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Vorazun
Nerazim Matriarch
Universe: Starcraft
Role: Melee Support
Short description: Vorazun is an aggressive melee support that protects her allies and hinders her enemies whilst diving with her team.
Strengths:
- Slippery
- High Damage
- Allied stealth
Weaknesses:
- Low health
- Reliant on follow-up from allies
- Revealing effects
Stats
Rough level 0 stats | |
---|---|
Health | 1600 (4%) |
Mana | 490 (10) |
Attack damage | 83 (4%) |
Attack speed | 1.67 |
Attack range | 2.0 |
Note: All ability numbers are also based on level 0 stats. Numbers in parentheses show scaling per level.
Basic Abilities
Q
Crescent Strike
15 Mana | 2.5 Second cooldown
Vorazun swings her scythe around her, dealing 115 (4%) damage in an area in front of her and behind her simultaneously. If both strikes hits an enemy Hero, they are marked.
Note: Casting Crescent Strike works similarly to Maievâs Fan of Knives, except it creates 2 damage zones, one in front of Vorazun and one 180 degrees around Vorazun. (Directly behind her). If both of these areas hit an enemy Hero, all enemy Heroes hit are marked.
W
Veil of Shadows
50 Mana | 10 Second cooldown
Vorazun shrouds herself and allied Heroes in a wide cone in front of her in a veil of energy, granting a shield with 288 (4%) health and stealth for 5 seconds. Standing still for 1.5 seconds grants invisible.
E
Shadow Dash
50 Mana | 12 Second cooldown
Vorazun dashes in a line, marking enemy Heroes she passes over and ahead of her destination.
Note: This ability is very simple, but its applications will prove its flexibility and usefulness. Furthermore, it gets expanded upon in talents.
Trait(s)
D
Void Walker
50 Second cooldown
Vorazun gains invisibility and the ability to move through other units for 2 seconds. During this, attacking or casting abilities breaks Void Walker.
Whenever a Mark of the Void is consumed, the cooldown of Void Walker is reduced by 10 seconds.
Mark of the Void
Some of Vorazunâs abilities apply Mark of the Void to enemy Heroes for 6 seconds. If Vorazun or an allied Hero damages a marked Hero, the mark is consumed, dealing 154 (4%) damage and slowing by 60%, decaying over 2 seconds.
Heroics
R
Envoy of the Void
60 Mana | 80 Second cooldown
Vorazun targets an allied Hero in melee range. The allied Hero is Time-stopped and travels with Vorazun for up to 5 seconds. During this, Vorazun or her escortee can re-cast Envoy of the Void to end the effect early.
R
Shadow Fury
60 Mana | 50 Second cooldown
Vorazun becomes untargetable for 1.5 seconds and strikes all enemy Heroes with a mark or that have been marked in the last 6 seconds, dealing 254 (4%) damage and reapplying the marks.
Talents
Level 1
Shadow Guard
Hitting at least 2 or more allied Heroes with Veil of Shadows increases the duration of its shields by 5 seconds.
!Quest: Gathering Regeneration Globes increases the shield value of Veil of Shadows by 10, up to 300.
Swift Vengeance
Consuming a Mark of the Void grants Vorazun or an allied Hero 30% increased movement speed for 3 seconds.
From the Shadows
If an allied Hero stealthed by Veil of Shadows consumes a mark, they are granted 15% Spell Power for 4 seconds.
Level 4
High-energy Blades
Passive: Crescent Strikeâs area is increased by 15%.
!Quest: Whenever an enemy Hero is marked with Crescent Strike, its damage is increased by 10.
Note: Since you need to hit a minimum of 2 enemy Heroes with Crescent Strike to mark them, its minimum damage bonus is 20 per cast
Shadow Assault
Shadow Dash deals 144 (4%) damage to enemies ahead of her destination. For each enemy Hero hit by this, the cooldown of Shadow Dash is reduced by 1 second.
Twin Strike
Casting Crescent Strike summons a shade of Vorazun in her location that casts an untalented version of Crescent Strike after 0.75 seconds.
Level 7
Psionic Burst
Passive: The cooldown of Crescent Strike is increased by 1 second.
Marking an enemy Hero with Crescent Strike stuns them for 0.5 seconds.
Cauterize
Passive: The cooldown of Crescent Strike is increased by 1 second.
Marking an enemy Hero with Crescent Strike causes them to receive 50% less healing from all sources for 3 seconds.
Unstable Energy
When consumed, Mark of the Void slows nearby enemies by 60%, decaying over 2 seconds.
Level 10
(Heroics)
Level 13
Psionic Agility
15 Second cooldown
Vorazun flips over a marked enemy Hero or an enemy Hero that has been marked within the last 6 seconds.
Note: Functions similarly to Lunaraâs âHAHAHAHAAâ
Voidâs Embrace
90 Second cooldown
Grant an allied Hero Unstoppable for 1 second.
Whenever a Mark of the Void is consumed, reduce the cooldown by 5 seconds.
Shadow Mending
While an allied Hero or Vorazun has shields from Veil of Shadows, they heal for 34 (4%) health per second.
Level 16
Shifting Shadows
Shadow Dashâs length is reduced by 40%. After casting Shadow Dash it can be cast again for free for the next 3 seconds.
Waning Flurry
12 Second cooldown
Vorazun throws her shadow scythe in a line, dealing 154 (4%) damage to enemies hit, marking them and leaving behind an image of Vorazunâs scythe at the end of its path. Image lasts 4 seconds. Moving over the image removes it and empowers Vorazunâs next cast of Crescent Strike, causing it to hit all enemies around Vorazun.
Deep Cloaking
Veil of Shadowsâ stealth lasts an additional 5 seconds, but its cooldown is increased by 2 seconds.
Ensnaring Darkness
Marked enemy Heroes or enemy Heroes that have been marked within the last 6 seconds inside the area of Veil of Shadows are rooted for 1 second.
Level 20
Final Gambit
After casting Shadow Fury, for the next 2 seconds, Vorazun can blink to a struck enemy Hero. If the enemy Hero dies within 2 seconds of blinking to them, the cooldown of Shadow Fury is reset.
Covert Mission
Envoy of the Void resets the cooldown of Void Walker. Re-casting Envoy of the Void grants an untalented version of Void Walker to Vorazunâs escortee.
Plane Walker
Void Walker grants Vorazun 100% increased movement speed while active.
Umbral Assault
Passive: Vorazun can attack and cast abilities during Void Walker without ending its effect early.
Takedowns reduce the cooldown of Void Walker by 20 seconds.
Fluff
Synergies
Good with:
- Zeratul
- Kerrigan
- Maiev
- Kharazim
- ETC
- Garrosh
- Diablo
Vorazunâs dive nature means she works well with Heroes she can assist when they dive in. Envoy of the Void is a great ability to also enable volatile allies such as Garrosh or ETC that sometimes need a little boost to properly engage.
Bad against:
- Lunara
- Nazeebo
- Gulâdan
- Varian
- Tassadar
- Diablo
Heroes that can reveal Vorazun and her allies or deal damage over time can shut down her stealth abilities. Heroes that have single-target CC also punish Vorazun as she has low health and is reliant on her stealth and mobility to stay alive.
Skins
Viper Covert Ops
(Legendary Vorazun skin fitting the style of previous Viper skins.)
Backstory: When the Viper Organization does not use brute force, their elite squadron of infiltrators scrutinize their enemies under the cover of darkness. Their leader, Vorazun has never failed a mission, but she does like to play with her food.
Nomad Warrior
(Epic Vorazun skin with Persian robes and a Scimitar-scythe.)
Backstory: The vast expanses of Luxoria are home to many nomadic desert tribes, some with knowledge on the occult powers of the void.
Interactions
Start of game
Vorazun: You think us fools?
Alarak: Yes, but that is irrelevant.
Ally: âYouâŚâ
Vorazun: âHalt your aversion. In this time, the last thing you want is more enemies.â
Vorazun: âI despise you and everything you stand for. Do not betray me.â
Ally: (âYouâŚâ response)
Ally: âAre you ready?â
Vorazun: âThe last thing a dark templar isnât, is unprepared.â
Vorazun: âI assume you are ready.â
Ally: (âAre you ready?â response)
Patch Notes
Week 1
Veil of Shadows
- Cooldown:
11â 10 seconds. - Duration:
6â 5 seconds.
Shadow Dash
- Cooldown:
13â 12 seconds.
I thought a 13 second cooldown mightâve been a bit too long (and unappealing to look at.)
Void Walker
- Cooldown:
40â 50 seconds. - Now breaks if Vorazun casts an ability or attacks during it
(Will have talent for its original effect)
Week 2
- Added talents!
Crescent Flurry
- Name changed to Crescent Strike (Blame my affinity for naming things)
Week 3
- Changed talents a bit according to judging. Thanks!
- More supportive talents
- Tweaks to existing talents, removal of some.
- Fluff!