Arcturus Mengsk, the brutal emperor of the Dominion, is a ranged support that wields cruel weapons of war and a slew of different Dominion units to aid him in achieving victory at any cost. Mengsk aids his team by not only constructing a fortified frontline, but also securing lane control through his excellent map-wide presence.
Stats
Health: | 1300 (4%) |
Health regen: | 2.7 (4%) |
Mana: | 500 (10) |
Mana regen: | 3.0 (0.1) |
Attack damage: | 65 (4%) |
Attack speed: | 0.83 |
Attack range: | 5.5 |
Trait
For the DominionWhenever an ally or enemy dies near Mengsk or his Liberator, they gain a bolstering aura, granting 1% increased movement speed to them and nearby allies for 10 seconds, stacking up to 15%. Heroes that die instantly grant 15% movement speed. New stacks refresh the duration.
Radius (deaths): 13.00
Radius (aura): 7.0
Multiple auras on the same target do not stack and only apply the greatest one.
Mount
ZEmperorās Perspective
60 second cooldown
After 3 seconds, Mengsk calls down and flies off on an elite dropship, becoming immune to all effects and switching to his Commander abilities. Commander abilities have no cooldowns and are instead refreshed when activating Emperorās Perspective again.
ZCall-down
Mengsk orders his elite dropship to drop him off at a visible location after 3 seconds, switching to his default abilities and ending Emperorās Perspective.Range: Global (requires vision)
Basic Abilities
Commander Abilities
Usable while Emperorās Perspective (Z) is active.
QEarthsplitter Ordnance
3 charges | 5 second cooldown between charges
Mengsk orders an artillery strike upon a visible location, dealing 240 (4%) damage after 2 seconds. Deals 50% increased damage to Minions, Mercenaries and Monsters.Radius: 4.5
Range: Global (requires vision)
WCall in Liberator
Mengsk drops in a Liberator at a visible location after 3 seconds. The Liberator has 600 (4%) Health and has two modes.
While Emperorās Perspective is active, the Liberator can be controlled and this ability can be reactivated to switch the Liberatorās attack mode.In Fighter Mode, the Liberator moves freely and deals 70 (4%) damage per second that splashes in a small area.
In Defender Mode, the Liberator immobilizes and fires at non-structure enemies in a target area, dealing 140 (4%) damage per second to a single target.
Range (fighter mode): 5.0
Radius (splash damage): 1.5
Range (defender mode ability): 6.5
Radius (defender mode ability): 2.5
Range (deployment): Global (requires vision)
WDefender Mode
Mengsk orders his Liberator to defend a target area near it, immobilizing it and causing it to shoot at non-structure enemies in the area, dealing 150 (4%) damage per second to a single target.
Requires active Liberator.
WFighter Mode
Mengskās Liberator reverts to Fighter mode, letting it move and attack normally.
Requires Active Liberator.
ERecon Drone
2 charges | 1 second cooldown between charges
Place a Recon Drone in a visible location that reveals a large area around it. Recon Drones have 100 (4%) health and last 180 seconds. Only 2 Recon Drones may be active at a time.Radius: 10.0
Range: Global (requires vision)
Default Abilities
QDecisive Maneuver
40 Mana | 8 second cooldown
Mengsk orders a swift artillery strike at a target location, dealing 180 (4%) damage after 1 second and slowing enemies hit by 70%, decaying over 1.5 seconds.Range: 10.0
Radius: 2.0
WForced Conscription
60 Mana | 12 second cooldown | Vector-targeting
Mengsk drops in a squadron of 4 Dominion Troopers in a line at a target location after 1 second. The troopers each have 400 (4%) health and fire at enemies that come close, each dealing 25 (4%) damage per second. Troopers block enemy movement and last 4 seconds.Range: 7.0
Wall length: 4.0
Trooper attack range: 4.5
EEmperorās Shadow
80 Mana | 15 second cooldown | Vector-targeting
Mengsk orders a nearby Ghost to decloak and fire in a line, dealing 150 (4%) damage to the first enemy hit and Silencing for 1.5 seconds. Afterwards, the Ghost stays near Mengsk and mimics his attacks, dealing 65 (4%) damage per second to his target. The Ghost lasts 5 seconds.Range (cast): 7.0
Range (Ghost shot): 6.0
Size (Ghost shot): 0.75 x 0.75
Missile speed (Ghost shot): 50
NOTE: The Ghost is not a regular summon, and most closely resembles LiLiās Cloud Serpent in function. (Has no health and cannot be damaged)
Heroics
R1Dogs of War
80 Mana | 80 second cooldown
Mengsk orders a small army of enthralled zerg to emerge at a target location, shaking the area with tremors for 3 seconds. Every second, a Zergling and Hydralisk emerge in the center of the area and enemies in the area take 80 (4%) damage and are slowed by 40% for 2 seconds.
Zerglings deal 30 (4%) damage per second and Hydralisks deal 60 (4%) damage per second. Zerg last 5 seconds.After casting Dogs of War, Mengsk immediately flees the scene, becoming immune to all effects and switching to his Commander abilities.
Range: 10.0
Radius: 4.0Zergling Health: 150 (4%)
Zergling attack range: 1.2
Zergling movement speed: 150%Hydralisk Health: 250 (4%)
Hydralisk attack range: 4.5
R2Nuclear Annihilation
100 Mana | 120 second cooldown
Mengsk orders complete annihilation of a target area, causing a barrage of missiles to rain down after 4 seconds. When the time is up, Mengsk launches a total of 20 tactical missiles over 4 seconds, each dealing 80 (4%) damage to non-structure enemies. After all 20 tactical missiles, Mengsk drops a nuclear warhead, dealing an additional 400 (4%) damage to non-structure enemies in a 50% larger area.Range: 10.0
Radius (missiles): 5.0
Radius (nuclear warhead): 7.5
Patchnotes
13/3/21 Concept posted 20/3/21 Balance changes 1 Balance changes 1 Earthsplitter Ordnance bonus damage against Minions, Mercenaries and Monsters reduced from 100% to 50% Cooldown between Earthsplitter Ordnance charges increased from 1 second to 5 seconds. Emperorās Perspective cooldown increased from 40 to 60 seconds.
Calldown moved from E to Z
Calldown now has a 3 second delay before dropping off at your target location.Liberator health reduced from 800 (4%) to 600 (4%)
Liberator attack range reduced to 5.0
Liberator Defender Mode range reduced from 8 to 6.5
Liberator damage reduced to 70 (4%) and 140 (4%) in respective modes.Recon. Drone moved from (1) to E
Recon. Drone vision radius from from 10 to 6E ability reworked from Engineering Bay to Emperorās Shadow
Both Heroics reworked