.
Healing talents are consequences of Antonidas doubts about serving the Scourge. A strong mind like his does not get corrupted by Frostmourne alone without some consent.