Description: As the Loa of Death, Bwonsamdi has existed for eons, acting as a shepherd for mortal souls into the afterlife. While rarely ever as revered as other Loa, he is no less powerful and infinitely patient. After Zul’s betrayal and the resulting death of the Loa Rezan, the Troll King Rastakhan made a bargain with Bwonsamdi in order to save his kingdom, binding his bloodline into service for the Dead Loa. Now bound to his daughter Princess Talanji, Bwonsamdi has entered the Nexus, seeking to add the souls of many worlds unto his collection.
Role: Bwonsamdi is an ethereal manipulating Specialist bound to Talanji and her allies. While his abilities lack the ability to deal damage directly, he more than makes up for it by gradually widdling away his enemies chances at survival.
Traits: Loa of Death/Nercrosis
Cooldown: 5 seconds
Bwonsamdi spends most to his time as a bodyless spirit, unable to attack or be attacked. You are naturally bound to your host body, Talanji, but you can activate to Loa of Death to move into the body of a nearby allied Hero. You will remain in them until re-activating Loa of Death, leaving Talanji’s sight range for 5 seconds, or until Talanji or your host dies. If a host other than Talanji dies, you will return to Talanji, becoming unable to cast abilities for 7 seconds. Your abilities are cast from your current host.
Necrosis
Enemies effected by Bwonsamdi’s abilities will have 50% of damage taken applied as Necrotic Health. Necrotic Health cannot be healed over, effectively limiting a targets total Hp. Necrotic Health decays over 5 seconds and is limited to 30% of a targets Total Hp.
[Q]: Soul Burst
Cooldown:
Mana Cost:
Fire a blast out in a target direction, dealing ? damage to enemies hit and slowing them by 30% for 3 seconds. The first enemy hero hit will be stunned for 1 second, having their soul ripped from their body and carried the remainder of the travel distance. The soul will make their way back toward their body, moving across all terrain. The soulless enemy will be Silenced and lose 15 Spell Armor until they retrieve their soul.
While the soul is Intangible to all effects, it can be rooted by Serpent Loa, applying its poison to it’s respective Hero.
[W]: Unwilling Vessel
Cooldown:
Mana Cost:
Jump into the body of an enemy Hero for 2.5 seconds. While inhabiting the enemy, the target will be slowed by 20%, Soul Burst will dislodge the Soul of the host, and the Necrotic Health limit is moved to 50% of their total Hp. Can reactivate this ability to return to you previous host.
[E]: Gift of the Grave
Cooldown:
Mana Cost:
Increase the attack damage of a chosen ally by 25% and cause their Basic Attacks to apply Necrosis for 5 seconds. If the target kills an enemy hero, the cooldown is Reset. This ability can be cast through your current host or Talanji.
If used on Talanji’s Totem of Light, the effect is spread to everyone within it’s healing radius.
[R1]: Dark Deal
Passive: Enter a Permanent Physical form, gaining ? Total Hp (+4% per level) and refilling your Mana Bar. Both you and Talanji will gain the 15% Spell Damage bonus from Loa of Death. Your Basic Attack apply Necrotic Health.
Active: Activate to prime Talanji’s Trait. If Talanji activate her trait while it is primed, she will sacrifice 50% of her current Hp to instantly heal Bwonsamdi for the health sacrificed and double her Spell Damage bonus for 10 seconds. This effect has a 90 second cooldown.
[R2]: Army of the Dead
Cooldown:
Mana Cost:
Cover a large area with a shroud of death for 8 seconds. Enemies within the area are revealed and lose 10 armor. Whenever any Non-Mercenary/Non-Boss unit dies within the area, they become Zombified. Zombies have 50% of their normal Total Hp, decaying over 5 seconds, and will chase down and attack enemies. Zombies only deal 50% of their normal Basic Attack damage, but deal 100% necrotic damage.